Mari0 eXTended 1.3: Jetpack!

Mods, guides how to use and install mods go right in here.
Filio
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Post » 04 Jul 2012, 18:02

Man, this stuff looks great!
Now find a way to give the jetpack to Mario within the level, since it seems that it would be more useful for level design rather than a cheat, and also to find a way to limit the jetpack uses possibly.
(I would look at the Portal Gun Pedestal mod to do that) :P

pbalazs
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Post » 05 Jul 2012, 00:57

I'll post an updated version with the jet pack because it's so freakin cool. Other things aren't finished yet.

This should definitely go into SE in some form.

Image

Also, renhoek or anyone can you make better sprites? Animated fire coming out from the bottom would be cool. I think there needs to be 1 sprite for jet pack off, a few sprites for "growing" fire coming from the bottom, and a few others when the fire is at its max size.

Filio wrote:Man, this stuff looks great!
Now find a way to give the jetpack to Mario within the level, since it seems that it would be more useful for level design rather than a cheat, and also to find a way to limit the jetpack uses possibly.
(I would look at the Portal Gun Pedestal mod to do that) :P

I won't make it that way because I want full compatibility with the unmodded version. I want to be able to use my mod with all the mappacks, and I don't want mappacks that can only be played with my mod.

Filio
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Post » 05 Jul 2012, 01:08

Can you post the spritesheet for the jetpack? I'm willing to make better sprites.

EDIT: Unless you want me to make it all-new.
Last edited by Filio on 05 Jul 2012, 01:11, edited 2 times in total.

pbalazs
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Post » 05 Jul 2012, 01:11

I just updated the first post.
Here's the new version: https://dl.dropbox.com/u/5831485/4/mari ... t_1.3.love
New feature is the jetpack, and the ability to change gun with 1-2-3 keys. Unfinished stuff is stripped.

With the jetpack you can slightly go off-screen at the bottom too.
which seems to be a stupid feature and will be removed (edit)

Lone Wolf
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Post » 05 Jul 2012, 19:50

There are some bugs that come to joysticks.

1) You can set bullettime to joysticks in the options, but it wont work ingame (even for player 1's joystick)

2) When using the jetpack with a joystick (even player 1), the sound keeps looping when you stop using it and wont stop.

But besides that, it's one of the best mods i've ever seen.

pbalazs
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Post » 05 Jul 2012, 20:43

Thanks Lone Wolf. I didn't even try it with a joypad cause I don't have one.. but I think I know the cause of the second bug you mentioned. For the first one, I don't know, but I'll look into it.

freakstorm101
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Post » 06 Jul 2012, 10:37

Now someone can make a jetpack joyride mappack (me if someone makes me a tileset for it).

Colgryn
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Post » 07 Jul 2012, 08:43

GODDAmnit YO'RE AWESOME!!!!!!!!

Superjustinbros
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Post » 08 Jul 2012, 15:53

Can you possibly inplament the Fireballx99 effect as a toggle on/off cheat?

pbalazs
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Post » 09 Jul 2012, 20:48

Superjustinbros wrote:Can you possibly inplament the Fireballx99 effect as a toggle on/off cheat?

Not planned. If you don't want it, just open variables.lua in a text editor, line 159:

Code: Select all

maxfireballs = 99

Cake
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Post » 28 Jul 2012, 20:56

When the jetpack is off, running and jumping makes Mario look like he's swimming. I know this is a result of changing things for the jetpack, but could you remove the extra animations when the jetpack is off? This would make my meteor shower more entertaining again.

FaycalMenouar
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Post » 29 Jul 2012, 04:02

i was playing portal 2 and i noticed some thing : see that gel canon ? could you make it so that gels does not " fall " ? how can i say it ,,, make it go straight ! ( lol wut )

pbalazs
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Post » 29 Jul 2012, 09:16

imaginary cake wrote:When the jetpack is off, running and jumping makes Mario look like he's swimming. I know this is a result of changing things for the jetpack, but could you remove the extra animations when the jetpack is off? This would make my meteor shower more entertaining again.

I can't reproduce it. For me, it shows the swimming sprite when jumping only with the jetpack on.

FaycalMenouar wrote:i was playing portal 2 and i noticed some thing : see that gel canon ? could you make it so that gels does not " fall " ? how can i say it ,,, make it go straight ! ( lol wut )

I could. But my mods are put on hold, I have to work on SE now.
Yay!

Chippy348
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Post » 29 Jul 2012, 09:21

pbalazs wrote:I have to work on SE now.
Yay!

Wat?! I have to "work on SE" mean that Maurice ask you to work with him to make stuffs for SE or...

pbalazs
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Post » 29 Jul 2012, 09:26

Chippy348 wrote:
pbalazs wrote:I have to work on SE now.
Yay!

