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Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 13 Aug 2012, 13:28
by BobTheLawyer
Gemgamer wrote:How to install?
Go to the .love source code of Mari0 (you can get it on the stabYourself website)
Rename the .love to .zip
Unzip,
Replace the old editor.lua with the new one, (you can ctrl.+a on the current one if you are looking at it in Notepad++, definetly something you want, then paste everything in)
Drag the folder into love itself which you downloaded yesterday.
Should work.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 13 Aug 2012, 13:47
by Gemgamer
hmm, just found a bug. Not a big one but just a bit of a nuisance. If you paste a non-collidable block on top of a collidable block, then undo it, the collidable block is still there, but it becomes non-collidable until you test the map. Cant make a video, but im sure that you will find it on your own at one point. Same thing happens vice versa btw, paste a block in the air, then undo it, you cant go in that air block until you test the map. :/ it saves too much data, not sure how to fix it.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 13 Aug 2012, 13:49
by Gemgamer
Oh, sorry i got it installed, just dragged the folder into the mari0 folder.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 13 Aug 2012, 14:00
by Gemgamer
bigger bug, every time i scroll in the mappack selection, my game crashes!!! Plz helP!!!

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 13 Aug 2012, 16:05
by pbalazs
1. There's a button for editing posts.
2. Regarding the first bug: I know about it. It also happens in the unmodded level editor, when you "clear" the map by setting it's width to 1 or so and then increase it back.
3. I think the "bigger bug" is caused by one of your mappacks. Try removing all downloaded mappacks and resetting the original maps to their default version.
4. I won't work on this mod anymore, sorry. The best features will be included in SE.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 13 Aug 2012, 16:28
by Gemgamer
ok, thx i will try all that

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 21 Aug 2012, 12:13
by Superjustinbros
pbalazs wrote: 4. I won't work on this mod anymore, sorry. The best features will be included in SE.
Have you discussed this with Maurice?

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 21 Aug 2012, 12:31
by FaycalMenouar
Superjustinbros wrote:
pbalazs wrote: 4. I won't work on this mod anymore, sorry. The best features will be included in SE.
Have you discussed this with Maurice?
he is working with Maurice . He personally asked him to , i guess

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 27 Aug 2012, 00:25
by Chris0neilson
Download
http://dl.dropbox.com/u/100685609/Editor1.zip
Here is both .lua and .txt on zipfiles.
> Level Editor
> Level Test player
> Read info.

That best editor so easy fast build own level.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 01 Sep 2012, 05:22
by Turtle95
Could you possibly add a common selection tool? Like the SE one. You select a group of entities which are the same and can change all their rightclick values at once.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 03 Sep 2012, 13:49
by BobTheLawyer
Turtle95 wrote:Could you possibly add a common selection tool? Like the SE one. You select a group of entities which are the same and can change all their rightclick values at once.
Dude. This is the SE one. Except he joined up with Maurice and all updates to this feed right into SE.

Background color with RGB Sliders

Posted: 16 Sep 2012, 07:27
by cbailey78
Will the SE have the RGB sliders in the background color just like I've seen on the SE trailer video? It would be awesome to be able to change the background color with the RGB sliders!

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 19 Sep 2012, 02:07
by Superjustinbros
One thing I have to mention, aside from the moving of a group of tiles not deleting but moving selected entities as well as tiles, would be when you use Cut, Copy and Paste, what is saved to the clipboard (what is Cut or Copied) can be carried over and placed in another level of the same map pack without having to add the set of tiles to the list of objects.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 30 Sep 2012, 16:02
by wulf&crazy
can i use in mod i would give you credit

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 07 Oct 2012, 10:31
by Freeman
Thanks! It is realy need for Mapping!

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 24 Oct 2012, 19:42
by Dark[Ol(U23)leneri]
I request ability to create move all map with all links to right onto one vertical line of blocks. Sometimes i need to reedit map in start or mid but i need to move all block and links for it. It's annoying.

Thank you

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 14 Dec 2012, 00:31
by BobTheLawyer
Just wondering, was there a reason behind the pointless variable, resetedit?

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 18 Feb 2013, 14:36
by SonicStalker
This is soo helpful! It really makes making maps way easier. Thanks a ton!

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 20 Feb 2013, 22:20
by Sunset_Moth
Sonic, please don't bump. (And no, I did not bump, that was sonic that bumped.)

