Custom stuff

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Waterflux
Posts: 11
Joined: 21 Apr 2016, 20:20

Post » 21 Apr 2016, 20:26

How do I upload custom stuff like titles, entities, and music? I wanna put in some of my own music for a map pack, but idk how.

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HugoBDesigner
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Post » 21 Apr 2016, 20:30

Hey Waterflux, welcome to the forums! We hope you like your stay!

So, things like custom titles and entities aren't possible in vanilla Mari0. They are, however, possible in some mods, like Alesan's Entities, for example. You can also check Mari0: SE (or the community's Bug Fixes version) for some of those features.

Waterflux
Posts: 11
Joined: 21 Apr 2016, 20:20

Post » 21 Apr 2016, 21:05

I tried checking out the SE, it's .love I don't know what to do with a .love file. I use windows

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Technochips
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Post » 21 Apr 2016, 21:12

Waterflux wrote:I tried checking out the SE, it's .love I don't know what to do with a .love file. I use windows
go install love2d and open the .love file with it

Waterflux
Posts: 11
Joined: 21 Apr 2016, 20:20

Post » 21 Apr 2016, 21:22

it crashes the moment I open it

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HugoBDesigner
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Post » 21 Apr 2016, 21:32

You need version 0.9.2, which can be found here:

https://bitbucket.org/rude/love/downloads

Waterflux
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Joined: 21 Apr 2016, 20:20

Post » 21 Apr 2016, 21:56

I just tried it, it works fine but I still don't see a way to add custom stuff.

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Technochips
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Post » 21 Apr 2016, 21:57

Waterflux wrote:I just tried it, it works fine but I still don't see a way to add custom stuff.
it's on the external way, you must open the folder %appdata%\LOVE\mari0_se\mappacks\*yourmappack*\enemies\ for making custom enemies in json, there was a documentation but it went missing

if you want to see how enemies are created, rename the mari0se.love file into mari0se.zip, open it (it's works) and look at the enemies folder, and take a look at each of the json files (enemies) (json is a raw file text you can open it with notepad), it might be complicated but json is a very simple programming language

Waterflux
Posts: 11
Joined: 21 Apr 2016, 20:20

Post » 21 Apr 2016, 22:03

Thanks

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