Hi, I'm doing a custom mari0 map called "Super Shady Bro's". It's basically Eminem 8-bit style... and I need someone who can help me make the character punch instead of use the portal gun.
Basically just the jump animation minus the actual jump.
Like a fireball with no range and no fire.
So can I have some help?
How can one do that?
Note: I'm on a Macintosh, don't know if it matters.
Punching Ability (I need help!)
- LightningFire
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- Joined: 10 Mar 2012, 17:24
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First of all, do you have any coding experience? Like LOVE or .lua? Or are you just asking people to do all the work?
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Last edited by Qcode on 21 Oct 2021, 08:23, edited 2 times in total.
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- Posts: 4
- Joined: 30 Jul 2012, 05:38
Yes, I have experience, but never with anything like this.LightningFire wrote:First of all, do you have any coding experience? Like LOVE or .lua? Or are you just asking people to do all the work?
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- Posts: 4
- Joined: 30 Jul 2012, 05:38
Thanks man!Maurice wrote:Mario's animation is controlled with self.animationstate, which is applied during self:setquad(). You're looking for "jumping".
You'll probably have to do some intercepting of the run animation or something.
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- Joined: 31 Jul 2013, 20:58
why do you need help when you could do it your self
-You registered an account.
-To up a topic from one fucking year.
-To just post "why do you need help when you could do it your self" when It's OBVIOUS that he didn't know how to do it.
-Without adding ANYTHING to the conversation.
Wow.
-To up a topic from one fucking year.
-To just post "why do you need help when you could do it your self" when It's OBVIOUS that he didn't know how to do it.
-Without adding ANYTHING to the conversation.
Wow.