To get out of laboratories[Mappack]

Mapping related threads and questions go in here!
Post Reply
User avatar
xser0
Posts: 5
Joined: 08 Mar 2012, 08:34

Post » 08 Mar 2012, 11:03

Hi, everybody! At once without wasting words I will present the mappack - "To get out of laboratories". It consists of four levels.

Screenshots:
Image

Image

UPDATE (ver2.0) is not changed much:
- In 1-2 bypassing removed
angal wrote: For second point, about map 1-2.
On this pazle if you will locate portals on the followind blocks in blue circles you will finish the task without box. Better to remove some of them out of there
- In 1-4 cubes were removed, in an early version of the game they held up the laser, now can without them
Image

Download:
escape_the_lab_ver1.0[REMOVED]
escape_the_lab_ver2.0

P.S. Forgive for bad English, I from Russia, badly know English, therefore translated through the translator =)
Last edited by xser0 on 20 Jun 2013, 05:22, edited 8 times in total.

Darksteel
Posts: 24
Joined: 18 Feb 2012, 03:56

Post » 08 Mar 2012, 11:19

Выглядит интересно, почему это называется Побег лаборатории?

Простите мой плохой русский язык. Я не использовал его в возрасте.

In English;
Looks interesting, why is it called Escape The Laboratories?

Then I spoke about my poor Russian Linguistics.

User avatar
xser0
Posts: 5
Joined: 08 Mar 2012, 08:34

Post » 08 Mar 2012, 11:27

Darksteel wrote:почему это называется Побег лаборатории?
наверно просто не так перевел, я имел ввиду побег ИЗ лаборатории

In English:
ikely simply not so translated, I meant escape FROM laboratory

Maurice
Stabyourself.net
Posts: 2145
Joined: 01 Feb 2012, 20:19

Post » 08 Mar 2012, 11:32

Name is fine, and I actually like the pack.
Can I, if I decide to, put it up as DLC? Do I have permission to change a few things?

User avatar
xser0
Posts: 5
Joined: 08 Mar 2012, 08:34

Post » 08 Mar 2012, 11:38

Maurice, how I have understood you want to change something? Yes, certainly it is possible

zamiatarka
Posts: 9
Joined: 05 Mar 2012, 02:33

Post » 08 Mar 2012, 20:02

I got stuck :(

How do you get past this part?

Image

Maurice
Stabyourself.net
Posts: 2145
Joined: 01 Feb 2012, 20:19

Post » 08 Mar 2012, 20:24

Yeah I got confused by that part too and changed it in the version I'm going to upload to the DLC later today.

angal
Posts: 12
Joined: 08 Mar 2012, 22:02

Post » 08 Mar 2012, 22:46

It's couse gels randomly takes "border" blocks. Sometimes (If you lucky, or will wait for few minutes/houres) "blue" box are colored with white gel and this pazle than solvable.
It's a tip for mappack creators: check, if some blocks not always colorates by gels.
Translation wrote: У гелей есть проблема, что некоторые "крайние" блоки от раза к разу могут быть либо покрашены гелем, либо нет...
Сложно это назвать багом, так что лучше осторожней относиться к подобным моментам....
Image

For second point, about map 1-2.
On this pazle if you will locate portals on the followind blocks in blue circles you will finish the task without box. Better to remove some of them out of there.
Translation wrote: Далее, что касается карты 1-2:
На следующем пазле можно открыть порталы в синих кружочках, и не бегать за кубиком, поэтому лучше эти блоки сделать одинарными.
Image

Kind regards, angal.
Last edited by angal on 09 Mar 2012, 11:11, edited 1 time in total.

m0ntana
Posts: 3
Joined: 08 Mar 2012, 22:56

Post » 08 Mar 2012, 22:58

stuck in world 1-4. Explain, please.

angal
Posts: 12
Joined: 08 Mar 2012, 22:02

Post » 08 Mar 2012, 23:48

In wich part?

m0ntana
Posts: 3
Joined: 08 Mar 2012, 22:56

Post » 08 Mar 2012, 23:48

angal wrote:In wich part?
To get out of laboratories

angal
Posts: 12
Joined: 08 Mar 2012, 22:02

Post » 09 Mar 2012, 00:00

Part 1:
 Image: http://clip2net.com/s/1G1Hz
1. Take the box
2. Go throw portal
3. Press the buttom
4. Go down 

Part with Goombla:
 Image: http://clip2net.com/s/1G1IA
1. Press button
2. Press button
3. Wait while first laserrs on.
4. After it was off quick run (with sjift) left, throw the last door to box. 

