[REQUEST] Turrets
just realized my request was in the wrong section so:
Please, please, please, can someone mod turrets?
i really would like them for my mappack: viewtopic.php?f=12&t=1195 because as of now im using bullet bills and those dont work too well.
(I know you probably won't Maurice, and I understand)
EDIT: go here: viewtopic.php?f=13&t=1473
Please, please, please, can someone mod turrets?
i really would like them for my mappack: viewtopic.php?f=12&t=1195 because as of now im using bullet bills and those dont work too well.
(I know you probably won't Maurice, and I understand)
EDIT: go here: viewtopic.php?f=13&t=1473
Last edited by jmv3597 on 15 Apr 2012, 22:01, edited 1 time in total.
Not sure how one could do this. But, I do have some sprites in case anyone wants to pull it off. It'd need to work like Bowser's entity (it being a small 16x16 letter thing to place) because it is around 33x34.jmv3597 wrote:just realized my request was in the wrong section so:
Please, please, please, can someone mod turrets?
i really would like them for my mappack: viewtopic.php?f=12&t=1195 because as of now im using bullet bills and those dont work too well.
(I know you probably won't Maurice, and I understand)
Knock yourselves out.
http://www.mediafire.com/?41d901lr45hhed4 - Inactive
http://www.mediafire.com/?7mz72htgocf9hdc - Active
I have gotten it to draw the turret. Next, why is it so tiny? I need it to be bigger. It's 33x34. Also, Maurice or someone with better Lua experience, can you help me draw a line at the center of the turret when you detect the player? Then drop their health (stage as fire, big, small) lower when hit?jmv3597 wrote:just realized my request was in the wrong section so:
Please, please, please, can someone mod turrets?
i really would like them for my mappack: viewtopic.php?f=12&t=1195 because as of now im using bullet bills and those dont work too well.
(I know you probably won't Maurice, and I understand)
EDIT:
Made it bigger. Now, why does it slip past the ground?
EDIT 2:
Also, how can I make the turret when dropped, go back to the ground. It just goes underneath the ground unless you jump then press use (to let go).
No, i'm just talking about the fact that everyone here can apparently code O_O. and, jmv, Turtle95 is already modding turrets nowCamewel wrote:If you're talking about our brief discussion on po2 syndrome, that's something anyone who's worked with images in games will know.
no man i really cant code but turtle-5 can and im glad he is12seth12 wrote:No, i'm just talking about the fact that everyone here can apparently code O_O. and, jmv, Turtle95 is already modding turrets nowCamewel wrote:If you're talking about our brief discussion on po2 syndrome, that's something anyone who's worked with images in games will know.
The ability to code is not a difficult skill to learn.12seth12 wrote:No, i'm just talking about the fact that everyone here can apparently code O_O. and, jmv, Turtle95 is already modding turrets nowCamewel wrote:If you're talking about our brief discussion on po2 syndrome, that's something anyone who's worked with images in games will know.
As long as you take small, manageable steps, then coding is really easy to learn. I managed to go from being unable to code at all to being good enough to actually make things in about 2 months.fakeuser wrote:Once done everything is easy... You should know that not everybody want to learn how to code or is able to understand howCamewel wrote:The ability to code is not a difficult skill to learn.
Congrats, your brain is logical. You would be surprised how many people suck at simple logicCamewel wrote:As long as you take small, manageable steps, then coding is really easy to learn. I managed to go from being unable to code at all to being good enough to actually make things in about 2 months.fakeuser wrote:Once done everything is easy... You should know that not everybody want to learn how to code or is able to understand howCamewel wrote:The ability to code is not a difficult skill to learn.