Triggers

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diegoisawesome
Posts: 3
Joined: 10 Mar 2012, 01:15

Post » 10 Mar 2012, 01:20

I would like to be able to use triggers. Basically, the triggers I have in mind are the ones that activate without doing anything but stepping in a certain area. For instance, if I walk through a door, I would like to have the door close behind me without my doing anything.

If that is already possible, can someone instruct me how to do that? Thanks!

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PvtVain
Posts: 123
Joined: 04 Mar 2012, 10:36

Post » 10 Mar 2012, 01:30

You mean like Area Triggers?, that probably wouldn't be hard. And I think Maurice could do it if it isn't too hard.

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auzura
Posts: 120
Joined: 04 Mar 2012, 08:28

Post » 10 Mar 2012, 01:53

there is probably a way to do it with the current stuff if you link things a certain way. would require you at least standing on a button once, but that is easy to force. gonna test

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auzura
Posts: 120
Joined: 04 Mar 2012, 08:28

Post » 10 Mar 2012, 02:37

Actually nevermind, it's pretty easy:

Image

Image


But player is forced to walk over turns off the lightbridge, causing the cube to land on the button and close the door.

diegoisawesome
Posts: 3
Joined: 10 Mar 2012, 01:15

Post » 10 Mar 2012, 04:02

Yeah, I saw something like that in one of the DLCs, but using area triggers themselves would be simpler.

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SpocKirk
Posts: 160
Joined: 03 Feb 2012, 02:48

Post » 10 Mar 2012, 04:15

diegoisawesome wrote:Yeah, I saw something like that in one of the DLCs, but using area triggers themselves would be simpler.
Maybe simpler for you.

diegoisawesome
Posts: 3
Joined: 10 Mar 2012, 01:15

Post » 10 Mar 2012, 16:56

Well, it wouldn't just be simpler; it would look cleaner and not take up extra map space.
And it certainly would be nice to have.

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