In-game Screenshot mod [Pre-release 1]

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aerhx
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Joined: 02 Apr 2012, 00:13
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Post » 07 Apr 2012, 17:41

Image
Here is the unofficial In-game screenshot mod by AerHx! (for someone who doesn't know LUA/Love this is not that bad lol)

Changelog:
Pre-release 1, April 7th 2012
  • First release, 'demo'.
    Released only for windows as an .EXE
    Saves High Quality photos to your appdata for Mari0. Creates a folder inside Mari0's appdata folder called "Screenshots"
    All photos are saved as .png, this will be changed in a later update where you'll be able to choose .png, .bmp, .jpg, .gif, and other formats.
    Press "K" to take a snapshot.
    Changing your key can be set by going to your appdata folder and changing the letter in "screen-key.txt". In a later version, this will be inside the game. :]

Download this version (Pre v1)

Here's how it's currently working:
- You load up the game.
- Press "K" or the customizable key that you've set
- If the directory "screenshots" hasn't been made already it makes it (in your mari0 appdata folder)
- Then it saves the screenshot with a random code there. And that's it!

Screenshots I took with it:
http://i.imgur.com/SokCI.jpg
http://i.imgur.com/U3iqA.png
http://i.imgur.com/lOxTv.png
http://i.imgur.com/Qn18f.jpg
http://i.imgur.com/rStco.png
http://i.imgur.com/wOsTw.png
http://i.imgur.com/uLAfh.png
http://i.imgur.com/dbCm9.png
http://i.imgur.com/6Piqj.png

Video demo:
Image

The ZIP File includes:
  • game.exe - Mari0, I didn't rename it as you could want to use it along with mari0. This will only work on windows d:
    DevIl.dll - required DLL, ironicly named "DevIl"
    OpenAl32.dll - required DLL
    SDL.dll - required DLL

Mac/Linux coming soon. Along with the source files. :3
Last edited by aerhx on 08 Apr 2012, 00:31, edited 7 times in total.

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Zlmpery
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Post » 07 Apr 2012, 18:02

This looks pretty cool! Unfortunately, one already exists.
viewtopic.php?f=13&t=1278

However, it overwrites previous pictures from previous sessions. Hopefully yours has more features!

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aerhx
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Post » 07 Apr 2012, 18:05

Zlmpery wrote:This looks pretty cool! Unfortunately, one already exists.
viewtopic.php?f=13&t=1278

However, it overwrites previous pictures from previous sessions. Hopefully yours has more features!
I'm well aware that one exists, lol. I'm hoping to put more features in. Currently you press "k", it saves a photo in your appdata and that's. I'm working to give format options/ect.

I would love to make something that uploads to imgur automatically. Though, that is unlikely. But, I will indeed look into it.

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aerhx
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Post » 07 Apr 2012, 18:38

I've updated the first post on how everything works.

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trosh
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Post » 07 Apr 2012, 18:40

I suggest you look at this, see if there's a curl package for lua somewhere and try to see if it works. I think that's the easiest.

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aerhx
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Post » 07 Apr 2012, 18:47

I plan to update this as I/the game goes on. So i'll deal with it eventually. It's not a huge thing right now.

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aerhx
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Post » 07 Apr 2012, 19:02

video-

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trosh
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Post » 07 Apr 2012, 19:14

i'm troubled by the randomly generated names ... it means you have to file by date of creation which sucks, and do you check if a name has already been taken ? not probable but still possible.
otherwise looks good ! wanna try it :P

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aerhx
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Post » 07 Apr 2012, 19:27

trosh wrote:i'm troubled by the randomly generated names ... it means you have to file by date of creation which sucks, and do you check if a name has already been taken ? not probable but still possible.
otherwise looks good ! wanna try it :P
It will check when I implement a working system. Right now it's just a little 'beta' test. The randomly generated names could be changed to a pop up message asking you to name it (in the future, not first release).

files now save as:
currentdate_randomcode
Example: 4.7.2012_19770168596460.png

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trosh
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Post » 07 Apr 2012, 19:48

I would personally suggest a YYYY-MM-DD-HH-mm-SS-#.png syntax, much more usable on a local computer I think. But not up to me to say.
Also I dislike the idea of the popup which goes against the point of your easy to use "k" call.

Camewel
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Post » 07 Apr 2012, 19:50

Sorry, what was wrong with mine? :P

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aerhx
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Post » 07 Apr 2012, 19:52

trosh wrote:I would personally suggest a YYYY-MM-DD-HH-mm-SS-#.png syntax, much more usable on a local computer I think. But not up to me to say.
Also I dislike the idea of the popup which goes against the point of your easy to use "k" call.
The popup idea could be an option or just quickly pressing "k" (or your custom key).

And i've taken that syntax into consideration
Camewel wrote:Sorry, what was wrong with mine? :P
Didn't realize we can't have some other variations of the same idea mod/app

Oh look, a pre-release:
http://i.minus.com/1333916430/zxy0pIDCk ... 8WP9U6.zip - EXE, Windows.

The ZIP File includes:
game.exe - Mari0, I didn't rename it as you could want to use it along with mari0. This will only work on windows d:
DevIl.dll - required DLL, ironicly named "DevIl"
OpenAl32.dll - required DLL
SDL.dll - required DLL


Mac/Linux coming soon. Along with the source files. :3

In this pre-release, you can only change your screenshot key by going to your appdata folder and modifying the "screen-key.txt" file. Sorry about that.


-- The main post has been updated

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