[UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Mods, guides how to use and install mods go right in here.
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alesan99
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Post » 29 May 2018, 01:04

sdslayer100 wrote:No error. Just stops responding.
Must be an error on your side then.
Try using a different music file, like one that was already working.
Also check your ram with task manager, could be an issue with memory if you have a lot of music.
If it is an issue with memory try shortening your music or compressing it.
sdslayer100 wrote:Edit: Just a sidenote also, Online Multiplayer is broken i think because the original Online Multiplayer isn't on it's original host.
The online multiplayer in this mod isn't the same as Qcode's online multiplayer.

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sdslayer100
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Post » 29 May 2018, 02:25

Online multiplayer thing is fixed anyways. I dont know why it wasnt working earlier.

Anyways, I don't know I copied a music that did work and renamed it to music11 but it still crashed.
I can try compressing it or shortening it or checking task manager though

JoeJoeTV
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Post » 02 Jun 2018, 21:40

Can you set up a server for this mod on a linux server?

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alesan99
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Post » 03 Jun 2018, 00:03

JoeJoeTV wrote:Can you set up a server for this mod on a linux server?
No, it's peer to peer.

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SirBaconIII
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Post » 05 Jul 2018, 13:13

How about a goomba mask from super Mario 3D world? they shouldn't be too hard to make.

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Marlee_Goat
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Post » 06 Jul 2018, 23:27

Whenever I try to play online with friends (i've even tried playing with myself) It never works. Once they connect to the game they don't see me or get my messages, and when I start the game nothing happens on their screen.

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Qwerbey
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Post » 06 Jul 2018, 23:36

Have you done all the port forwarding stuff?

CoolJulianXD
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Post » 07 Jul 2018, 04:55

what are the changes between each and every physics option? (i can't find em in changelog execpt mario maker)

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Villager103
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Post » 07 Jul 2018, 05:23

It's very subtle, SMB makes you fall slower like in the original SMB, Mari0 is the vanilla setting, SMB2J makes you bounce higher when stomping on enemies, otherwise it's the same as SMB. Mari0-SMB2J is a combo of both. Mario Maker uses the same falling speed and control feel as Super Mario Maker.

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Qwerbey
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Post » 07 Jul 2018, 05:30

Also I think one of them makes moving platforms solid from the side, but that might be a 1.6 thing.


Fawfuls TNT
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Post » 09 Jul 2018, 17:26

alesan99 wrote:Image

Super Mario Odyssey mechanics confirmed to be coming to the mod? Awsome! This gif looks great!

CoolJulianXD
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Post » 09 Jul 2018, 17:42

Custom Physics? Like you can make it have the hi-bounce and 1up flag?

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FuriousTH
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Post » 09 Jul 2018, 19:42

alesan99 wrote:Image
Super Mari0 Odyssey is looking great

RealGabdhhf
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Post » 11 Jul 2018, 04:45

Super Mari0 Odyssey confirmed!

and also great to see updates being worked on again :)

CoolJulianXD
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Post » 15 Jul 2018, 18:37

Tutorial's? like how to use the tile entity?

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alesan99
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Post » 15 Jul 2018, 22:23

CoolJulianXD wrote:Tutorial's? like how to use the tile entity?
In the main post

StardustAlpha
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Post » 16 Jul 2018, 21:08

Edit: may as well put another bug report in this reply instead of posting another
Unable to go left/right in water levels with frog suit (but can go left/right in areas of underwater tiles on overworld levels)
Reproducing steps:
Get a frog suit.
Go to an underwater level like 2-2 in SMB
Press the assigned right key and discover you cant move horisontally in water O NO
Below this text is the original post.
I found a weird bug in 0-10-0_9 on Mac
put a noteblock tile above a platform tile (the one that you can jump up through and stand on) like this:
AAA
ANA
APA
AAA
A is air, N is the noteblock and P is the platform.
Remove current portals [reload]
Put a portal on the left/right side of the noteblock.
Attempt to jump through while small.

CoolJulianXD
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Post » 21 Jul 2018, 20:46

How can i get a character sprite bigger?
Im trying to port a custom character from se to this mod

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alesan99
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Post » 21 Jul 2018, 23:56

CoolJulianXD wrote:How can i get a character sprite bigger?
Im trying to port a custom character from se to this mod
They're isn't a way to do this.
I don't think I feel like redoing custom characters to work like se so you'll have to use SE for them.


Also more odyssey fun:
Image

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Qwerbey
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Post » 21 Jul 2018, 23:59

What happens if you have the pony hair?

What happens if you have a stack!?

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alesan99
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Post » 22 Jul 2018, 00:32

QwertymanO07 wrote:What happens if you have the pony hair?
Image

CoolJulianXD
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Post » 22 Jul 2018, 04:25

alesan99 wrote:
CoolJulianXD wrote:How can i get a character sprite bigger?
Im trying to port a custom character from se to this mod
They're isn't a way to do this.
I don't think I feel like redoing custom characters to work like se so you'll have to use SE for them.


Also more odyssey fun:
Image
Maybe the update after this one?

CoolJulianXD
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Post » 22 Jul 2018, 04:28

What is the little big mario sprite used for?

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Qwerbey
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Post » 22 Jul 2018, 05:53

Probably grow/shrink.

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CatMaster8232
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Post » 23 Jul 2018, 23:16

Error! I was doing this:Image (sorry if its low quality. The red stuff on the sizes is mazes.) Then this crash report came up:Error

game.lua:822: attempt to index a nil value


Traceback

main.lua:2638: in function '__newindex'
game.lua:822: in function 'game_update'
main.lua:1353: in function 'update'
[C]: in function 'xpcall'

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alesan99
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Post » 24 Jul 2018, 03:03

StardustAlpha wrote:Edit: may as well put another bug report in this reply instead of posting another
Unable to go left/right in water levels with frog suit (but can go left/right in areas of underwater tiles on overworld levels)
CatMaster8232 wrote:Error! I was doing this:Image (sorry if its low quality. The red stuff on the sizes is mazes.) Then this crash report came up:
Fixed.

