[REQUEST] Turrets

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jmv3597
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Joined: 03 Feb 2012, 00:43

Post » 31 Mar 2012, 15:50

just realized my request was in the wrong section so:

Please, please, please, can someone mod turrets?

i really would like them for my mappack: viewtopic.php?f=12&t=1195 because as of now im using bullet bills and those dont work too well.

(I know you probably won't Maurice, and I understand)

EDIT: go here: viewtopic.php?f=13&t=1473
Last edited by jmv3597 on 15 Apr 2012, 22:01, edited 1 time in total.

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Turtle95
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Post » 05 Apr 2012, 03:43

jmv3597 wrote:just realized my request was in the wrong section so:

Please, please, please, can someone mod turrets?

i really would like them for my mappack: viewtopic.php?f=12&t=1195 because as of now im using bullet bills and those dont work too well.

(I know you probably won't Maurice, and I understand)
Not sure how one could do this. But, I do have some sprites in case anyone wants to pull it off. It'd need to work like Bowser's entity (it being a small 16x16 letter thing to place) because it is around 33x34.

Knock yourselves out.

http://www.mediafire.com/?41d901lr45hhed4 - Inactive

http://www.mediafire.com/?7mz72htgocf9hdc - Active

Camewel
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Post » 05 Apr 2012, 12:06

Ever heard of power of 2 syndrome? All sprites should have dimensions that are powers of 2.

Maurice
Stabyourself.net
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Post » 05 Apr 2012, 14:20

0.8.0 automatically pads images to po2.

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12seth12
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Post » 05 Apr 2012, 19:30

Is it me or is everyone here a computer science major O_O

Camewel
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Post » 05 Apr 2012, 19:35

If you're talking about our brief discussion on po2 syndrome, that's something anyone who's worked with images in games will know.

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Turtle95
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Post » 05 Apr 2012, 21:53

jmv3597 wrote:just realized my request was in the wrong section so:

Please, please, please, can someone mod turrets?

i really would like them for my mappack: viewtopic.php?f=12&t=1195 because as of now im using bullet bills and those dont work too well.

(I know you probably won't Maurice, and I understand)
I have gotten it to draw the turret. Next, why is it so tiny? I need it to be bigger. It's 33x34. Also, Maurice or someone with better Lua experience, can you help me draw a line at the center of the turret when you detect the player? Then drop their health (stage as fire, big, small) lower when hit?

EDIT:

Made it bigger. Now, why does it slip past the ground?

EDIT 2:

Also, how can I make the turret when dropped, go back to the ground. It just goes underneath the ground unless you jump then press use (to let go).

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12seth12
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Post » 06 Apr 2012, 09:14

Camewel wrote:If you're talking about our brief discussion on po2 syndrome, that's something anyone who's worked with images in games will know.
No, i'm just talking about the fact that everyone here can apparently code O_O. and, jmv, Turtle95 is already modding turrets now

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jmv3597
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Post » 06 Apr 2012, 18:08

12seth12 wrote:
Camewel wrote:If you're talking about our brief discussion on po2 syndrome, that's something anyone who's worked with images in games will know.
No, i'm just talking about the fact that everyone here can apparently code O_O. and, jmv, Turtle95 is already modding turrets now
no man i really cant code but turtle-5 can and im glad he is

Camewel
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Post » 06 Apr 2012, 18:19

12seth12 wrote:
Camewel wrote:If you're talking about our brief discussion on po2 syndrome, that's something anyone who's worked with images in games will know.
No, i'm just talking about the fact that everyone here can apparently code O_O. and, jmv, Turtle95 is already modding turrets now
The ability to code is not a difficult skill to learn.

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fakeuser
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Joined: 04 Mar 2012, 01:20

Post » 06 Apr 2012, 19:57

Camewel wrote:The ability to code is not a difficult skill to learn.
Once done everything is easy... You should know that not everybody want to learn how to code or is able to understand how

Camewel
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Post » 06 Apr 2012, 20:12

fakeuser wrote:
Camewel wrote:The ability to code is not a difficult skill to learn.
Once done everything is easy... You should know that not everybody want to learn how to code or is able to understand how
As long as you take small, manageable steps, then coding is really easy to learn. I managed to go from being unable to code at all to being good enough to actually make things in about 2 months.

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fakeuser
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Post » 06 Apr 2012, 20:17

Camewel wrote:
fakeuser wrote:
Camewel wrote:The ability to code is not a difficult skill to learn.
Once done everything is easy... You should know that not everybody want to learn how to code or is able to understand how
As long as you take small, manageable steps, then coding is really easy to learn. I managed to go from being unable to code at all to being good enough to actually make things in about 2 months.
Congrats, your brain is logical. You would be surprised how many people suck at simple logic

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