[A99E] Hidden Ones - Lies Awaken

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Britdan
Posts: 680
Joined: 30 Sep 2017, 10:31
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Post » 01 Aug 2022, 23:55

[ Hidden Ones - Lies Awaken ]
By Aidan
For Alesan's Entities V13E and up!

Hidden Twos
Hidden Twos
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Another few months have come and gone, and now it's time to revisit the world of the hidden ones... But things had changed...

Yet another mappack that took twice as long as I had hoped but here we are! Huge thanks to WilliamFrog who helped make a ton of enemies, helped me add some features to dialog, and just general support and testing, Couldn't have done it without you.




Help -

Checkpoints - Checkpoints are the big displays on poles you'll spot around the level, touching a checkpoint with an empty display will set it to your active checkpoint, you can still if this happened if the display changes to show a tick. It doesn't matter how you die, you'll be taken to your last active checkpoint, if you ever get softlocked you can hold down reload for one second to go back to your last checkpoint. Checkpoints ARE NOT saved between visits.

Waypoints - Waypoints are the two metal plates that show a white portal when you get close, they're are usually 4 or 5 in a level and they are locked until you visit the parent waypoint. These allow you to travel quickly back to areas you have previously visited as no one likes walking to the same area 4 times. You can use a waypoint by pressing the use/grab key when near it. When the display shows up you can either press use/grab again to close the display, press left or right to change destination or jump to teleport to the selected destination. You may also notice a waypoint named "hub", this allows you to quickly and effortlessly return to hub at any waypoint. Waypoints ARE saved between visits.

Sidenotes -

You may notice some small issues with dialogs and waypoints during your playthrough, enemies may appear above the displays, this is mealy due to enemy limitations. No amount of cloning and pain will ever give us access to a higher level due to the object structure of mari0.

Music Credits -
If your music is here and you don't want me using it, contact me through discord (Aidan#8883)

Title: Free Music - https://youtu.be/HHYOBwzT4u4
Hub: ExtraLives - https://youtu.be/WcmIVho8DNk
Ground/City: Box Monkey Studios - https://youtu.be/L_a_shNFqE8
Cave: Blue Brew Music - https://youtu.be/XIB3mkA5LvU
Mountain: The Noble Demon - https://youtu.be/jL4_QKdko7o
Rampage: CelloBassett - https://youtu.be/a30a96qSIBk
[Not Original] Factory: ToolOtaku - https://youtu.be/dll0opu5D6g
[Not Original] Slide: RadiatorRampardos - https://youtu.be/l7I8dYKeke8

Changes - V1 > V1.1

- fix spring softlock in Area 1
- made sound effects quieter
- changed smb spring graphic
- waypoints/checkpoints no longer spawn you in the floor when big
- changed some platforms above springs to be slightly lower
- changed waypoint blockers to smaller quads (for android)


ENJOY!


Name - blue blocks up the falls.
Solution -  Head to the far right, you'll see a blue switch, hit it and climb the mountain before the time runs out. 
Name - waddle down the path.
Solution -  Head to the top far right, you'll come across a small hole, when you get close a red waddler will pop out, guide him right until he falls to the same platform as you then left until you hit a wall, fall down then lead him right, you'll see a red box. Guide him in and the door will open! 
Name - unstable parkour.
Solution -  Head upwards until you reach the platforms on chains. They are actually donuts, just parkour across without falling. 
Name - follow the flow!
Solution -  Head downwards to the left, you'll come across a purple object that isn't a coin, touch it and then follow it. Then when it reaches the end of its path a coin will appear. 
Name - blue blocks in the valley.
Solution -  Head right and upwards until you reach a small lake, you'll see a blue switch, hit it and climb the blocks before the time runs out. 
Name - waddle underwater.
Solution -  Head underwater and to the far left, you'll come across a small hole, when you get close a red water waddler will pop out, guide him to the far right of the level, you'll see a red box. Guide him in and the door will open! 
Name - switch it up!
Solution -  You need to hit both the red and dark blue switch, the red switch can be found near the top left corner of the level, the blue is near the top right corner. Once you hit both use the blue switch from the first collectable to reach the pipe, then just go inside. 
Name - boat afloat.
Solution -  head upwards and then to the mid left, you can drop down onto the ship, before you can enter though you'll need to press a switch near the top left. Then just head back and enter the ship. 
Name - blue blocks block traffic.
Solution -  Head far left and upwards until you reach a small cliff, you'll see a blue switch, hit it and climb the blocks before the time runs out. 
Name - waddle round the switch blocks.
Solution -  Head far left and then head underground, after walking right a bit you'll come across a small hole, when you get close a red waddler will pop out, guide him to the far right of the level, you'll see a red box. Guide him in and the door will open! 
Name - up and away!
Solution -  Climb the buildings throughout the level until you get high enough to reach the collectable, there isn't much more i could give for a clue but i will say the buildings on the left are much more useful. 
Name - clipping reality.
Solution -  Head to the upper left platform near the big building, you'll spot some semisolids on the floor, find a stompler (the big waddlers) and let him crush you and send you down. 
Name - blue blocks below the snow.
Solution -  Head into the mountain and then head downwards, use the edge-wrap to reach the right side and you'll see some blue blocks, keep heading left until you reach the blue switch, hit it and then head right again and reach the boosters before the time runs out. Then just head onwards and find the collectable. 
Name - waddle in the skies.
Solution -  You'll need to have gained access to the right side of the overworld, if you haven't head towards the area with the blue switch, continue onwards until you reach the sideways conveyer and then head upwards. Head left and climb one of the ladders, keep heading right and soon you'll come across a small hole, when you get close a red waddler will pop out, guide him to the far right of the level, you'll see a red box. Guide him in and the door will open! To reach the door head left again and climb upwards to reach the springgler, guide him to below the semisolid and then just upwards! 
Name - cannonball!
Solution -  Head into the mountain and then head upwards to where all the cannons are, keep going to the top then head right. 
Name - sticky switchuation.
Solution -  Head into the mountain and then head to the right, you'll reach a group of conveyers, go down then head left, you'll want to coat one of the belts with orange gel buy pressing a switch. once on, use the gel to jump across the pit, continue onwards until you reach the sideways conveyer and then head upwards. o the left you'll se a platform leading to a button with a box sign. Press it to start spawning boxes on the conveyers, head back and across the pit and find the box, bring it back across the pit and place on the button on the pipe near the sideways conveyer. Then head upwards and left to the now visible tiles. 
Name - secret slope.
Solution -  Just complete the slide in under 60 seconds. 
Name - force factory.
Solution -  Climb the tower, hit the button in the top right corner, and then head back down to the door near the middle and head down to the collectable in under 240 seconds. 
Name - swim swam swamp.
Solution -  Head to the right, hit the blue switch and head backwards to the collectable in under 240 seconds. 
Name - rampage road.
Solution -  No help, just carnage... >:) HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA 

do you have mappacks on your phone?
do you have mappacks on your phone?
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SankeySMM2
Posts: 230
Joined: 13 Feb 2021, 20:12
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Post » 14 Aug 2022, 10:04

Good thing I made it to the Discord server otherwise I wouldn't have known about this :D

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