If the mod ends up anything like your current release, I'd rather not be credited.Turtle95 wrote:Graphics, Maurice. I did. It's not firing though.Maurice wrote:To "better how it looks"? Most of the code I uploaded is for finding a player, adjusting the aim and firing. Maybe you should learn some lua before you finish this.Turtle95 wrote:I'm not adding any more code to it, only putting it in my mod to better how it looks. That's all.
Turrets -- v1.4 RELEASED [Both Directions!]
It won't be. Just why isn't it firing? I implemented drawing it in game.lua. The shots.Maurice wrote: If the mod ends up anything like your current release, I'd rather not be credited.
Neva mind. I wasn't far enough in its range.Maurice wrote:C'mon man. It's like 2 draw calls and 2 object types you have to add. This ain't a rube goldberg machine.
Interesting but offtopic fact - I did find your YouTube channel years ago via a stream of related videos about rube goldberg machines but promptly forgot about it.Maurice wrote:C'mon man. It's like 2 draw calls and 2 object types you have to add. This ain't a rube goldberg machine.
Just to be clear, Maurice, to make the left turrets shoot these, make the values negative on angle and distance?
If it wants to shoot Mario towards the left rather than the right is what I'm saying. Ex:Maurice wrote:what
M T(Facing Left)
(Mario) (Turret)
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
I just saw the Turret Animation...
Though I understand Maurice you hate it, you should think about how many people want it to be added. Otherwise (not trying to be a jerk) It would seem a little selfish on your part not to.
Though I understand Maurice you hate it, you should think about how many people want it to be added. Otherwise (not trying to be a jerk) It would seem a little selfish on your part not to.
Mari0Lu1g1 wrote:I just saw the Turret Animation...
Though I understand Maurice you hate it, you should think about how many people want it to be added. Otherwise (not trying to be a jerk) It would seem a little selfish on your part not to.
lol, you say selfish even maurice helped with a mod he didn't even like, and by the way, he is the owner of this whole thing, he can do whatever the fuck he wants :DMari0Lu1g1 wrote:selfish
i dont need his respect BUT i dont want to be the guy, who annoys people etc.. and i dont want maurice to hate me, because i dont know when i need his help if i want to make a mod or somethingxXxrenhoekxXx wrote:you don't need his respect
I've been banned twice and no one treating me different;y for it and I don't think anyone cares either esp Maurice
besides Saso actually in charge of the forums.
am I the only one who feels Saso isn't given enough credit?
and yeah, maurice is responsible for the most of the games, saso cant help too much because the games are mostly coded by maurice, so he can help the best.
Agreed.NEoNoxD wrote:i dont need his respect BUT i dont want to be the guy, who annoys people etc.. and i dont want maurice to hate me, because i dont know when i need his help if i want to make a mod or somethingxXxrenhoekxXx wrote:you don't need his respect
I've been banned twice and no one treating me different;y for it and I don't think anyone cares either esp Maurice
besides Saso actually in charge of the forums.
am I the only one who feels Saso isn't given enough credit?
and yeah, maurice is responsible for the most of the games, saso cant help too much because the games are mostly coded by maurice, so he can help the best.
anyway.. Just fixing a few things like killing turrets (AGAIN) and picking up turrets. They won't pick up unless portaled.. Still.
oh, cool :D but it must be cleared after a few seconds so your health will "regenerate"rokit boy wrote:hit counterNEoNoxD wrote:and, how will you implement damage? i mean, turrets shoot you, will you die immediately or lose health (then you have to make health)
Translation: I want Sašo's respect.xXxrenhoekxXx wrote:you don't need his respect
I've been banned twice and no one treating me different;y for it and I don't think anyone cares either esp Maurice
besides Saso actually in charge of the forums.
am I the only one who feels Saso isn't given enough credit?
Maurice doesn't really do hate, he just gets annoyed at people.NEoNoxD wrote:i dont need his respect BUT i dont want to be the guy, who annoys people etc.. and i dont want maurice to hate me, because i dont know when i need his help if i want to make a mod or something
and yeah, maurice is responsible for the most of the games, saso cant help too much because the games are mostly coded by maurice, so he can help the best.
And who do you think is responsible for magicdns?
Well, I haven't gotten the collision done yet.NEoNoxD wrote:oh, cool :D but it must be cleared after a few seconds so your health will "regenerate"rokit boy wrote:hit counterNEoNoxD wrote:and, how will you implement damage? i mean, turrets shoot you, will you die immediately or lose health (then you have to make health)
that is networking, which is currently not in the game yet.Camewel wrote:Translation: I want Sašo's respect.xXxrenhoekxXx wrote:you don't need his respect
I've been banned twice and no one treating me different;y for it and I don't think anyone cares either esp Maurice
besides Saso actually in charge of the forums.
am I the only one who feels Saso isn't given enough credit?
Maurice doesn't really do hate, he just gets annoyed at people.NEoNoxD wrote:i dont need his respect BUT i dont want to be the guy, who annoys people etc.. and i dont want maurice to hate me, because i dont know when i need his help if i want to make a mod or something
and yeah, maurice is responsible for the most of the games, saso cant help too much because the games are mostly coded by maurice, so he can help the best.
And who do you think is responsible for magicdns?
..Ok.
Anyone wanna help me do collision with the bullets?
Anyone wanna help me do collision with the bullets?
To the code then!Maurice wrote:How hard can it be
get the position of the bullet, check if > x & > y & < x+width & < y+width
EDIT:
Hold on.. turretshot.lua is where I wanna be for the bullet's X and Y. Why are you saying the comparisons weirdly?
google boundingbox.luaTurtle95 wrote:To the code then!Maurice wrote:How hard can it be
get the position of the bullet, check if > x & > y & < x+width & < y+width
EDIT:
Hold on.. turretshot.lua is where I wanna be for the bullet's X and Y. Why are you saying the comparisons weirdly?
Googled, got this:
Tested, worked.
Code: Select all
function CheckCollision(ax1,ay1,aw,ah, bx1,by1,bw,bh)
local ax2,ay2,bx2,by2 = ax1 + aw, ay1 + ah, bx1 + bw, by1 + bh
return ax1 < bx2 and ax2 > bx1 and ay1 < by2 and ay2 > by1
end
Into turretshot.lua?rokit boy wrote:Googled, got this:Tested, worked.Code: Select all
function CheckCollision(ax1,ay1,aw,ah, bx1,by1,bw,bh) local ax2,ay2,bx2,by2 = ax1 + aw, ay1 + ah, bx1 + bw, by1 + bh return ax1 < bx2 and ax2 > bx1 and ay1 < by2 and ay2 > by1 end