This is my progress with the current worlds:
- World 1: 0%
World 2: Will start after World 1 finishes
I'd recommend using SE, because it has platforms (which SMB3 used extensively).pacboy2004 wrote:I'm using Mari0 1.6 (not SE) and thanks for the tip.
No thanks, I've got enough to do already. At most, I could make an SE SMB3 tileset (from someone else's, of course).pacboy2004 wrote:Wanna join my team? I'm always looking out for level designers!
I would like to help.pacboy2004 wrote:This is a mappack I'm making with the Super Mario Bros. 3 tileset. Check here often to keep up to date with my progress!
This is my progress with the current worlds:
If you would like to help, just ask! I would love to form a mappack making team!
- World 1: 0%
World 2: Will start after World 1 finishes
Aright! Your in! Thank you so much for joining my team!Eden GT wrote:Well, I could help...
And I promise the levels I made won't be crappy...
Alright! You're in! If we can start making world 1, that can be great! Just make sure you've got the Super Mario Bros. 3 Tileset!Mariofan064 wrote:I would like to help.pacboy2004 wrote:This is a mappack I'm making with the Super Mario Bros. 3 tileset. Check here often to keep up to date with my progress!
This is my progress with the current worlds:
If you would like to help, just ask! I would love to form a mappack making team!
- World 1: 0%
World 2: Will start after World 1 finishes
About that image link though...try an Imgur/Veuwer upload, then . Don't just drag the photo into the browser.
I just played it. It's a good start.Eden GT wrote:1-1
http://www.mediafire.com/download/jhgd6 ... l6a/1-1.7z
Thanks, I just forgotten to double check the level design...Mariofan064 wrote:I just played it. It's a good start.Eden GT wrote:1-1
http://www.mediafire.com/download/jhgd6 ... l6a/1-1.7z
I'll admit a couple things, the turtle placement seems a bit off, sometimes being a lot of the same type of turtle in one area.
Don't forget that red turtles exist. This keeps the level design from looking poorly made when an enemy falls to their doom.
I would also suggest adding more coins to add to that Authentic Mario feel.
But what do I know? I'm not exactly the Bob Ross of level design.
lazyness is a great thingEden GT wrote:I would have finished World 1 by now, but my procrastinators stopped me from doing it....
How do I add it? I'm sorry, I'm slightly new into this.Eden GT wrote:1-1
http://www.mediafire.com/download/jhgd6 ... l6a/1-1.7z