Wat?! I have to "work on SE" mean that Maurice ask you to work with him to make stuffs for SE or...


It's more that he lets me work on it rather than he asked me, but yes. :D

Chippy348
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Post » 29 Jul 2012, 09:33

pbalazs wrote:
Chippy348 wrote:
pbalazs wrote:I have to work on SE now.
Yay!

Wat?! I have to "work on SE" mean that Maurice ask you to work with him to make stuffs for SE or...


It's more that he lets me work on it rather than he asked me, but yes. :D


Wow that's just awesome! Congrat dude!

pbalazs
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Post » 29 Jul 2012, 09:38

Thanks.

Oh and there's some unfinished, commented out stuff in the mod, like the "drugged mode" and a "builder gun" which shoots tiles. They're not included in the latest release for a reason, but you can play around with the mod to activate and try them.

FaycalMenouar
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Post » 29 Jul 2012, 15:53

hope you make some awesome stuf for SE dude ;)

LightningFire
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Post » 06 Aug 2012, 22:07

I just found a glitch. When you use the jetpack when the 'time running out' sound comes, when it ends, you can't hear the jetpack until you start it up again.

MonkeyMan12
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Post » 26 Aug 2012, 02:20

At first i was like :| then i was 8O when you made rainbow explosions

sneekeesnakejake
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Post » 26 Aug 2012, 05:02

im sorry to ask cause im noob and need to know how to mod my mari0.please help.

Flutter Skye
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Post » 26 Aug 2012, 12:20

sneekeesnakejake wrote:im sorry to ask cause im noob and need to know how to mod my mari0.please help.

if you want to make it work make the following :
1) download love2d from here : https://love2d.org/
2) installl love
3) now you can play any mod tht's is .love
4) hope that's helps :)

renhoek
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Post » 26 Aug 2012, 12:34

EDIT: now that I've read this over again, he didn't really make it clear what he wanted to do with mari0 so I may have been wrong with my original post.
Last edited by renhoek on 26 Aug 2012, 14:43, edited 1 time in total.

BobTheLawyer
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Post » 26 Aug 2012, 14:34

Do what SMP2 Said,
Download Mari0 source from StabYourSelf.net.
Rename it to a .zip
Extract
Edit one of the .lua's with some text editor (notepad ++)
I would recommend starting with variables.lua

Save it, drag folder onto the love icon.
And it should work!

victorymonster
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Post » 30 Aug 2012, 08:35

how about if your in splitscreen if both of you ground pound it dose a massive rain boom sort of like in NSMBW that would be cool, also the opption of a pedestool to pick up jet packs and a the opptions for infinte fuel or you have to use coins

Mariobros2
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Post » 30 Aug 2012, 09:51

victorymonster wrote:how about if your in splitscreen if both of you ground pound it dose a massive rain boom sort of like in NSMBW that would be cool, also the opption of a pedestool to pick up jet packs and a the opptions for infinte fuel or you have to use coins

Sorry, but he is not working on it anymore. Marurice allowed him to work for the next Mari0 version.

victorymonster
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Post » 30 Aug 2012, 09:59

ah well but maybe they will add it anyway

sneekeesnakejake
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Post » 01 Sep 2012, 18:58

wich button activates the cheatmenu:(

Flutter Skye
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Post » 01 Sep 2012, 19:03

sneekeesnakejake wrote:wich button activates the cheatmenu:(

go to "options" and go to the "cheat" section there you can select cheats :)

TheJonyMyster
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Post » 03 Sep 2012, 07:46

freakstorm101 wrote:Now someone can make a jetpack joyride mappack (me if someone makes me a tileset for it).

Shouldn't be hard. Re skin Fire bars, Add auto scroll levels, turn on bullets/fire spit and all that stuff. But...
One Does not simply make a non repetitive endless level in Mari0.

BobTheLawyer
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Post » 03 Sep 2012, 13:59

TheJonyMyster wrote:
freakstorm101 wrote:Now someone can make a jetpack joyride mappack (me if someone makes me a tileset for it).

Shouldn't be hard. Re skin Fire bars, Add auto scroll levels, turn on bullets/fire spit and all that stuff. But...
One Does not simply make a non repetitive endless level in Mari0.

It would take modding, and it certainty wouldn't be simple...

Mr.Q.Marx?
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Post » 03 Sep 2012, 14:43

BobTheLawyer wrote:
TheJonyMyster wrote:
freakstorm101 wrote:Now someone can make a jetpack joyride mappack (me if someone makes me a tileset for it).

Shouldn't be hard. Re skin Fire bars, Add auto scroll levels, turn on bullets/fire spit and all that stuff. But...
One Does not simply make a non repetitive endless level in Mari0.

It would take modding, and it certainty wouldn't be simple...

