More Portal Mod Idea (NEED CODERS)
- Villager103
- Posts: 506
- Joined: 31 Jan 2013, 14:50
- Contact:
Don't you think that there needs to be more portal stuff added like:
Gel pipes
Real companion cubes
Redirection cubes
Bad water
Cameras that can be knocked off of walls (acts like a storage cube exept it does not activate buttons
Turrets Defective Turrets and Oracle Turrets (Im different!)
Grates
Energy pellets
Radios
Glass
Old aperture blocks
Portal 2 blocks
More test chamber signs 00-999
More elevators
EDIT:
Portal and Portal 2 music
Portalable and Non-Portalable blocks with same styles
Non-Portalable SMB tiles
EDIT: More stuff!
Excursion Funnels (Yes its in SE but I do not want to wait)
Unused Purple Gel from Portal 2 (Sticks to surfaces)
Any custom stuff that could be added (Maybe a gel that blows things up?)
Ability to paint writing on walls so you can make your own Rattman Dens
A working GLaDOS fight (May be complicated but it might work)
The unused Hover Turret from Portal 2
Old Aperture-styled buttons grills doors cubes and dispensers
Portal 1-styled cubes and dispensers
Ability to place a cube or gel spawner without the dispenser texture so you can have cubes and gels come out of SMB pipes if you want
Fat Turret from Portal 2 (Acts like a normal turret but it insta-kills you even if you have a power-up and cannot be picked up
Boxed Turret from Portal 2 (Its a turret in a box)
Rocket Turret from Portal 1
PotatOS from Portal 2 (GLaDOS in a potato)
All the cores like Wheatley Rick Space Fact Cake Curiosity Angry and Purple
EDIT: MOAR stuff!
Vents (the ones that suck stuff in and distribute cubes and other objects)
Portal Gun Pedestal
Moving Platforms
Franken Cubes from Portal 2 (the boxes that you use in the Wheatley Laboratories part of the game)
Fake Cake Door from Portal 2 (the fake cake door right before the first boss fight)
Walking turrets?
Baby turrets?
Gel pipes
Real companion cubes
Redirection cubes
Bad water
Cameras that can be knocked off of walls (acts like a storage cube exept it does not activate buttons
Turrets Defective Turrets and Oracle Turrets (Im different!)
Grates
Energy pellets
Radios
Glass
Old aperture blocks
Portal 2 blocks
More test chamber signs 00-999
More elevators
EDIT:
Portal and Portal 2 music
Portalable and Non-Portalable blocks with same styles
Non-Portalable SMB tiles
EDIT: More stuff!
Excursion Funnels (Yes its in SE but I do not want to wait)
Unused Purple Gel from Portal 2 (Sticks to surfaces)
Any custom stuff that could be added (Maybe a gel that blows things up?)
Ability to paint writing on walls so you can make your own Rattman Dens
A working GLaDOS fight (May be complicated but it might work)
The unused Hover Turret from Portal 2
Old Aperture-styled buttons grills doors cubes and dispensers
Portal 1-styled cubes and dispensers
Ability to place a cube or gel spawner without the dispenser texture so you can have cubes and gels come out of SMB pipes if you want
Fat Turret from Portal 2 (Acts like a normal turret but it insta-kills you even if you have a power-up and cannot be picked up
Boxed Turret from Portal 2 (Its a turret in a box)
Rocket Turret from Portal 1
PotatOS from Portal 2 (GLaDOS in a potato)
All the cores like Wheatley Rick Space Fact Cake Curiosity Angry and Purple
EDIT: MOAR stuff!
Vents (the ones that suck stuff in and distribute cubes and other objects)
Portal Gun Pedestal
Moving Platforms
Franken Cubes from Portal 2 (the boxes that you use in the Wheatley Laboratories part of the game)
Fake Cake Door from Portal 2 (the fake cake door right before the first boss fight)
Walking turrets?
Baby turrets?
Last edited by Villager103 on 19 Apr 2013, 01:52, edited 3 times in total.
