[Final][Challenge] Smug-Pack (Custom Map-pack)

Mapping related threads and questions go in here!
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Kjulo
Posts: 43
Joined: 04 Mar 2012, 22:32

Post » 06 Mar 2012, 01:31

I made an Icon for the map-pack now.
Image
The first world was made in one day, and by that i mean 18 ours straight.
Second world was also made in one day, in about 15 ours. I also made the icon on the same day aswell as patching some levels a little up.

These Levels are Challenging for some, or maybe impossible. You might find them easy.

Currently, it has 8 levels, but i plan on building more for the map-pack.

This map-pack have some custom tiles in it.
Many thanks to Zlmpery for helping me with custom tiles.

IF YOU USE CHEATS OR HACK, YOU ONLY DAMAGE THE EXPERIENCE FOR YOURSELF.

Levels:

1-1 Rom-Hacked
1-2 Skies and Pipes.
1-3 Underground Challenger.
1-4 Castle.

2-1 Night n' Bullet Pipe.
2-2 Crumbled Platforms.
2-3 Underground Infiltrator. (Also containts a Swimming Part + Dosent Allow portals almost entire level.)
2-4 Castle Reflex Runner.

Screenies:
Image
Note: Some levels might have changed slightly.
All levels are Beatable, some are harder than others.

---
Tips/Mini Walkthroughs:

Cant make the last jump in 1-3?
http://i.imgur.com/T9WuY.png

Stuck on 2-3's Water part?
http://i.imgur.com/L1bve.png

---

Instillation:
Extract the "Kjulo's Smugness Pack" folder to your Map-Pack folder.
(Map-pack Folder is located here: C:\Users\(Your Current user)\AppData\Roaming\LOVE\mari0\mappacks)
Start your game, go into Game-packs, then "Local", and then "Kjulo's Smugness Pack"

Download:
http://bit.ly/Smug-pack
Last edited by Kjulo on 09 Mar 2012, 17:29, edited 15 times in total.

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auzura
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Post » 06 Mar 2012, 01:34

This should be in the mappack section.

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Kjulo
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Post » 06 Mar 2012, 01:37

auzura wrote:This should be in the mappack section.
It missed my eye, should i make a new thread there?

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auzura
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Post » 06 Mar 2012, 01:38

Preferably.

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Lexsym
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Post » 06 Mar 2012, 01:38

I think you could just post in the biggest text: "Please move this thread to the mapping section." and it might happen. I'm not sure how well the forum moderators are though.

Xots
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Post » 06 Mar 2012, 01:40

Kjulo wrote:
auzura wrote:This should be in the mappack section.
It missed my eye, should i make a new thread there?
No, just ask a fourm admin to move it to there for you! Also, looks cool. Put it on DLC. Like, 3x as many people will see it!

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trosh
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Post » 06 Mar 2012, 01:56

if saso adminhooded other people there might be some action towards putting threads in their right place, but right now it's just him taking care of everything case by case.

Camewel
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Post » 06 Mar 2012, 02:03

trosh wrote:if saso adminhooded other people there might be some action towards putting threads in their right place, but right now it's just him taking care of everything case by case.
I like that subtle hint there.

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trosh
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Post » 06 Mar 2012, 02:08

[subtelty] THE HINT IS : MODS ARE NEEDED [/subtelty]

Camewel
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Post » 06 Mar 2012, 02:11

Indeed, that is why we need mods like you Raicupatra and slime.

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trosh
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Post » 06 Mar 2012, 02:42

that del just deleted by heart *zing*

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Kjulo
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Post » 06 Mar 2012, 09:33

Has anyone played all my levels through? i want to get on a scale from 1-5 how difficult it is.

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Kjulo
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Post » 06 Mar 2012, 15:04

Updated pack. 4 New fresh maps.

Maurice
Stabyourself.net
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Post » 06 Mar 2012, 15:20

Hey, please don't put a version.txt into your mappack. That's just for DLC.
It might create some inconsistencies if we decide to feature your mappack.

