mine0

Mods, guides how to use and install mods go right in here.
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wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 02:54

i have heard a lot of people talking about minecraft mob mods here is my version

http://www.mediafire.com/?9xmlq2qruhzg7qy

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BobTheLawyer
Posts: 2232
Joined: 01 May 2012, 21:00

Post » 30 Sep 2012, 02:59

It can't open...
Please put it in a .love format and redistribute it then...
I really want to see it.
I got a quick glance and it looks nice.

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 03:23

sorry i will try to fix it i am a n00b though

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 03:25

BobTheLawyer wrote:It can't open...
Please put it in a .love format and redistribute it then...
I really want to see it.
I got a quick glance and it looks nice.
did you try to open it with mari0

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BobTheLawyer
Posts: 2232
Joined: 01 May 2012, 21:00

Post » 30 Sep 2012, 03:29

Open it with Mari0?
I tried opening it with love!

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 04:18

sorry use mod loader maybe?

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Mari064
Posts: 156
Joined: 15 Jul 2012, 18:40

Post » 30 Sep 2012, 04:22

did you mod the Mari0 files. like main.lua and the graphics or did you just make the pics and put them in a folder or something.
Last edited by Mari064 on 30 Sep 2012, 04:25, edited 1 time in total.

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 04:24

i think so

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Mari064
Posts: 156
Joined: 15 Jul 2012, 18:40

Post » 30 Sep 2012, 04:26

wulf&crazy wrote:i think so
i am downloading it my computer is slow
be more specific i didnt sleep last night nor today

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 04:32

i used mod loader went inside and edited graphics

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Mari064
Posts: 156
Joined: 15 Jul 2012, 18:40

Post » 30 Sep 2012, 04:33

wulf&crazy wrote:i used mod loader went inside and edited graphics
ok first for the graphics did you use paint.net or gimp or regular paint?

Chippy348
Posts: 438
Joined: 19 Apr 2012, 17:56

Post » 30 Sep 2012, 04:33

Mari0 have a mod loader?!

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Mari064
Posts: 156
Joined: 15 Jul 2012, 18:40

Post » 30 Sep 2012, 04:35

Chippy348 wrote:Mari0 have a mod loader?!
yes:viewtopic.php?f=13&t=782
wulf you dont have to use mod loader you could edit the sprites and for a creeper use Turtle's more entities mod bomb-omb
Last edited by Mari064 on 30 Sep 2012, 04:37, edited 1 time in total.

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 04:35

Mari064 wrote:
wulf&crazy wrote:i used mod loader went inside and edited graphics
ok first for the graphics did you use paint.net or gimp or regular paint?
paint.net

it was working on my computer me and a friend were testing

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Mari064
Posts: 156
Joined: 15 Jul 2012, 18:40

Post » 30 Sep 2012, 04:38

wulf&crazy wrote:
Mari064 wrote:
wulf&crazy wrote:i used mod loader went inside and edited graphics
ok first for the graphics did you use paint.net or gimp or regular paint?
paint.net

it was working on my computer me and a friend were testing
good that saves unneeded typing see above post

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Mari064
Posts: 156
Joined: 15 Jul 2012, 18:40

Post » 30 Sep 2012, 04:40

wait it was fuctioning properly. so the problem is that you used the non source mari0 you used windows or ubuntu am i correct?

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 04:43

what is ubuntu my computer is windows

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 04:45

i was using coustomenities the only mod in it was a piosn shroom

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Mari064
Posts: 156
Joined: 15 Jul 2012, 18:40

Post » 30 Sep 2012, 05:28

go and recheck your modding and come back

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 05:51

drop the files in your app data i think it will work it worked with me

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Mari064
Posts: 156
Joined: 15 Jul 2012, 18:40

Post » 30 Sep 2012, 06:10

i did didnt work. reupload ther might of been a mistake in the uploading proess

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cavejohnson99
Posts: 185
Joined: 09 May 2012, 08:37

Post » 30 Sep 2012, 07:14

Welcome to the No Grammar Thread!
-deleted, sorry I messed up-
Last edited by cavejohnson99 on 01 Oct 2012, 12:46, edited 1 time in total.

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BobTheLawyer
Posts: 2232
Joined: 01 May 2012, 21:00

Post » 30 Sep 2012, 13:51

Cave, this is a mod, not map.
Anyways, did you change anything beside the graphics?

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 15:24

no i didnt

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 15:25

so you dropped everything in the mari0 app data

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BobTheLawyer
Posts: 2232
Joined: 01 May 2012, 21:00

Post » 30 Sep 2012, 19:04

I got it to work...
(Well not really, but I inserted your graphcs in an unmodded version)
I also took your hatconfigs, but that didn't fix anything...
Your hats are REALLY messed up...
Also, the coin animation could be slightly improved, I do like this. If the hats are how they are supposed to be, I'll put a .love version of this up.

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 30 Sep 2012, 23:48

good is it a nice game

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BobTheLawyer
Posts: 2232
Joined: 01 May 2012, 21:00

Post » 01 Oct 2012, 01:53

I really do like it, but some of the enemy sizes are messed up, and what turns into what with koopas. Can you answer my hat question?

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 01 Oct 2012, 04:34

ok hats i will try to fix what do you mean about then k00pas

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BobTheLawyer
Posts: 2232
Joined: 01 May 2012, 21:00

Post » 01 Oct 2012, 18:49

wulf&crazy wrote:ok hats i will try to fix what do you mean about then k00pas
You jump on the squid going up in down on water level(red flying koopa)
It turns to something else completely.

wulf&crazy
Posts: 22
Joined: 27 Sep 2012, 01:23

Post » 05 Oct 2012, 16:40

ok i will fix that

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