Super Mario World tileset

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SlackerCat
Posts: 2
Joined: 04 Mar 2012, 22:22

Post » 04 Mar 2012, 22:55

Not sure really where to put this, but sense it has to do with maps, why not?

Now, I'm not sure who is going to use a SMW tileset, but I know it will be useful to someone.
Image
Picture of all the blocks done so far.
If anyone wants I can upload the current tileset, but as it is right now more needs to be done.

Edit: Got all of the landscape done, I need to do coin blocks/coins/pipes/other things. Though for now, here is the landscape. Image
Everything should work as intended.
Last edited by SlackerCat on 05 Mar 2012, 03:31, edited 1 time in total.

NateDude
Posts: 17
Joined: 04 Mar 2012, 20:56

Post » 04 Mar 2012, 23:02

Very nice. I'll be waiting for the finished version!

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renhoek
Posts: 4545
Joined: 11 Feb 2012, 10:04

Post » 05 Mar 2012, 00:58

nice but I suggest you use these to avoid clahing
http://mfgg.net/index.php?act=resdb&par ... 1&id=10909
(it's from a pirated nes version of mario world.)

SlackerCat
Posts: 2
Joined: 04 Mar 2012, 22:22

Post » 05 Mar 2012, 03:21

xXxrenhoekxXx wrote:nice but I suggest you use these to avoid clahing
http://mfgg.net/index.php?act=resdb&par ... 1&id=10909
(it's from a pirated nes version of mario world.)
That is useful for blocks and such. But it doesn't have all the tiles that SMW does.

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Filio
Posts: 185
Joined: 04 Mar 2012, 19:01

Post » 05 Mar 2012, 04:36

Don't forget to make the corner pieces for the landscape. :<

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renhoek
Posts: 4545
Joined: 11 Feb 2012, 10:04

Post » 05 Mar 2012, 05:33

you could edit the ones you need to put in...
I'm just saying it's going to look ugly the 8-bit clash with 16-bit thing.

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