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Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 26 Jun 2013, 22:26
by TheJonyMyster
Kexaihami wrote: Oh, hi, Camawel. I didn't see you there.
Is that just the general phrase, or a reference to the room?
I must know.

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 26 Jun 2013, 23:01
by Kexaihami
TheJonyMyster wrote:
Kexaihami wrote: Oh, hi, Camawel. I didn't see you there.
Is that just the general phrase, or a reference to the room?
I must know.
It's very literal.

It means I didn't see his post.

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 26 Jun 2013, 23:23
by TheJonyMyster
Aw, I thought you were making an obscure reference.
Oh well.

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 26 Jun 2013, 23:29
by TurretBot
he spelled his name wrong =P

EDIT: make a DerpyDepth pack.

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 26 Jun 2013, 23:40
by TheJonyMyster
And a Jony Opera or TurretMyster Pack.
And the big premium everything pack.

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 26 Jun 2013, 23:46
by TurretBot
TheJonyMyster wrote:And a Jony Opera or TurretMyster Pack.
And the big premium everything pack.
TurretMyster...
give me 5 minutes

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 26 Jun 2013, 23:48
by TheJonyMyster
No, wait! I was talking about shaders! A shader pack!
Oh noes...

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 27 Jun 2013, 00:10
by Kexaihami
Guys, if you're not joking, I need specifics for each shader.

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 27 Jun 2013, 00:23
by TheJonyMyster
DerpyDepth pack is

ReallyDerpyDepth
+ Mexican version
+ SuperDerpyDepth


TurretMyster pack (or JonyOpera pack) is

JonyMyster shader pack
+ TURRET OPERA SHADER PACK
Turret Opera wrote:TURRET OPERA SHADER PACK

Dubstep Shader:
Randomly pauses/inverts/flips/something for half a second as if to the beat of a song.

Inverted Shader:
For some reason, this isn't in the game yet. Self-explanatory.

Heat Vision Shader:
Self-explanatory.

Rain Shader:
Blue lines quickly moving downwards overlay the gameplay.

Snow Shader:
Same as rain shader, but with white dots that fall down slower and a little left/right movement.

Night Shader:
Everything is darker.

Night Vision Shader:
Self-explanatory.

I <3 Zeros pack is

Planet Mari0
+ Planet Mari0: Twisted edition
+ Mari0 in a 0


Super-ultra-double-triple-premium-mega-prefix-shaders pack is

All of your shaders
+ the original shaders
+ It's in a folder called shaders.


More ideas soon to come.

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 27 Jun 2013, 00:27
by Kexaihami
Oh, I only do shader packs because I'm lazy when it comes to uploading wishlists. It won't hurt you to click several links.

EDIT:
And
I'm pretty sure it's
"Super-Special-Awesome-Chocolate-Covered-Super Pack"

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 27 Jun 2013, 00:39
by TurretBot
"Super-Special-Awesome-Chocolate-Covered-Super-Ultra-Double-Triple-Premium-Mega-Prefix Shaders Pack"
@Jony: Gravity Falls fan much?

viewtopic.php?p=71755#p71755

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 27 Jun 2013, 00:45
by TheJonyMyster
What? I was just making a quick reference. At first, I was only going to use the "-prefix-" joke alone.

And Kex, I'll just do it for you.

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 27 Jun 2013, 01:01
by TurretBot
That wasn't supposed to come off as mean, sorry if it did.

ON TOPIC
Editor Shader:
Displays the test message at the top of the screen.

Re: [SHADER] Kexaihami's Shaders (Sparkles!)

Posted: 27 Jun 2013, 01:07
by Kexaihami
Turret Opera wrote: Editor Shader:
Displays the test message at the top of the screen.
Why?

Your pack is complete. I could not make the Dubstep shader because GLSL is GRAPHICS library scripting language, and I have no means of figuring out what song the game is playing. It would look terribly awkward if the game was playing an SMB song with a completely different BPM than the shader was going to.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 01:17
by TheJonyMyster
I think the editor shader would be good.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 01:21
by Qcode
...

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 01:26
by maidenTREE
Kexaihami wrote:REALLYDERPYDEPTH has a fix for NVIDIA graphics cards that is even more derpy. Third listing: SuperDerpyDepth

ReallyDerpyDepth: REVISION 1
it's my first modification for Mari0, so please don't kill me. Edit of RadialBlur.

Place in shaders folder to install.


Turret Opera Shader Pack: REVISION 1:
https://www.box.com/s/ma9hhdub9np8p2bwa5wm
nega - Invert
night - Night time.
nightvis - Night vision goggles
rain - Rain
snow - Snow
heatvis - Derpy heat vision spectrum.
Suggestions are welcome.
Didn't I think of Nega first in a talk in Skype?

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 01:28
by TripleXero
I don't want to sound greedy, but once you decide that you are done making these for a while, can you put them all in a single download?

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 01:33
by Kexaihami
Qcode wrote:So all the editor shader does is display the red text as if you were testing a level through the editor?
That's a stupid idea.
^
Turtley3 wrote:Didn't I think of Nega first in a talk in Skype?
Does it really matter?
TripleXero wrote:I don't want to sound greedy, but once you decide that you are done making these for a while, can you put them all in a single download?
TripleXero wrote:once you decide that you are done making these for a while
Never. All day erry day.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 08:00
by HAPPYFACES
Is it possible to have a shader react to different wavelengths in music or sounds?

