Mari0MS Mods

Mods, guides how to use and install mods go right in here.
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Turtle95
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Post » 11 Feb 2013, 07:01

For those of you who may not remember, a fellow modder created Mari0MS. His name is ZenX2. Mari0MS was designed to be a "modloader" for Mari0 1.6 and you can get it here:

viewtopic.php?f=13&t=782

Image

The mod comes with about 11 different tinier mods which go into your Mari0 folder, so it looks like "/Mari0/mods/<mods made by people>"

Now the point of this thread is to gather up any mods that use this system, allowing people to play one universal mod at some point. So here are a few that I know of:

Turtle95:
GLaDOS Boss (ported from the EE mod)
Wheatley Boss

fakeuser:
Fakeuser's Turret Mod

Any more that I missed or in the future will be added!
Last edited by Turtle95 on 13 Feb 2013, 06:03, edited 3 times in total.

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Cake
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Post » 12 Feb 2013, 01:50

Finally, someone who remembers! Sorry, I don't know any mods that use this other than the ones you listed.

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Superjustinbros
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Post » 12 Feb 2013, 04:08

I remember this mod; Didn't really use it though...

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Turtle95
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Post » 12 Feb 2013, 04:34

imaginary cake wrote:Finally, someone who remembers! Sorry, I don't know any mods that use this other than the ones you listed.
I'm working on possibly converting some of my EE mod entities to MS. Before that, I'm gonna finish on this other mod for Mari0MS. Although turrets don't seem to work.

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Turtle95
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Post » 12 Feb 2013, 21:55

I updated the first post with the mod I've been working on. Please, tell me if there's any mods you want ported to MS.

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BobTheLawyer
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Post » 12 Feb 2013, 21:56

Only entity mods, right?

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Turtle95
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Post » 12 Feb 2013, 21:57

BobTheLawyer wrote:Only entity mods, right?
It doesn't HAVE to be from EE. It can be anything.. but I'm not sure how to do right click values for Mari0MS yet.

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