[1.1]Customizable Goomba(Massive update!)

Mods, guides how to use and install mods go right in here.
Post Reply
User avatar
alesan99
Posts: 2335
Joined: 30 May 2013, 21:42
Contact:

Post » 16 Dec 2013, 05:05

I put this mod in another mod but now this mod is big enough for it's own thread
Customizable Goomba Mod!
With this mod you can customize goombas without knowing how to code!
You can do all sorts of cool stuff like this:
Image

Making Goombas
First of all, you need to open the customgoomba folder in the Mari0 folder(Press o in the mod's title screen). There should be 4 things in the folder, customgoomba.txt, customgoomba.ogg, customgoomba.png, customgoombaicon.png.
Changing goomba
Here is what is inside customgoomba.txt. You can change the values to whatever you want.

Code: Select all

speedx=2
speedy=0
deathtime=0.5
animationspeed=0.2
gravity=80
width=1
height=1
nocollide=false
portalable=true
noplayercollide=false
breakblocks1=false
breakblocks2=false
stomped=false
reproduce=false
reproducedelay=3
infinite=false
jumps=false
jumpforce=20
spins=false
health=1
edge=false
bumps=false
fireballhit=true
killstuff=false
followplayer=false
spiketop=false
Changing Images
There should be two images in the folder, customgoomba.png and customgoombaicon.png.
Customgoomba.png is how the goomba looks ingame.
If you changed the frames then go back to goomba.txt and change these settings:

Code: Select all

image.flip=true
image.frames=2
image.framewidth=16
image.frameheight=16
image.facedirection=false
image.offsetx=6
image.offsety=3
image.flip flips the image instead of going to the next frame.
image.framewidth is the width of the frames
image.frameheight is the height of the frames
image.facedirection makes the goomba face the direction it's going in.
image.offsetx is the x coordinate of the image
image.offsety is the y coordinate of the image


Customgoombaicon.png is how the goomba looks in the editor

Changing sound
To change the stomp sound change customgoomba.ogg in the customgoomba folder

Timer System
If you want to add event that happen after a certain time then use my awesome timer system!
Open customgoomba.txt
Since this is complicated to explain (It's simple to use though) I'll show you an example:

Code: Select all

timer.system=100,200,50
timer.events=jump,playsound,spawngoomba
timer.system is how much time it takes to trigger events (in the example, you have to wait 100/100 seconds for the goomba to jump)
timer.events are the events that are triggered. Here is a full list



Since I'm horrifyingly bad at explaining simple things you can ask questions below, use the premade goombas as templates, or even ask me to make them for you.
Animated Screenies! (Gifs)
ImageImage
ImageImage
I made some entities from my mod, Alesan99's entities!
Downloads
Download mod (For love 0.8.0)
Download mod (For love 0.9.0)
Premade goombas

Thanks to Automatik for his Mari0 love 0.9.0 port.

Since I'm horrifyingly bad at explaining simple things you can ask questions below

User avatar
Superjustinbros
Posts: 2119
Joined: 29 Mar 2012, 20:39
Contact:

Post » 16 Dec 2013, 21:15

Image
I don't remember Barrels being that fast and able to kill other enemies.

User avatar
Flutter Skye
Posts: 1690
Joined: 08 Apr 2012, 17:54
Contact:

Post » 16 Dec 2013, 22:28

Justin if you didn't know, it was just a concept of the mod.
Great mod! looks pretty useful for maps with a lot of goombas.

User avatar
TheSeek
Posts: 486
Joined: 21 Mar 2012, 06:31

Post » 16 Dec 2013, 22:36

Superjustinbros wrote:*image*
I don't remember Barrels being that fast and able to kill other enemies.
At the cost of sounding rude, but I don't remember this mod being made to make behavior-perfect recreation of already existing entities.
It's made to customize goombas and make them do whatever you want.
You want to use it to recreate an enemy so faithful to the original that even the original coders couldn't tell the difference? Do it, but please stop pointing out every single time someonelse's creation doesn't, especially when maybe it wasn't supposed to in the first place.

User avatar
Superjustinbros
Posts: 2119
Joined: 29 Mar 2012, 20:39
Contact:

Post » 17 Dec 2013, 07:22

TheSeek wrote:
Superjustinbros wrote:*image*
I don't remember Barrels being that fast and able to kill other enemies.
At the cost of sounding rude, but I don't remember this mod being made to make behavior-perfect recreation of already existing entities.
It's made to customize goombas and make them do whatever you want.
You want to use it to recreate an enemy so faithful to the original that even the original coders couldn't tell the difference? Do it, but please stop pointing out every single time someonelse's creation doesn't, especially when maybe it wasn't supposed to in the first place.
Okay guys, My sincere apologies. T_T Only now do I realize it's to show off that Goombas can be made to betray other enemies.
I really need to improve on some of my poor habits.

User avatar
jwright159
Posts: 442
Joined: 20 Nov 2013, 22:26

Post » 01 Feb 2014, 18:44

I love this mod

User avatar
copy
Posts: 417
Joined: 17 Apr 2012, 16:29
Contact:

Post » 04 Feb 2014, 21:49

Indeed, this mod seems useful in many applications.
I personally wont use it, but it looks pretty good nonetheless. Keep up the good work!

User avatar
BlackDrag0n1
Posts: 13
Joined: 11 Jun 2014, 05:03

Post » 12 Jun 2014, 05:47

I want my goomba to explode, but how do you get an explosion animation when he explodes?

User avatar
alesan99
Posts: 2335
Joined: 30 May 2013, 21:42
Contact:

Post » 12 Jun 2014, 14:02

BlackDrag0n1 wrote:I want my goomba to explode, but how do you get an explosion animation when he explodes?
Change the stomp graphic?

I didn't put a way to make the actual animation appear.

User avatar
BlackDrag0n1
Posts: 13
Joined: 11 Jun 2014, 05:03

Post » 13 Jun 2014, 04:38

But it explodes with the timer system thing. Not when I stomp it.

Squidish
Posts: 678
Joined: 05 Apr 2014, 04:04

Post » 10 Nov 2014, 17:11

Awesome mod! Purple flying goombas for everyone.

User avatar
JohnHOne
Posts: 300
Joined: 13 Jul 2014, 23:55

Post » 21 Nov 2014, 23:30

PrincessKiller wrote:Awesome mod! Purple flying goombas for everyone.
You just bumped a thread

User avatar
Mari0_Player
Posts: 224
Joined: 23 Sep 2013, 00:48

Post » 26 Nov 2014, 05:08

JohnHOne wrote:
PrincessKiller wrote:Awesome mod! Purple flying goombas for everyone.
You just bumped a thread
Kinda ironic since you just made a 10-day bump.

User avatar
JohnHOne
Posts: 300
Joined: 13 Jul 2014, 23:55

Post » 26 Nov 2014, 17:07

Mari0_Player wrote:
JohnHOne wrote:
PrincessKiller wrote:Awesome mod! Purple flying goombas for everyone.
You just bumped a thread
Kinda ironic since you just made a 10-day bump.
but 3-month ban is more serious,because you get a warning

User avatar
MagicPillow
Posts: 1108
Joined: 20 Jul 2013, 04:59
Contact:

Post » 26 Nov 2014, 23:38

If someone bumps a thread, it's good to remind them, but if enough time has passes that making a new post would bump the thread again, then it's generally not worth it.

Post Reply