New Map Pack - Bowsers Army!

Mapping related threads and questions go in here!
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TMVH
Posts: 5
Joined: 05 Mar 2012, 18:48

Post » 05 Mar 2012, 18:50

Enjoy it people!

NEW VERSION 2.2

-LESS BUGS
-MORE CHALLENGING
-MORE LEVELS


http://www.mediafire.com/?bw2wonj98ice435
Last edited by TMVH on 07 Mar 2012, 19:43, edited 2 times in total.

ARN64
Posts: 37
Joined: 06 Feb 2012, 19:45

Post » 05 Mar 2012, 19:37

Post it in the "Mapping" section

viewforum.php?f=12

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skyy
Posts: 98
Joined: 04 Mar 2012, 00:53

Post » 06 Mar 2012, 01:45

Mapping section, and maybe some info/pics?

TMVH
Posts: 5
Joined: 05 Mar 2012, 18:48

Post » 06 Mar 2012, 02:48

Version 2.0 now avaible!!!

More advanced levels with increased difficulty and mind tricks.

http://www.mediafire.com/?ahsz14egd8p5vjh


Images/screenshots:

http://postimage.org/image/rblsd2ae5/

http://postimage.org/image/75iae6eql/

http://postimage.org/image/7jjmdryu5/

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RWLabs
Posts: 796
Joined: 05 Feb 2012, 03:36
Contact:

Post » 06 Mar 2012, 03:52

I LOVE THIS MAP PACK! PLEASE DO CONTINUE!

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Filio
Posts: 185
Joined: 04 Mar 2012, 19:01

Post » 06 Mar 2012, 04:32

Okay this is the worst 'level' ever.

It is FILLED with enemy spam, extremely easy puzzles, and scenery improperly used, pipes that are not actual pipes, randomly placed blocks, checkpoints put IN walls, fireballs IN WATER, piranha plants in the ground, tons of repeated gimmicks (if you can call them that), spammed fire, bullet bills/fire/fish coming from nowhere, checkpoints in useless spots instead of being after a hard part, warp zone at the end of the level for no reason whatsoever, a fort that is broken beyond reasoning, a useless level that is only there to take you to another level, objects in places for no reason at all, etc. (I'm saving myself from the strain of writing an infinite amount of words in one post.)

I can not BELIEVE how much you made it lag with all the useless spam in this 'level', if you can call it that.
I had to stop playing this for my own, personal health and sanity. You decide to put a thousand checkpoints in the first 'level', but then you decide you won't in the second.

I'm giving this 'map-pack' WAY much more attention than it should ever deserve.
All else I have to say is that the above post is the worst way to describe it.

And if you think I broke the rule of being a prick, you try playing this 'level' (And I didn't stop after dying from all the lag and spam, I stopped because of the horror of having to try it again from the beginning of level 2 when I did so much) and rating it better than the worst thing yet.

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PvtVain
Posts: 123
Joined: 04 Mar 2012, 10:36

Post » 06 Mar 2012, 05:32

Played it and have to agree with Filio.

TMVH
Posts: 5
Joined: 05 Mar 2012, 18:48

Post » 07 Mar 2012, 19:40

New update version 2.2

http://www.mediafire.com/?bw2wonj98ice435

TRY TO FINISH IT!

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PvtVain
Posts: 123
Joined: 04 Mar 2012, 10:36

Post » 07 Mar 2012, 19:45

Dude, just stop. These maps are terrible. You should probably spend your time making something that is actually good.

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skyy
Posts: 98
Joined: 04 Mar 2012, 00:53

Post » 08 Mar 2012, 01:30

The newest version is the only one i've played, and it's an absolute eye-sore, has no difficulty, and is just generally tedious to play.

It's like a 10 year old made this.

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Filio
Posts: 185
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Post » 08 Mar 2012, 03:28

skyy wrote:It's like a 10 year old made this.

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skyy
Posts: 98
Joined: 04 Mar 2012, 00:53

Post » 08 Mar 2012, 03:41

Filio wrote:
skyy wrote:It's like a 10 year old made this.
this requires a double, and a self quote.

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PvtVain
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Joined: 04 Mar 2012, 10:36

Post » 08 Mar 2012, 03:43

skyy wrote:
Filio wrote:
skyy wrote:It's like a 10 year old made this.
this requires a double, and a self quote.
Requires a third one.

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chaiguy
Posts: 14
Joined: 02 Mar 2012, 04:33

Post » 08 Mar 2012, 03:55

I'm actually having a ball with this! Definitely gives Mario a different feel. The spinning fire blades are freaking impossible!

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PvtVain
Posts: 123
Joined: 04 Mar 2012, 10:36

Post » 08 Mar 2012, 03:57

chaiguy wrote:I'm actually having a ball with this! Definitely gives Mario a different feel. The spinning fire blades are freaking impossible!
No it doesn't, it's terrible.

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chaiguy
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Joined: 02 Mar 2012, 04:33

Post » 08 Mar 2012, 04:07

It's actually pretty challenging. Granted, the pipes should look like pipes, but aside from that it's not that bad.

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chaiguy
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Post » 08 Mar 2012, 04:10

Filio wrote:I stopped because of the horror of having to try it again from the beginning of level 2 when I did so much) and rating it better than the worst thing yet.
Yeah that pissed me off too. I ended up quitting because I got tired of having to repeat level 2.

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