[EZRequestBecaus] MarioR14 Port to 0.8.0

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Automatik
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Post » 02 Aug 2013, 13:52

I don't think anyone will want to bother with porting an inferior version of mari0.
Though if you want, I can package a window version of this, with 0.7.2 .

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Costinteo
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Post » 02 Aug 2013, 21:44

You can try Super Mario Bros. + mod for something similar, but probably better.

viewtopic.php?f=13&t=3096

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Automatik
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Post » 02 Aug 2013, 21:53

WaryLouka wrote:
Automatik wrote:I don't think anyone will want to bother with porting an inferior version of mari0.
Though if you want, I can package a window version of this, with 0.7.2 .
You did with Not Pacman
Well, I said "an inferior version".
Edit:I just did the window version:
https://www.dropbox.com/s/vke2b7j6q97e7 ... 14-win.zip
FYI, I had to download Love 0.7.2 here : http://cdn.bitbucket.org/rude/love/down ... in-x86.zip, then I put the content in the same folder as the .love, then in the terminal(I'm on linux), "cat love.exe marioR14.love > marioR14.exe". Then I do a zip of the exe + dll.

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TripleXero
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Post » 08 Aug 2013, 03:40

I wish I'd checked here again before I got 0.7.2 and tried it, but oh well. I played around with it, it's interesting, but barely playable compared to the final. Here's some stuff I noticed:
Options don't work, from what I've seen/tried
No run key, all players use the same controls
Editor is toggled by "e"
Music restarts by "s"
"L" saves the level I think? Crashed the game
Lots of stuff is messed up/missing
Transitions just teleport you
No Portal stuff at all
All players are on screen at once no matter what. Screen locks to farthest on each side
Only Overworld music plays
Editor is really really basic
Esc closes game always
Game seems a little wider than normal
Tons more things aren't functional like mushrooms and stars
All players on screen at once is a nice thing in my opinion, not sure how well it'd work if the dying worked correctly in this version, though

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