[SHADER] Kexaihami's Shaders (FTFY!)
there's a nes palette in the spriting contest thread
- maidenTREE
- Posts: 653
- Joined: 28 Mar 2013, 16:16
- Contact:
Kexaihami wrote:Well, it's either to a specific game, or /wrong/.
I think we need that shader because the NES is awesome.Turret Opera wrote:True NES shader, which makes the game only use colors the NES could use.
- Assasin-Kiashi
- Posts: 643
- Joined: 07 May 2012, 10:21
- Contact:
Yes, each game had a different pallette you could say, but all of those colours aren't specific to that game, as the NES only had hardware for a specific amount of colours:Kexaihami wrote:Well, it's either to a specific game, or /wrong/.
I'm aware, the problem is, it wouldn't be a True NES shader if I made it go immediately to the nearest colour on the palette. It would have to be done with the nearest colour on the Mari0 Palette, which does not exist.
((And it's spelled with a single L))
((And it's spelled with a single L))
- Gramanaitor
- Posts: 174
- Joined: 24 May 2013, 14:34
- Contact:
Is it possible you could make a lightning shader where every few seconds the screen goes bright then it goes back to dark?
- Jackostar10000
- Posts: 417
- Joined: 17 Jun 2012, 12:06
ME WANTGramanaitor wrote:Is it possible you could make a lightning shader where every few seconds the screen goes bright then it goes back to dark?
storm shader should have done thisGramanaitor wrote:Is it possible you could make a lightning shader where every few seconds the screen goes bright then it goes back to dark?
SMB paletteKexaihami wrote:Mari0 Palette, which does not exist.
- Superjustinbros
- Posts: 2119
- Joined: 29 Mar 2012, 20:39
- Contact:
I'd go anyday for PC88, Sharp X1, and 4-color CGA shaders.
Turret Opera wrote:storm shader should have done thisGramanaitor wrote:Is it possible you could make a lightning shader where every few seconds the screen goes bright then it goes back to dark?
It does.SMB paletteKexaihami wrote:Mari0 Palette, which does not exist.
Wouldn't fit with the portals put into play
I don't see what's the problem. The portals will just get recolorised to the SMB palette.
okay fine a NOT TRUE F-BOMB ING NES SHADER mama mia you sure are picky aren't you
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Make one with marios running through the screen
- TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
- Contact:
CGA doesn't do anything for me.
Also, try sexy + heavy contrast.
Also, try sexy + heavy contrast.
Can you make one where the top half of the screen is on the bottom, and vice versa?
- TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
- Contact:
And same for left and right.
and make it scroll down left infinitely.
and make it scroll down left infinitely.
I must've forgot to upload crayTurret Opera wrote:Can you make one where the top half of the screen is on the bottom, and vice versa?
Huh? ((The second line))TheJonyMyster wrote:And same for left and right.
and make it scroll down left infinitely.
- TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
- Contact:
Make it a separate shader, sorry.
Imagine that off screen, the screen just loops again. Like this.
Visible on screen|not on screen---->
Mario this that.....Mario this that.....Mario this that.....Mario this that........
Same going up.
Then, make the screen pan right and up diagonally forever.
Also, try the
Sexy
Edges
Combo. It looks really cool. (Order matters)
Imagine that off screen, the screen just loops again. Like this.
Visible on screen|not on screen---->
Mario this that.....Mario this that.....Mario this that.....Mario this that........
Same going up.
Then, make the screen pan right and up diagonally forever.
Also, try the
Sexy
Edges
Combo. It looks really cool. (Order matters)
No, just do right and left, up/down/dianagol would be confusing as hell.TheJonyMyster wrote:Then, make the screen pan right and up diagonally forever.
- TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
- Contact:
Make two separate shaders, one horizontal, one vertical. Pro players can use both.
- maidenTREE
- Posts: 653
- Joined: 28 Mar 2013, 16:16
- Contact:
Lol. Sharp X1 is almost close like........
Things Off: Goomba shoes are not red, Mario's overralls are supposed to be yellow, Mario's gloves are meant to be white and the colors are off. Also, fix Mario's hair and eyes and mounstache to be black.
We also need a PC88 shader!
- Superjustinbros
- Posts: 2119
- Joined: 29 Mar 2012, 20:39
- Contact:
It's a shader, not an actual mod to the graphics, so there will be some inaccuries between the shader and SMBS.
I'm suprised that I've never ventured to this thread before... Everything here is so beautiful! *grabs all the shaders*
My life is now complete. Thank you, Kexaihami for these wonderful gifts. 555 Posts.
My life is now complete. Thank you, Kexaihami for these wonderful gifts. 555 Posts.
Last edited by copy on 12 Jul 2013, 22:43, edited 1 time in total.
- Superjustinbros
- Posts: 2119
- Joined: 29 Mar 2012, 20:39
- Contact:
I should have mentioned I'd like 4-color CGA, not just 16color CGA.
You're welcome. And call me Kex.aveond wrote:I'm suprised that I've never ventured to this thread before... Everything here is so beautiful! *grabs all the shaders*
My life is now complete. Thank you, Hexaihami for these wonderful gifts. 555 Posts.
I think Hex was a typo.Kexaihami wrote:You're welcome. And call me Kex.aveond wrote:I'm suprised that I've never ventured to this thread before... Everything here is so beautiful! *grabs all the shaders*
My life is now complete. Thank you, Hexaihami for these wonderful gifts. 555 Posts.
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Wow. My name has no K's, V's, or Z's, and there you go having each of them as a first letter (in addition to having an l and an x in your name)
- Mari0Maker
- Posts: 1348
- Joined: 07 Apr 2012, 17:10
- Contact:
How about a Lens Flare shader?
http://en.wikipedia.org/wiki/Lensflare
If that dosen't make sense, then this should. Just make something like this.
http://en.wikipedia.org/wiki/Lensflare
If that dosen't make sense, then this should. Just make something like this.
...
Last edited by Qcode on 21 Oct 2021, 18:18, edited 1 time in total.
i wouldent be so sure cuz id be hard to see what you were doingCamewel wrote:You know on old TVs when you knocked the input out a bit and the picture starts to move down with a big black bar showing up? That happening at random could be a pretty cool shader.
That's the point. It's meant to replicate when old TV's did that.
Have you looked at most of the shaders in this?zorua7551 wrote:i wouldent be so sure cuz id be hard to see what you were doingCamewel wrote:You know on old TVs when you knocked the input out a bit and the picture starts to move down with a big black bar showing up? That happening at random could be a pretty cool shader.
I'm sorry, I'm only 15, and I don't have that good of memory. You'll have to give me a picture.Camewel wrote:You know on old TVs when you knocked the input out a bit and the picture starts to move down with a big black bar showing up? That happening at random could be a pretty cool shader.
- HugoBDesigner
- Posts: 2189
- Joined: 19 Sep 2012, 02:23
- Contact:
I'm 16 and I know very well what he's talking about. But, just in case:Kexaihami wrote: I'm sorry, I'm only 15, and I don't have that good of memory. You'll have to give me a picture.
I think that's what he was talking about :)
- HugoBDesigner
- Posts: 2189
- Joined: 19 Sep 2012, 02:23
- Contact:
All right then... But that wouldn't be something I'd forgot, since even in real life it's awesome (mostly)!Kexaihami wrote:Oh, I see. I apologize: I meant to emphasise the fact that I do not have very good memory on the nostalgia side of things.