Group Mappack: Short-Term Author
Posted: 04 Nov 2014, 15:09
Okay, this is a bit different than a normal group mappack (if you couldn't tell from the title) I changed it
So, instead of every person makes one level, instead every person makes one piece of multiple levels...
It's kind of hard to explain, so I'll give an example here:
Basic Rundown:
(As you can see, this scene is clearly SE, but only use things also in 1.6; This is allowed!)
So, instead of every person makes one level, instead every person makes one piece of multiple levels...
It's kind of hard to explain, so I'll give an example here:
- Everyone contributes one 15*25 piece of a minimum 15x100 level (or, a 'scene')
- Next level begins when someone posts a flagpole (levels must be at least 4 scenes long!)
- Use any of the default tilesets, and of course no custom tiles
- Maps are made in 1.6 or only use 1.6 entities/features
- Levels take a minimum of 4 scenes to complete
- No mazes, warps, or vines. (For exceptions: Contact me)
- No intermissions/bonustages/warpzones
- Background/underwater can be decided by whoever starts a new level
- Music/Spriteset will be chosen based on the background
- I plan on releasing an SE and 1.6 version of the mappack
- Follow the basic rules for making a good mappack and don't be stupid
- You can post more than once, but try to only post once per level (or you can just you,guy1,guy2,guy3,you)
- Have fun! :D
(As you can see, this scene is clearly SE, but only use things also in 1.6; This is allowed!)