I only have the source version if you need it right now. https://www.dropbox.com/s/finvtd9xluawo ... .love?dl=1

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SirBaconIII
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Post » 24 Jul 2018, 08:42

alesan99 wrote:Image
So excited for all the mappacks based around this feature!

CoolJulianXD
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Post » 25 Jul 2018, 03:52

Since there is no character thread for Alesan99's mod I thought I may post it here
Say Hello to Mari0+!
Image
 I weirdly can't get these to work so herehttps://i.imgur.com/Mhcrb15.gifv 
The Classic Mari0 But with new animations! and a new portalgun sprite for big mario too!
Going for $19.95 plus shipping! but for us fellow people who stab them selves, I'll Give you a Discount. 100% For FREE
Link:
http://www.mediafire.com/file/7bxwhxunm ... OldSMB.rar
credit to gorsal to the sprites
Link: right here:https://mfgg.net/index.php?act=resdb&pa ... =1&id=4347

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alesan99
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Post » 26 Jul 2018, 02:15

CoolJulianXD wrote:Since there is no character thread for Alesan99's mod I thought I may post it here
Congrats on being the first person to make a skin for the mod

Also,
I made a quick little trailer for the Mario Odyssey Cheat that's coming in the next update (probably the only new feature)
The mappack in the video isn't really playable, but I may recreate it for the release.

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Skel3t
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Post » 26 Jul 2018, 18:45

I am hyped!

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CatMaster8232
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Post » 26 Jul 2018, 20:39

This Will BE GREAT!!!

ddanielk
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Post » 28 Jul 2018, 01:34

Hype!!!

ddanielk
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Post » 28 Jul 2018, 04:57

do you keep yoshi when you complete a level?

jermboy27
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Post » 28 Jul 2018, 16:23

alesan99 wrote:Image
Looks neat! Also you forgot the quicksand entity.

Also add Amazing Flyin' Hammer Brother and Stingbys:
https://www.mariowiki.com/Amazing_Flyin ... er_Brother
https://www.mariowiki.com/Stingby

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FuriousTH
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Post » 29 Jul 2018, 02:34

jermboy27 wrote:
alesan99 wrote:Image
Looks neat! Also you forgot the quicksand entity.

Also add Amazing Flyin' Hammer Brother and Stingbys:
https://www.mariowiki.com/Amazing_Flyin ... er_Brother
https://www.mariowiki.com/Stingby
You want every enemy of the Mario series in the mod amirite?
Last edited by FuriousTH on 29 Jul 2018, 21:03, edited 1 time in total.

RealGabdhhf
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Post » 29 Jul 2018, 16:48

What happens if you possessed Yoshi or Glados? :3

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sgwyspeedrcr
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Post » 29 Jul 2018, 21:10

ddanielk wrote:do you keep yoshi when you complete a level?
No I dont think so

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SirBaconIII
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Post » 31 Jul 2018, 11:25

alesan99 wrote:
Love the tralier! and also did you make that 8-bit recreation of the mario oddessy theme song? and where can i download it?and im sorry but i love the song

ddanielk
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Post » 01 Aug 2018, 22:47

How do you replace sounds?

CoolJulianXD
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Post » 01 Aug 2018, 23:47

maybe add pan bros? I think it will just mostly be a sprite swap though

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alesan99
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Post » 02 Aug 2018, 02:11

SirBaconIII wrote:Love the tralier! and also did you make that 8-bit recreation of the mario oddessy theme song? and where can i download it?and im sorry but i love the song
It's actually the official 8-bit version from the game.
https://www.youtube.com/watch?v=ryxjRPB6LnE
ddanielk wrote:How do you replace sounds?
Go to the custom tab in the editor and click sounds.
CoolJulianXD wrote:maybe add pan bros? I think it will just mostly be a sprite swap though
A quick sprite change of a custom hammer bro would do the job.
That way you can have pan bros and hammer bros at the same time.

CoolJulianXD
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Post » 02 Aug 2018, 06:40

Can you make some of the enemy's from your old enemy packs ex. the bomb koopa from sml?

CoolJulianXD
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Post » 02 Aug 2018, 06:44

add the mario versions of enemies when you grab a mega mushroom using mario maker physics?

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alesan99
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Post » 02 Aug 2018, 14:56

CoolJulianXD wrote:Can you make some of the enemy's from your old enemy packs ex. the bomb koopa from sml?
The mod supports custom enemies.
Just put them in your mappack folder.

ddanielk
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Post » 05 Aug 2018, 03:19

Is there anyway to make the screen shake?

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alesan99
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Post » 05 Aug 2018, 03:49

ddanielk wrote:Is there anyway to make the screen shake?
No, I don't think I'll be adding SE's animation system.

ddanielk
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Post » 05 Aug 2018, 05:40

Maybe you could add the textboxes from smw

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Skel3t
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Post » 05 Aug 2018, 11:26

ddanielk wrote:Is there anyway to make the screen shake?
You can,but it'll affect the player.You can do it with sledge bros.

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Áçé Syntax Áçé
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Post » 05 Aug 2018, 17:15

I feel like you should do a sprite rework of these enemies by using the Mario Maker sprites to make the game more..uhmm..complete?
- Monty Mole
- Venus Firetrap
- Dry Bones
- Rocky Wrench
- Chain Chomp

Also, add Crawling Boo and Bowser Jr. in the next update. Using the Mario Maker sprites would be nice though :)

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