Mods, guides how to use and install mods go right in here.
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lolpoop89
- Posts: 123
- Joined: 05 Apr 2012, 17:38
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» 27 Jun 2012, 15:17
I have Recycled This Thread for my new mod.
Includes:
Re-skinned Mario
Re-skinned Princess
Re- skinned Toad
Re-Skinned Axe
New Castle End Text
Current Version 0.2: http://www.mediafire.com/?64wkccr34ml6rh4
Older Vesions:
0.1:
http://www.mediafire.com/?dwqq88gm1w8aubv
Screenshots:
Credit to:
Pyr0saur wrote:
Here ya go.
Rokit boy for Speech Location
Turtle95 wrote:Change "to play as steve" to "to return to the surface"
See what I did there? Anyay, it looks like a good mod.
Last edited by
lolpoop89 on 30 Jun 2012, 18:34, edited 5 times in total.
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Turtle95
- Posts: 1246
- Joined: 21 Mar 2012, 21:48
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Contact:
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» 27 Jun 2012, 17:49
lolpoop89 wrote:I don't really think it is much of a mod. All I have done is used The KKM's Chell sprites and replaced the Weighted cube with my Companion Cube. The only reason I have made this is to save people time in replacing all the files. Enjoy:
http://www.mediafire.com/?htba7rc52jq3ld4
Screenshot:
Chell's already been done, but the companion cube does look nice. Good work.
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lolpoop89
- Posts: 123
- Joined: 05 Apr 2012, 17:38
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» 27 Jun 2012, 18:20
Turtle95 wrote:Chell's already been done, but the companion cube does look nice. Good work.
Thanks. I know Chell Has been done, and I stated that, I just thought People might not Want the hassle of replacing all the files.
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FaycalMenouar
- Posts: 1069
- Joined: 11 May 2012, 18:00
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» 27 Jun 2012, 19:27
your companion cube looks way better than mine good job , and since there is no companon cube in mari0 this should probably go in .
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Turtle95
- Posts: 1246
- Joined: 21 Mar 2012, 21:48
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Contact:
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» 27 Jun 2012, 20:43
FaycalMenouar wrote:your companion cube looks way better than mine good job , and since there is no companon cube in mari0 this should probably go in .
I agree, since it was in Portal. Other than that, it looks great. Why not have it in Mari0?
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FaycalMenouar
- Posts: 1069
- Joined: 11 May 2012, 18:00
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» 27 Jun 2012, 20:49
Turtle95 wrote:FaycalMenouar wrote:your companion cube looks way better than mine good job , and since there is no companon cube in mari0 this should probably go in .
I agree, since it was in Portal. Other than that, it looks great. Why not have it in Mari0?
héhé , you gotta ask Maurice for that , not me .
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Turtle95
- Posts: 1246
- Joined: 21 Mar 2012, 21:48
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» 27 Jun 2012, 20:51
FaycalMenouar wrote:Turtle95 wrote:FaycalMenouar wrote:your companion cube looks way better than mine good job , and since there is no companon cube in mari0 this should probably go in .
I agree, since it was in Portal. Other than that, it looks great. Why not have it in Mari0?
héhé , you gotta ask Maurice for that , not me .
I only agreed. And it was more "someone should agree" type of question lol.
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lolpoop89
- Posts: 123
- Joined: 05 Apr 2012, 17:38
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» 27 Jun 2012, 20:57
Maurice has seen my other thread.
Maurice wrote:RWLabs wrote:I'm confused... isn't a companion cube exactly the same as a normal cube? Other than the hearts or the pinkness I mean
I agree with this guy.
but I think He should Reconsider adding the cube.
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FaycalMenouar
- Posts: 1069
- Joined: 11 May 2012, 18:00
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» 27 Jun 2012, 20:58
Turtle95 wrote:I only agreed. And it was more "someone should agree" type of question lol
ok , anyways we should get more suggestions ?
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lolpoop89
- Posts: 123
- Joined: 05 Apr 2012, 17:38
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» 27 Jun 2012, 22:45
I wish Pixels weren't so big.
This wont fit in the box space :(
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Turtle95
- Posts: 1246
- Joined: 21 Mar 2012, 21:48
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» 28 Jun 2012, 05:21
lolpoop89 wrote:I wish Pixels weren't so big.
This wont fit in the box space :(
Just take the cube and the companion, then mod the areas the cube doesn't have where the companion has. Then it should come out good.
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FaycalMenouar
- Posts: 1069
- Joined: 11 May 2012, 18:00
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» 29 Jun 2012, 16:58
here is my version , it sucks !
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Turtle95
- Posts: 1246
- Joined: 21 Mar 2012, 21:48
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» 29 Jun 2012, 17:20
FaycalMenouar wrote:
here is my version , it sucks !
As long as it fits the box's quad, it'd work.
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FaycalMenouar
- Posts: 1069
- Joined: 11 May 2012, 18:00
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» 29 Jun 2012, 19:09
Turtle95 wrote:FaycalMenouar wrote:
here is my version , it sucks !
As long as it fits the box's quad, it'd work.
i tried it my self , it fits . but i don't know how to code it , i sent a message to maurice , hope he'll show me how .
oh and by the way , are yout turtleguyone from youtube tuts ?
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FaycalMenouar
- Posts: 1069
- Joined: 11 May 2012, 18:00
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» 29 Jun 2012, 19:49
yeah it's him , he's most active topic is his own mappack he featured on youtube
back on topic , , i noticed we cant draw the heart perfectly since there is not enough space , any suggestions ,
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lolpoop89
- Posts: 123
- Joined: 05 Apr 2012, 17:38
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» 30 Jun 2012, 17:53
Recycled For New Mod
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Turtle95
- Posts: 1246
- Joined: 21 Mar 2012, 21:48
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Contact:
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» 30 Jun 2012, 18:16
lolpoop89 wrote:I have Recycled This Thread for my new mod.
Includes:
Re-skinned Mario
Re-skinned Princess
Re- skinned Toad
Re-Skinned Axe
New Castle End Text
Download Version 0.1: http://www.mediafire.com/?dwqq88gm1w8aubv
Screenshots:
Credit to:
Pyr0saur wrote:
Here ya go.
Change "to play as steve" to "to return to the surface"
See what I did there? Anyay, it looks like a good mod.
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rokit
- Posts: 2095
- Joined: 03 Feb 2012, 00:47
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» 30 Jun 2012, 18:18
Where credit for me? I showed you where to change the speech!
EDIT: YAY
Last edited by
rokit on 30 Jun 2012, 18:21, edited 1 time in total.
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lolpoop89
- Posts: 123
- Joined: 05 Apr 2012, 17:38
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» 30 Jun 2012, 18:21
rokit boy wrote:Where credit for me? I showed you where to change the speech!
Added It now.
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BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
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» 09 Mar 2013, 21:39
This is a graphic mod, so no.