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 08:36
by Kexaihami
HAPPYFACES wrote:Is it possible to have a shader react to different wavelengths in music or sounds?
No.

Otherwise, Dubstep Shader would've been done.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 16:14
by TurretBot
Snow Shader + Snow Level
Image
Really kicks up the atmosphere, doesn't it?

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 16:17
by Kexaihami
Perf.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 17:17
by TurretBot
Storm Shader:
Same as rain shader, but the screen will become entirely white periodically. Also has the effect of Night Shader, but not as strong.

EDIT:
the rain stopped!!
Image
what did I do?

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 20:41
by Kexaihami
I have no clue

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 27 Jun 2013, 22:47
by maidenTREE
Turret Opera wrote:Storm Shader:
Same as rain shader, but the screen will become entirely white periodically. Also has the effect of Night Shader, but not as strong.

EDIT:
the rain stopped!!
Image
what did I do?
Wat mappack?

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 28 Jun 2013, 03:10
by TheJonyMyster
Turret Opera wrote:Storm Shader:
Same as rain shader, but the screen will become entirely white periodically. Also has the effect of Night Shader, but not as strong.

EDIT:
the rain stopped!!
Image
what did I do?
You renamed a blank one to rain.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 28 Jun 2013, 03:13
by BobTheLawyer
Heh. Jony's catching on.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 28 Jun 2013, 03:19
by TheJonyMyster
Go to ^^^^^^, Bob.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 28 Jun 2013, 06:07
by TurretBot
No the rain actually stopped

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 28 Jun 2013, 06:19
by TheJonyMyster
Well, at least you can see clearly now.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 28 Jun 2013, 20:44
by TurretBot
I figured out the problem, if you leave it on for too long the rain stops.
Though restarting fixes it, I'd like a real fix.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 28 Jun 2013, 22:03
by Superjustinbros
A ocean ripple shader. Like the "Wavy" shader but waves vertically instead of horizontally and gives the game a slight light cyan tint.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 01:52
by TheJonyMyster
Weather pack is

Quake
+ rain
+ snow
+ ocean ripple
+ night

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 04:21
by TurretBot
what about the storm shader?

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 04:24
by TheJonyMyster
Wasn't done.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 04:34
by TurretBot
neither was the ocean ripple shader

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 04:36
by TheJonyMyster
\/(o_o)\/

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 06:30
by Kexaihami
I am truly sorry, my comrades. I will not have time to code these shaders 'til come Tuesday, as until Monday, I am working at the Crescent City Choral Festival, with my Ensemble Choir, and am attempting to keep my studies focused and my mind sharp with sleep.

(and no, you can not conclude that I am from New Orleans from this, as there are people there from Minnesota, Mississippi, Washington, and even an Englishman as a conductor all the way from Oxford.)

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 16:56
by Assasin-Kiashi
Turret Opera wrote:No the rain actually stopped
TheJonyMyster wrote:Well, at least you can see clearly now.
It wasn't that good a joke but how did none of you pick up on this?

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 17:36
by TurretBot
Assasin-Kiashi wrote:
Turret Opera wrote:No the rain actually stopped
TheJonyMyster wrote:Well, at least you can see clearly now.
It wasn't that good a joke but how did none of you pick up on this?
Yeah I was wondering that

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 18:59
by Camewel
When there are large groups of posts between Turret and Jony I don't actually read any of the messages until someone else posts.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 19:19
by TheJonyMyster
Cool.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 20:17
by TurretBot
Gnarly.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 20:21
by Camewel
And this is precisely why.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 20:23
by TheJonyMyster
(Turret, I think you missed the point of that post)

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 20:27
by TurretBot
TheJonyMyster wrote:(Turret, I think you missed the point of that post)
(I did and why are we using parentheses)

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 29 Jun 2013, 23:25
by Sunset_Moth
Earlier:
????? used Force Parentheses!
Forum members can't talk outside parentheses!
????? used Flee!
????? escaped.
*all those posts.*
The effect wore off.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 30 Jun 2013, 00:12
by TurretBot
BACK ON TOPIC!

Night Vision Shader V2:
Adds the effect of 'Night' shader.

Wikipedia Shader:
The shader from Wikipedia's shader page.
Image
Wikipedia wrote:Shaders can also be used for special effects. An example of a digital photograph from a webcam unshaded on the left, and the same image with a special effects shader applied on the right which replaces all light areas of the image with white and the dark areas with a brightly colored texture.
Arcade Shader:
Image
Since SMB is on the NES, do NES ---> Arcade.

Weird Shader:
Replaces all black with white, and vice versa.

Odd Shader:
Inverts all colors except black and white.

Multi Shader:
The top right is greyscale, the top left is gayscale, the bottom left is negative, and the bottom right is Walking Dead.

Re: [SHADER] Kexaihami's Shaders (More Wishlists!)

Posted: 30 Jun 2013, 02:28
by BobTheLawyer
I say we give Kexaihami some time to finish his current request before we throw some more at him.