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 21 Feb 2013, 19:53
by depkata
how do i install this ? im new in this LOVE files thingy... thanks in advance

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 21 Feb 2013, 21:40
by Mr.Q.Marx?
depkata wrote:how do i install this ? im new in this LOVE files thingy... thanks in advance
Rename the source code / mod you're using from .love to .zip, drag the editor.lua into the zip file, rename to .love and run with Love 0.8.0

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 22 Feb 2013, 01:19
by Maurice
bubba_nate wrote:Sonic, please don't bump. (And no, I did not bump, that was sonic that bumped.)
What he did was not bumping.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 22 Feb 2013, 17:21
by depkata
Mr.Q.Marx? wrote:
depkata wrote:how do i install this ? im new in this LOVE files thingy... thanks in advance
Rename the source code / mod you're using from .love to .zip, drag the editor.lua into the zip file, rename to .love and run with Love 0.8.0
so ur trying to tell me to RENAME the mod file from edit0r.love to edit0r.zip in order to import the editor.lua file into the archive and than rename it back to LOVE to run them as 1? ok i think i get it , let me try

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 09 Mar 2013, 23:29
by qaisjp
What's the Special Edition? and I've made a commit request: https://github.com/Stabyourself/mari0/pull/2

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 09 Mar 2013, 23:31
by Qcode
...

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 09 Mar 2013, 23:35
by qaisjp
Wow that'll be awesome :D
Is there a forum topic dedicated to it?

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 23 Mar 2013, 00:46
by SuperScourge
With this Mod on my Mari0 it saves me a lot of time when I need to make a castle, bush, cloud, or the most hardest of all making Bowser's Castle by scratch on every 1-3 level so using this mod I now have a saved Object which is Bowser's Castle. now I can release my map pack in no time!

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 23 Mar 2013, 02:36
by BobTheLawyer
SuperScourge wrote:With this Mod on my Mari0 it saves me a lot of time when I need to make a castle, bush, cloud, or the most hardest of all making Bowser's Castle by scratch on every 1-3 level so using this mod I now have a saved Object which is Bowser's Castle. now I can release my map pack in no time!
You sound like a cheesy advertiser.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 23 Mar 2013, 03:49
by SuperScourge
BobTheLawyer wrote:
SuperScourge wrote:With this Mod on my Mari0 it saves me a lot of time when I need to make a castle, bush, cloud, or the most hardest of all making Bowser's Castle by scratch on every 1-3 level so using this mod I now have a saved Object which is Bowser's Castle. now I can release my map pack in no time!
You sound like a cheesy advertiser.
Well I had nothing else to say and just posted this since it helps me a lot with the objects section now.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 04 May 2013, 11:26
by Jackostar10000
wait. how do we download it all i get is code.
edit tryed doing it cant get it can someone put the final .love product for me to download

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 21 May 2013, 02:54
by sonicthehaxghog
May i use this in my mod? id love to give you credit! i mean my mod may become a modpack more then to make it like cave story!

Re: Better Level Editor v1.4

Posted: 21 Mar 2015, 21:37
by CrisZ03
How to install mod?

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 21 Mar 2015, 22:06
by Mr.Q.Marx?
Mr.Q.Marx? wrote: Rename the source code / mod you're using from .love to .zip, drag the editor.lua into the zip file, rename to .love and run with Love 0.8.0

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 04 Apr 2015, 16:51
by Superjustinbros
The day this mod gets ported to SE will be (for me at least) one of the best moments in Mari0 history.

Because bigger brushes and the "Replace All" feature work so great with Mari0's editor.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 04 Apr 2015, 16:55
by TurretBot
thanks for bumping the thread for that for no reason

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 14 Oct 2015, 02:48
by Lettuce_Goat
There is no editor.lua file anywhere in the Mari0 File

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 14 Oct 2015, 02:54
by HansAgain
(Hi, welcome to the forums, it's rare to find a reply this quick, so don't expect it to happen so often)
The game is coded on .lua, and it allows you to put files in the game folder to replace the ones the game uses, the source file does have an editor.lua file, but when you put the file with the same name in the game folder (%appdata%/LOVE2D/Mari0 if i recall correctly) it uses that one instead.
Also i'd suggest you to not bump threads like this, but your question was important, so i see no problem.

Re: Better Level Editor v1.4: Undo/redo, copy/paste tiles...

Posted: 02 Jan 2017, 19:06
by Technochips
wha-no

first, you are bumping a one year old thread

second, it's lua, not assembly, so why using a assembly debugger? with your info, OP won't fix it, because it isn't assembly, and because he's not on the forums anymore