Last:
Image: http://clip2net.com/s/1G1JO
Freedom!

m0ntana
Posts: 3
Joined: 08 Mar 2012, 22:56

Post » 09 Mar 2012, 00:59

angal wrote:Part 1:
 Image: http://clip2net.com/s/1G1Hz
1. Take the box
2. Go throw portal
3. Press the buttom
4. Go down 

Part with Goombla:
 Image: http://clip2net.com/s/1G1IA
1. Press button
2. Press button
3. Wait while first laserrs on.
4. After it was off quick run (with sjift) left, throw the last door to box. 

Last:
Image: http://clip2net.com/s/1G1JO
Freedom!
Nothing happens with lasers. They are always on.

Metaright
Posts: 41
Joined: 05 Mar 2012, 00:59

Post » 09 Mar 2012, 04:21

I can't even get past the test #0. My God I suck at this.

User avatar
xser0
Posts: 5
Joined: 08 Mar 2012, 08:34

Post » 09 Mar 2012, 05:33

Thanks that have added mine mappack in DLC, I am very glad. But is to steam of objections concerning change maps. Levels have been passed enough, why it was necessary to simplify them so? Today or tomorrow I can lay out video passage mappack without changes if you want?
angal wrote:For second point, about map 1-2.
On this pazle if you will locate portals on the followind blocks in blue circles you will finish the task without box. Better to remove some of them out of there.
Here I really didn't consider it... it will be corrected
angal wrote:It's couse gels randomly takes "border" blocks. Sometimes (If you lucky, or will wait for few minutes/houres) "blue" box are colored with white gel and this pazle than solvable.
It's a tip for mappack creators: check, if some blocks not always colorates by gels.
Testing this card, I had no time not problems with this place. Well I will think up something and I will correct it

angal
Posts: 12
Joined: 08 Mar 2012, 22:02

Post » 09 Mar 2012, 11:42

xser0 wrote:Thanks that have added mine mappack in DLC, I am very glad. But is to steam of objections concerning change maps. Levels have been passed enough, why it was necessary to simplify them so? Today or tomorrow I can lay out video passage mappack without changes if you want?
Most of mappacks are not perfect, cause they are to hard. Most of them requires undestanding, how creator thinks, you will solve this quest... Gives you only one path to solve puzzle, which you can't find for a long time.

What about your puzzle, i prefer you variant, but for example, on the beginnings of 1-4, when you need to throw a box on button, you need to locate box at the middle of 2-nd panel, which not so easy, and mostly solves randomly. May be there are an other solution, which takes only brain skill, instead of lucky, but i (and Maurise, i gues) not find it.

And, i forget to write in first post:
Your maps is exelent!

newguy
Posts: 29
Joined: 09 Mar 2012, 19:01

Post » 09 Mar 2012, 19:04

These maps are excellent. The person who created them is an evil genius. The first map drove me up the wall trying to find a way over the laser, but after that it was one amazingly well thought out puzzle after another. This collection of levels hurts my head and provides a great challenge.

User avatar
trosh
Posts: 1594
Joined: 03 Feb 2012, 08:36

Post » 09 Mar 2012, 19:54

I really enjoyed playing this mappack yesterday : the puzzles are truly creative and forced me to really think ; also there was more than enough difficulty with controls, so you also had to be dexterous. The infinite lives are a good incentive to try again and again the same level. Not too long, but I liked :D

User avatar
NickIAm
Posts: 142
Joined: 02 Feb 2012, 22:49

Post » 09 Mar 2012, 21:17

Чувааааак)))
Нереально крутой мэппак)

Мдя, это не моё дерьмо(((

And I'll never translate that post)

User avatar
xser0
Posts: 5
Joined: 08 Mar 2012, 08:34

Post » 10 Mar 2012, 11:32

UPDATE!

woro
Posts: 2
Joined: 10 Mar 2012, 13:34

Post » 10 Mar 2012, 13:48

все прошел, довольно интересно

erik341
Posts: 1
Joined: 21 Mar 2012, 17:01

Post » 21 Mar 2012, 17:05

I'M STILL STUCKED ON THE PART OF GREY GEL!!! Please, can someone help me?? I really don't know what to do, I have not understand the thing of blue cubes and grey gel....

THANKS

Post Reply