Aperture Forts 0.2.5 (WIP) (1.4) (Adv./Portal)

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Axel
Posts: 15
Joined: 09 Mar 2012, 04:15

Post » 09 Mar 2012, 04:35

Aperture Forts is my first serious attempt at a mappack, I plan to have it be mario style levels, while entering forts which contains portal puzzles.

Story:

The story of this mappack is that Mario learned of a recent discovery of a complex of Forts that was believed to have been lost for hundreds of years, inside these Forts is technology unlike anything the Mushroom Kingdom had ever seen before. Bowser also learned of these Forts and had sent his army to occupy them before Mario could, it was up to Mario to set out and reclaim the forts before Bowser can unlock the knowledge within the Forts.

Mario managed to ambush some Koopas guarding a crate that was intended for Bowser, inside the crate was a mysterious weapon that can shoot Portals. If Mario was to stop Bowser from using the technology for his ambitions, he needed to use this device to help him out.

Updates:

UPDATE 0.1: Fixed checkpoint issues in World 1-2 and 1-4, they now spawn you on top of the pipe at the end of the first segment.
UPDATE 0.2: Created Worlds 2-1 and 2-2.
UPDATE 0.2.5: Added some level changes.

Downloads:

Version 0.2.5 (Latest): http://www.sendspace.com/file/c7fo7r
Version 0.2: http://www.sendspace.com/file/ci4u12
Version 0.1: http://www.sendspace.com/file/u8jne0

Screen-shots (0.2)

Level 2-1:
Image

Level 2-1 Bonus:
Image

Level 2-2:
Image


Screen-shots (0.1)

Level 1-1:
Image

Level 1-2:
Image

Level 1-3:
Image

Level 1-4:
Image

Honest feedback/suggestions will be appreciated.
Last edited by Axel on 11 Mar 2012, 17:59, edited 7 times in total.

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LuigiHoax
Posts: 26
Joined: 12 Feb 2012, 02:24

Post » 09 Mar 2012, 20:06

... Not bad for a first attempt. But it still is good.

Axel
Posts: 15
Joined: 09 Mar 2012, 04:15

Post » 10 Mar 2012, 21:41

Updated, though I am thinking of redoing World 2-1 to be honest.

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