- Mari0Maker
- Posts: 1348
- Joined: 07 Apr 2012, 17:10
- Contact:
Villager103 wrote:Don't you think that there needs to be more portal stuff added like:
Gel pipes Already in. Unless it's something else
Real companion cubes What do you mean?
Redirection cubes Might be possible in 2D. :)
Bad water Death water? Just recolor the water tiles to make it Death water. If you want instant contact Death water, then...
Cameras that can be knocked off of walls (acts like a storage cube exept it does not activate buttons Hmm... interesting...
Turrets Defective Turrets and Oracle Turrets (Im different!) There's a mod for that.
Grates I believe this has been implemented.
Energy pellets Good idea. :)
Radios I believe this is in a mod...
Glass If you mean transparent glass, that is already possible.
Old aperture blocks Someone made a mappack based on Old Aperture
Portal 2 blocks I also believe there is a mappack with Portal 2 tiles.
More test chamber signs 00-999 There's a tileset for that.
More elevators More elevator types? Just create custom tiles.
...
Last edited by Qcode on 21 Oct 2021, 17:13, edited 1 time in total.
Sequel mappacks maybe? Either way getting signs to go that high up is simple via tilesets anyway.Qcode wrote:Why would you need to 999 if you can only get 192 levels when using both levels and sublevels.Villager103 wrote: More test chamber signs 00-999
...
Last edited by Qcode on 21 Oct 2021, 17:13, edited 1 time in total.
Who'd even create a map with 999 puzzles in it anyway?
Outside The Box 2, anyone?
=(xXxrenhoekxXx wrote:better questionidiot9.0 wrote:Who'd even create a map with 999 puzzles in it anyway?
who would ever want to play 999 puzzles anyway (Concept may seem cool at first but it's a horrible idea at the end)
- Superjustinbros
- Posts: 2119
- Joined: 29 Mar 2012, 20:39
- Contact:
I'd see something like 70 or 80 puzzles as a better investment. Normally I'd say 300 but I think that'd get a little too repetitive.
The original Outside The Box only had 41 puzzles, and it STILL didn't get (m)any downloads.
Real companion cubes.Mari0Maker wrote:Villager103 wrote:Don't you think that there needs to be more portal stuff added like:
Gel pipes Already in. Unless it's something else
Real companion cubes What do you mean?
Redirection cubes Might be possible in 2D. :)
Bad water Death water? Just recolor the water tiles to make it Death water. If you want instant contact Death water, then...
Cameras that can be knocked off of walls (acts like a storage cube exept it does not activate buttons Hmm... interesting...
Turrets Defective Turrets and Oracle Turrets (Im different!) There's a mod for that.
Grates I believe this has been implemented.
Energy pellets Good idea. :)
Radios I believe this is in a mod...
Glass If you mean transparent glass, that is already possible.
Old aperture blocks Someone made a mappack based on Old Aperture
Portal 2 blocks I also believe there is a mappack with Portal 2 tiles.
More test chamber signs 00-999 There's a tileset for that.
More elevators More elevator types? Just create custom tiles.
We have weighted storage cubes,
He wants
- Villager103
- Posts: 506
- Joined: 31 Jan 2013, 14:50
- Contact:
Gel pipes as in the brown ones that have GEL FLOW on them and do not emit gel
- Villager103
- Posts: 506
- Joined: 31 Jan 2013, 14:50
- Contact:
And the turrets also need to be killed in a way such as:
Knocking them over
Putting them in emancipaton grills
Portaling them somewhere
Being dropped into gaps
Knocking them over
Putting them in emancipaton grills
Portaling them somewhere
Being dropped into gaps
- Villager103
- Posts: 506
- Joined: 31 Jan 2013, 14:50
- Contact:
And the testchamber signs could all be in one mappack if you put more than one chamber in each level
...
Last edited by Qcode on 21 Oct 2021, 17:17, edited 1 time in total.
- Villager103
- Posts: 506
- Joined: 31 Jan 2013, 14:50
- Contact:
Sorry about that triple-post. I was new to the forum at that time.
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
That's no excuse for bumping this thread now.