toad and peach text change (help)
game.lua, line 1120
Change the text between the "quotes".
Code: Select all
--levelfinish text and toad
if levelfinished and levelfinishtype == "castle" then
if levelfinishedmisc2 == 1 then
if levelfinishedmisc >= 1 then
properprint("thank you mario!", math.floor(((mapwidth-12-xscroll)*16-1)*scale), 72*scale)
end
if levelfinishedmisc == 2 then
properprint("but our princess is in", math.floor(((mapwidth-13.5-xscroll)*16-1)*scale), 104*scale) --say what
properprint("another castle!", math.floor(((mapwidth-13.5-xscroll)*16-1)*scale), 120*scale) --bummer.
end
else
if levelfinishedmisc >= 1 then
properprint("thank you mario!", math.floor(((mapwidth-12-xscroll)*16-1)*scale), 72*scale)
end
if levelfinishedmisc >= 2 then
properprint("your quest is over.", math.floor(((mapwidth-12.5-xscroll)*16-1)*scale), 96*scale)
end
if levelfinishedmisc >= 3 then
properprint("we present you a new quest.", math.floor(((mapwidth-14.5-xscroll)*16-1)*scale), 112*scale)
end
if levelfinishedmisc >= 4 then
properprint("push button b", math.floor(((mapwidth-11-xscroll)*16-1)*scale), 136*scale)
end
if levelfinishedmisc == 5 then
properprint("to play as steve", math.floor(((mapwidth-12-xscroll)*16-1)*scale), 152*scale)
end
end