Time Effects Tests - Cancelled

Mapping related threads and questions go in here!
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Snowburger
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Post » 26 Jul 2014, 13:46

I have cancelled this project as I have lost intrest.Could someone lock this or delete it?Sorry,I know you guys were excited for this ):
Last edited by Snowburger on 06 Aug 2014, 14:49, edited 8 times in total.

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Automatik
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Post » 26 Jul 2014, 19:23

A pretty good start ! The levels feels polished and well designed.
-Hmm, I really like that transition-less way I can go to the next level.
-I had to rename "Tiles.png" to "tiles.png" to make the mappack work. (because I'm on linux)
-Not a big problem, but I died on that part :
Image
The problem here is that at first, what I did was :
1. Activating the button.
2. Go back and try to jump over the floor portal
3. Accidentally bump on the wall.
4. Fall through the portal, into water, and to my death.

To solve that problem, you might want to invert the positions of the floor portal and the liquid bar thingy.

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Snowburger
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Post » 26 Jul 2014, 19:34

Thanks.I'll fix that right away,I'll just get rid of the wall you bumped into.I'll change it in a sec.You still do get the idea of the test,though?

Image

That should be better

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Snowburger
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Post » 26 Jul 2014, 19:43

Automatik wrote:-Hmm, I really like that transition-less way I can go to the next level.
Thanks!There's a lot you can do with Hugo's mod

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HugoBDesigner
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Post » 26 Jul 2014, 19:45

Oh wow! That's a really impressive mappack! You made a great use of both merged tilesets without making it look out-of-place! The puzzles seems to be really cool, not too hard, but not too easy. I haven't tested it yet, but I'm very confident that I'll like it when I do so.

When I finish testing I'll post a rating for it and post in my "Mappacks Guide and Rating" thread.

(by the way, you have full permission to share the tileset, since you're giving me credit :P)

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Snowburger
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Post » 26 Jul 2014, 19:54

Thanks Hugo!I knew you'd show up.I want to thank you,though,most of this is possible because of You :D

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HugoBDesigner
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Post » 26 Jul 2014, 20:06

Snowburger wrote:Thanks Hugo!I knew you'd show up.I want to thank you,though,most of this is possible because of You :D
Thank you! Now time for the REAL feedback.
Those tests are amazing, very clever! You had some great ideas for the player when he has no portal gun! The very only time I died was in that pit, I didn't notice it was deadly at first :P

So far it is a 10/10 mappack! And like Auto said, I really liked those transition-less level passing!
If you want, I can give you the version 2.0 of my character (with the no-gun sprites and that doesn't look weird overall).

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Snowburger
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Post » 26 Jul 2014, 20:14

Yes please :DAnd thanks again!

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Jad
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Post » 26 Jul 2014, 20:25

Archive is broken D: Can you fix that,please :)

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Snowburger
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Post » 26 Jul 2014, 20:31

Just uploading the new one...should work in about 5 minutes...

EDIT - Hm...Are you sure you installed HugoBDesigner's mod?viewtopic.php?f=13&t=3477
Just open the Mod ZIP file and put the insides(eww...)in Run/%Appdata%/Love/Mari0.All of them

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Jad
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Post » 26 Jul 2014, 20:43

I have the mod of course

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Snowburger
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Post » 26 Jul 2014, 20:45

Still not working?Then I have no idea.I changed the download...I don't know.What exactly is the error?
Snowburger wrote:Yes Please!
Hugo?

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Jad
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Post » 26 Jul 2014, 20:53

Snowburger wrote:Still not working?Then I have no idea.I changed the download...I don't know.What exactly is the error?
Snowburger wrote:Yes Please!
Hugo?
I cant dearchivate it

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Snowburger
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Post » 26 Jul 2014, 20:59

Oh right!This is easy.There should be a folder inside the Archive called "Time effects Tests".You know what to do next.

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OrbitalBlueprint
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Post » 26 Jul 2014, 21:13

Dude, even though it's Hugo's tileset, I love the level design! You used each texture how they are supposed to be used (I presume!). I was sad seeing it end after the second level, I need more!

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Snowburger
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Post » 26 Jul 2014, 21:15

Literally working on 1-3!When 1-4 is complete,I will update it!Thank you guys for all the support!

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Villager103
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Post » 27 Jul 2014, 03:14

This is really cool! Maybe you could add some more shrubbery to improve the slightly dilapidated feel.

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Jad
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Post » 27 Jul 2014, 10:06

Snowburger wrote:Oh right!This is easy.There should be a folder inside the Archive called "Time effects Tests".You know what to do next.
When i try to dearchivate i got this error "Archive not found"
FOr WHY!!!!!!!!!!!!!!!!

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Snowburger
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Post » 27 Jul 2014, 10:27

I actually have no idea.It works fine for everyone else..

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Snowburger
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Post » 27 Jul 2014, 12:13

1-3 is here,guys!Grab that Portal Gun and get ready!

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Snowburger
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Post » 27 Jul 2014, 16:29

Villager103 wrote:This is really cool! Maybe you could add some more shrubbery to improve the slightly dilapidated feel.
Yep!In the later levels,there are vines and shrubs,so yah!

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Jad
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Post » 27 Jul 2014, 18:50

Triple post detected!!! Seriously :P

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