Wait what? Maze plus fire and bullet bills seems pretty simple to me. I'm not seeing why you'd need either though. Am I missing a reference? However endless levels are practically what mazes were made for.

TheJonyMyster
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Post » 03 Sep 2012, 21:46

Mr.Q.Marx? wrote:Wait what? Maze plus fire and bullet bills seems pretty simple to me. I'm not seeing why you'd need either though. Am I missing a reference? However endless levels are practically what mazes were made for.


Have you EVER played Jetpack Joyride?

Mr.Q.Marx?
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Post » 04 Sep 2012, 22:03

TheJonyMyster wrote:
Mr.Q.Marx? wrote:Wait what? Maze plus fire and bullet bills seems pretty simple to me. I'm not seeing why you'd need either though. Am I missing a reference? However endless levels are practically what mazes were made for.


Have you EVER played Jetpack Joyride?

No. OK then.

freakstorm101
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Post » 07 Sep 2012, 07:28

I think this is the best way to use this mod in a mappack, Jetpack Joyride would be easy to make, place some fire ring things here, some bullet bills there, bingo!!!

cavejohnson99
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Post » 07 Sep 2012, 10:31

Tiles, maybe. I'll post back later, either here or in my own thread, with tiles and a mappack. Endless might be hard though. I'm busy atm, so there might be some delay.
This is an awesome mod by the way! Kinda makes me wish I had these skills.

BobTheLawyer
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Post » 09 Sep 2012, 00:30

cavejohnson99 wrote:Tiles, maybe. I'll post back later, either here or in my own thread, with tiles and a mappack. Endless might be hard though. I'm busy atm, so there might be some delay.
This is an awesome mod by the way! Kinda makes me wish I had these skills.

You'd have to design rooms and randomize which one you go to...

cavejohnson99
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Post » 09 Sep 2012, 15:04

I may forego levels and/or randomisation thereof , and simply release tileset/mod.
Speaking of which, zappers require more work than expected, i.e. reskinning won't work. I may or may not be requesting help.
Edit: this may be harder than I thought. Oh dear.
More edit: I've started! See the thread for details.

BobTheLawyer
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Post » 21 Nov 2012, 17:04

Sorry for the bump, felt like pointing out that changing to and from big mario in the cheat menu is messed up...

FaycalMenouar
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Post » 21 Nov 2012, 17:14

BobTheLawyer wrote:Sorry for the bump, felt like pointing out that changing to and from big mario in the cheat menu is messed up...


i haven't heard of this mod for a while , actually BOB it works fine with me are you sure ? can you post a vid or sth ?

BobTheLawyer
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Post » 21 Nov 2012, 18:08

I meant changing in the middle of a level...

FaycalMenouar
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Post » 21 Nov 2012, 22:03

BobTheLawyer wrote:I meant changing in the middle of a level...


you mean like this

BobTheLawyer
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Post » 21 Nov 2012, 22:05

yeah

FaycalMenouar
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Post » 22 Nov 2012, 13:54

BobTheLawyer wrote:yeah


well yeah it's a glitch but it won't be fixed anysoon maybe when SE comes out

Superjustinbros
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Post » 22 Nov 2012, 16:51

The "glitch" also appears when playing Multiplayer with Big Mario, and allowing a player to re spawn on death.

FaycalMenouar
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Post » 22 Nov 2012, 20:47

Superjustinbros wrote:The "glitch" also appears when playing Multiplayer with Big Mario, and allowing a player to re spawn on death.


all these minor glitches should be fixed before SE comes out IMO , it will make the game much better

renhoek
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Post » 23 Nov 2012, 02:13

FaycalMenouar wrote:
Superjustinbros wrote:The "glitch" also appears when playing Multiplayer with Big Mario, and allowing a player to re spawn on death.


all these minor glitches should be fixed before SE comes out IMO , it will make the game much better

what makes you think these cheats will be in SE?

FaycalMenouar
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Post » 23 Nov 2012, 17:48

xXxrenhoekxXx wrote:
FaycalMenouar wrote:
Superjustinbros wrote:The "glitch" also appears when playing Multiplayer with Big Mario, and allowing a player to re spawn on death.


all these minor glitches should be fixed before SE comes out IMO , it will make the game Mod. much better

what makes you think these cheats will be in SE?


i was talking about this Mod , not the whole game .....

renhoek
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Post » 24 Nov 2012, 02:20

FaycalMenouar wrote:
xXxrenhoekxXx wrote:
FaycalMenouar wrote:
all these minor glitches should be fixed before SE comes out IMO , it will make the game Mod. much better

what makes you think these cheats will be in SE?


i was talking about this Mod , not the whole game .....

what makes you think balz will come back to this after SE?

FaycalMenouar
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Post » 24 Nov 2012, 18:18

his best mod ? and the best mod in the forums ? yeah i think he will


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