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where is the data or the lua of the hud of Mari0 ?

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FuriousHedgehog
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Post » 07 Sep 2014, 22:04

and I would like to edit my mod
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what I would change is the font of "time"

HugoBDesigner
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Post » 07 Sep 2014, 22:10

It is in game.lua, in game_draw function :)

FuriousHedgehog
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Post » 07 Sep 2014, 22:27

HugoBDesigner wrote:It is in game.lua, in game_draw function :)

Thanks, that is what I wanted

FuriousHedgehog
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Post » 08 Sep 2014, 03:37

and one more question, as I can give animation to the flag of the pole flag, as he did in his mod user Hatninja Mari0 snes edition, because now that lua is not.
Excuse my English, because my language is Spanish.

HugoBDesigner
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Post » 08 Sep 2014, 04:37

You're gonna find it in game.lua, function game_draw, line 1101.
Making animations is a bit more complicated. You'll need to load quads and set timers for the flag animation. If you know how to do so, then it should be easy. Otherwise, I'd recommend you taking a look at how the coinblock animation works :)

FuriousHedgehog
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Post » 08 Sep 2014, 23:43

HugoBDesigner wrote:You're gonna find it in game.lua, function game_draw, line 1101.
Making animations is a bit more complicated. You'll need to load quads and set timers for the flag animation. If you know how to do so, then it should be easy. Otherwise, I'd recommend you taking a look at how the coinblock animation works :)


I am funtion the animation of the flag!!
are you the best hugo!


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