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Kjulo
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Post » 06 Mar 2012, 16:02

Maurice wrote:Hey, please don't put a version.txt into your mappack. That's just for DLC.
It might create some inconsistencies if we decide to feature your mappack.
I removed the Version.txt, i thought it was needed.

Also: Fixed some maps a little up so they would also fit if you are mushroom/Flower mario.

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Kjulo
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Post » 06 Mar 2012, 23:20

-Fixed some maps having multiple ways of being solved when they only had one intended.

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Raicuparta
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Post » 06 Mar 2012, 23:45

By the gods you are evil this level comes from the very depths of hell

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Kjulo
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Post » 07 Mar 2012, 00:17

Raicuparta wrote:By the gods you are evil this level comes from the very depths of hell
Thanks for the compliment. I actually have a smug grin whenever i think about people playing my level. Im also working on world 3.

zamiatarka
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Post » 07 Mar 2012, 01:24

These maps make me wanna stab you. :P

Edit: Seriously, fuck you, but thanks anyway! :)

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Raicuparta
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Post » 07 Mar 2012, 01:44

But seriously, if it was like suddenly an invisible block shows up and makes me die I'd be like "oh, you" and it'd be funny, but if it just does the same punishing move over and over it's just fucking frustrating and not worth the trouble.

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auzura
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Post » 07 Mar 2012, 01:59

you're an asshole

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Kjulo
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Post » 07 Mar 2012, 11:16

auzura wrote:you're an asshole
Why so? is the levels too hard? They were made to give a Challenge.

Also: I added a Little walkthrough sections for small parts of maps, where you might be stuck.

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auzura
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Post » 07 Mar 2012, 11:34

you could say it was a compliment

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Kjulo
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Post » 07 Mar 2012, 11:54

auzura wrote:you could say it was a compliment
Well thanks then :P

Tamuramu
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Post » 07 Mar 2012, 11:56

I had trouble with it...alittle.

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Kjulo
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Post » 07 Mar 2012, 11:57

Tamuramu wrote:I had trouble with it...alittle.
So you completed all 8 levels easily?

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Raicuparta
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Post » 07 Mar 2012, 14:14

I'm going to make a playthrough of this soon.

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jeb_
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Post » 07 Mar 2012, 14:21

i love your mappack! THX for posting this.

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Kjulo
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Post » 07 Mar 2012, 14:43

Raicuparta wrote:I'm going to make a playthrough of this soon.
Cool, i am thinking about re-organising levels for difficulty soon. And also might change the castles soon enough.

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Kjulo
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Post » 07 Mar 2012, 17:30

New patch for the pack:
Replaced first castle with a new normal level.
Replaced last castle with a new one.
Varius other small tweaks.

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Raicuparta
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Post » 07 Mar 2012, 19:47

Here is my playthrough, I challenge everyone to beat my time:


Forgot to record the sound, added the theme afterwards, sry about that.
btw this is like a half blind playthrough, I had only played until around 0:50 before making this video.

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Kjulo
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Post » 07 Mar 2012, 22:26

Raicuparta wrote:Here is my playthrough, I challenge everyone to beat my time:


Forgot to record the sound, added the theme afterwards, sry about that.
btw this is like a half blind playthrough, I had only played until around 0:50 before making this video.
Good thing there is 8 levels. But i feel it was a waste to make to many levels, since no one is ever going to get to them. But you did a nice job.
Also: Why no link to download?

Unrelated changelog: Re-added a missing file.

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Kjulo
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Post » 08 Mar 2012, 15:44

I broke my rule of this map-pack needing to be hard for the hopefully last time, so without further redo:

Checkpoint added on level 1-1 on the first cloud.

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Kjulo
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Post » 09 Mar 2012, 17:30

I think its time to say this:
Current Version is Final Version, i think i fixed all bugs and i made most invisible-blocks that were needed to proceed visible.

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