Hello again,
is there any way that i can use two tiles on the same mappack?
[Done]
Tiles
- domnitrolp
- Posts: 45
- Joined: 06 Aug 2013, 20:27
Last edited by domnitrolp on 09 Aug 2013, 16:06, edited 1 time in total.
- TheJonyMyster
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No, you have to put the two tilesets together in an image editor like photoshop or something.
Hopefully this can be fixed in SE, maybe?
Hopefully this can be fixed in SE, maybe?
- domnitrolp
- Posts: 45
- Joined: 06 Aug 2013, 20:27
TheJonyMyster wrote:No, you have to put the two tilesets together in an image editor like photoshop or something.
Hopefully this can be fixed in SE, maybe?
Hope so :)
Unlikely, since it's not hard to assemble them, and you have to use an image editor to make them anyway.TheJonyMyster wrote:No, you have to put the two tilesets together in an image editor like photoshop or something.
Hopefully this can be fixed in SE, maybe?
- TripleXero
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It could have some use, since huge tilesets break the game for some people
Yeah, but usually, you don't need 900 tiles((512/17)^2). And if you do, it can be fixed in mari0(by splitting the tileset when loading it).TripleXero wrote:It could have some use, since huge tilesets break the game for some people
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Well, look at my community mappack.
It gets messy when you start extending mappacks width.
Sometimes that's essential to not reaching the cap, sometimes.
It gets messy when you start extending mappacks width.
Sometimes that's essential to not reaching the cap, sometimes.
- Superjustinbros
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This gives me an idea on doing a diagram with how 8x8 tiles could be done.domnitrolp wrote:two tiles on the same mappack?