Snowburger wrote:Hey!So,are you ever going to add wall faith plates?
You know, coincidentally I had the same idea yesterday! So yes, you can expect wall faith plates in a soon update :D
Villager103 wrote:Yeah! I want them too! And ceiling faith plates!
Ceiling faith plates? How would you even use them???
alesan99 wrote:I'd like to say that this mod is AMAZING and I'm very excited to see the 1.0.0 version! The mod is getting better and better each day!
Thank you very much, Alesan!
alesan99 wrote:Anyway since you're running out of space for tile properties perhaps you should try making the last few color coded?
Some people on Steam chat suggested this when I asked them about my properties. I was going to make color-coded properties a looong time ago. The reason I haven't done this is because I want to make this mod as easy as possible for people to use, so instead of color coding (not everyone would know this and get confused about it), I'll extend the properties settings to the already existing tile setting text file (that you put in a "tile" folder and name it with the tile ID). And, along with that, I want to improve the already existing properties. For example, the mirror
property will have an option for you to choose which sides will reflect your portal. This "side choosing" option will be available for most properties, like deadly
(yes, spiky sides will finally be a thing), non-portalable
(they are 4 different properties currently), and many others. There will be new settings too, but not many, since I don't have many things to set anyway.
alesan99 wrote:And it seems like you're using love.graphics.translate for vertical scrolling so you're going to have an easier time making it than me since I went through every drawing function.
Yeah, I figured out that setting every single entity would be ridiculously painful (even though it'd be a lot better). In that GIF I forgot to edit the faith plate's scissors, but that can be easily fixed.
Tell me, Alesan, how long it took you, approximately, to make vertical scrolling? Perhaps the "traditional" way isn't as hard as I think...