[Mod] Portal+

Mods, guides how to use and install mods go right in here.
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lolpoop89
Posts: 123
Joined: 05 Apr 2012, 17:38

Post » 27 Jun 2012, 15:17

I have Recycled This Thread for my new mod.
Includes:
Re-skinned Mario
Re-skinned Princess
Re- skinned Toad
Re-Skinned Axe
New Castle End Text

Current Version 0.2: http://www.mediafire.com/?64wkccr34ml6rh4
Older Vesions:
0.1: http://www.mediafire.com/?dwqq88gm1w8aubv
Screenshots:
Image
Image
Image
Credit to:
Pyr0saur wrote:Image
Here ya go.
Rokit boy for Speech Location
Turtle95 wrote:Change "to play as steve" to "to return to the surface"
See what I did there? Anyay, it looks like a good mod.
Last edited by lolpoop89 on 30 Jun 2012, 18:34, edited 5 times in total.

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Turtle95
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Post » 27 Jun 2012, 17:49

lolpoop89 wrote:I don't really think it is much of a mod. All I have done is used The KKM's Chell sprites and replaced the Weighted cube with my Companion Cube. The only reason I have made this is to save people time in replacing all the files. Enjoy: http://www.mediafire.com/?htba7rc52jq3ld4
Screenshot:

Image
Chell's already been done, but the companion cube does look nice. Good work.

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lolpoop89
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Joined: 05 Apr 2012, 17:38

Post » 27 Jun 2012, 18:20

Turtle95 wrote:Chell's already been done, but the companion cube does look nice. Good work.
Thanks. I know Chell Has been done, and I stated that, I just thought People might not Want the hassle of replacing all the files.

FaycalMenouar
Posts: 1069
Joined: 11 May 2012, 18:00

Post » 27 Jun 2012, 19:27

your companion cube looks way better than mine good job , and since there is no companon cube in mari0 this should probably go in .

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Turtle95
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Post » 27 Jun 2012, 20:43

FaycalMenouar wrote:your companion cube looks way better than mine good job , and since there is no companon cube in mari0 this should probably go in .
I agree, since it was in Portal. Other than that, it looks great. Why not have it in Mari0?

FaycalMenouar
Posts: 1069
Joined: 11 May 2012, 18:00

Post » 27 Jun 2012, 20:49

Turtle95 wrote:
FaycalMenouar wrote:your companion cube looks way better than mine good job , and since there is no companon cube in mari0 this should probably go in .
I agree, since it was in Portal. Other than that, it looks great. Why not have it in Mari0?
héhé , you gotta ask Maurice for that , not me .

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Turtle95
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Post » 27 Jun 2012, 20:51

FaycalMenouar wrote:
Turtle95 wrote:
FaycalMenouar wrote:your companion cube looks way better than mine good job , and since there is no companon cube in mari0 this should probably go in .
I agree, since it was in Portal. Other than that, it looks great. Why not have it in Mari0?
héhé , you gotta ask Maurice for that , not me .

I only agreed. And it was more "someone should agree" type of question lol.

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lolpoop89
Posts: 123
Joined: 05 Apr 2012, 17:38

Post » 27 Jun 2012, 20:57

Maurice has seen my other thread.
Maurice wrote:
RWLabs wrote:I'm confused... isn't a companion cube exactly the same as a normal cube? Other than the hearts or the pinkness I mean
I agree with this guy.
but I think He should Reconsider adding the cube.

FaycalMenouar
Posts: 1069
Joined: 11 May 2012, 18:00

Post » 27 Jun 2012, 20:58

Turtle95 wrote:I only agreed. And it was more "someone should agree" type of question lol

ok , anyways we should get more suggestions ?

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lolpoop89
Posts: 123
Joined: 05 Apr 2012, 17:38

Post » 27 Jun 2012, 22:45

I wish Pixels weren't so big. Image This wont fit in the box space :(

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Turtle95
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Post » 28 Jun 2012, 05:21

lolpoop89 wrote:I wish Pixels weren't so big. Image This wont fit in the box space :(
Just take the cube and the companion, then mod the areas the cube doesn't have where the companion has. Then it should come out good.

FaycalMenouar
Posts: 1069
Joined: 11 May 2012, 18:00

Post » 29 Jun 2012, 16:58

Image


here is my version , it sucks !

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Turtle95
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Post » 29 Jun 2012, 17:20

FaycalMenouar wrote:Image


here is my version , it sucks !
As long as it fits the box's quad, it'd work.

FaycalMenouar
Posts: 1069
Joined: 11 May 2012, 18:00

Post » 29 Jun 2012, 19:09

Turtle95 wrote:
FaycalMenouar wrote:Image


here is my version , it sucks !
As long as it fits the box's quad, it'd work.
i tried it my self , it fits . but i don't know how to code it , i sent a message to maurice , hope he'll show me how .
oh and by the way , are yout turtleguyone from youtube tuts ?

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lolpoop89
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Joined: 05 Apr 2012, 17:38

Post » 29 Jun 2012, 19:21

Idk Why I'm Answering this question but I saw the guy on the fourms before: memberlist.php?mode=viewprofile&u=1149

FaycalMenouar
Posts: 1069
Joined: 11 May 2012, 18:00

Post » 29 Jun 2012, 19:49

lolpoop89 wrote:Idk Why I'm Answering this question but I saw the guy on the fourms before: memberlist.php?mode=viewprofile&u=1149
yeah it's him , he's most active topic is his own mappack he featured on youtube
back on topic , , i noticed we cant draw the heart perfectly since there is not enough space , any suggestions ,

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lolpoop89
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Post » 30 Jun 2012, 17:53

Recycled For New Mod

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Turtle95
Posts: 1246
Joined: 21 Mar 2012, 21:48
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Post » 30 Jun 2012, 18:16

lolpoop89 wrote:I have Recycled This Thread for my new mod.
Includes:
Re-skinned Mario
Re-skinned Princess
Re- skinned Toad
Re-Skinned Axe
New Castle End Text

Download Version 0.1: http://www.mediafire.com/?dwqq88gm1w8aubv
Screenshots:
Image
Image
Image
Credit to:
Pyr0saur wrote:Image
Here ya go.
Change "to play as steve" to "to return to the surface"

See what I did there? Anyay, it looks like a good mod.

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rokit
Posts: 2095
Joined: 03 Feb 2012, 00:47

Post » 30 Jun 2012, 18:18

Where credit for me? I showed you where to change the speech!
EDIT: YAY
Last edited by rokit on 30 Jun 2012, 18:21, edited 1 time in total.

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lolpoop89
Posts: 123
Joined: 05 Apr 2012, 17:38

Post » 30 Jun 2012, 18:21

rokit boy wrote:Where credit for me? I showed you where to change the speech!
Added It now.

dragonballfan1231
Posts: 8
Joined: 09 Mar 2013, 15:18

Post » 09 Mar 2013, 21:30

any maps 4 this? :/

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BobTheLawyer
Posts: 2232
Joined: 01 May 2012, 21:00

Post » 09 Mar 2013, 21:39

This is a graphic mod, so no.

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