Super Mario Bros. 3 Esq Map Pack [WIP]

Mapping related threads and questions go in here!
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TheOrangeNova
Posts: 25
Joined: 04 Mar 2012, 04:25

Post » 04 Mar 2012, 22:38

Hey guys, Just want some feedback on my Mario 3 Map pack. Currently not yet complete, but with your feedback it'll be done sooner!

Some Pictures to look at:
http://imgur.com/a/eW4n1

And here's the download link:
http://www.mediafire.com/?3s8iqng4a1a1902

revadd
Posts: 3
Joined: 04 Mar 2012, 04:26

Post » 04 Mar 2012, 22:52

it crashes when i load it

TheOrangeNova
Posts: 25
Joined: 04 Mar 2012, 04:25

Post » 04 Mar 2012, 23:45

revadd wrote:it crashes when i load it
Did you unzip it?

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renhoek
Posts: 4545
Joined: 11 Feb 2012, 10:04

Post » 05 Mar 2012, 01:02

wow those images look awsome.
You should probably ask someone for help if you want cusom tiles.
http://forums.mfgg.net/viewtopic.php?f=13&t=13025

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keeruh
Posts: 14
Joined: 04 Mar 2012, 00:18

Post » 05 Mar 2012, 01:18

i'm in the process of making a tileset for my own smb3 map pack atm

TheOrangeNova
Posts: 25
Joined: 04 Mar 2012, 04:25

Post » 05 Mar 2012, 02:09

xXxrenhoekxXx wrote:wow those images look awsome.
You should probably ask someone for help if you want cusom tiles.
http://forums.mfgg.net/viewtopic.php?f=13&t=13025
I actually have been a member of that forum for 13 years... haha

I'm working on converting an old sheet to it, or I might just make it all new.
Image

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Raicuparta
Posts: 539
Joined: 04 Feb 2012, 02:07
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Post » 05 Mar 2012, 02:16

I didn't know forums existed 13 years ago

TheOrangeNova
Posts: 25
Joined: 04 Mar 2012, 04:25

Post » 05 Mar 2012, 02:19

Oh they did, MFGG wasn't MFGG at the time, it was Bowsertech.

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renhoek
Posts: 4545
Joined: 11 Feb 2012, 10:04

Post » 05 Mar 2012, 02:50

wow I always visit that site to see what people have created.
It's nice to see someone from mfgg.

TheOrangeNova
Posts: 25
Joined: 04 Mar 2012, 04:25

Post » 05 Mar 2012, 02:53

It used to be a fantastic community really, I haven't been there in almost a year ever since the split into Minus World and MFGG as separate communities.

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renhoek
Posts: 4545
Joined: 11 Feb 2012, 10:04

Post » 05 Mar 2012, 04:55

It just ocurd to me.
there's no checkpoints in smb3 so you can make a second level in the level's submaps
and put a checkpoint there so you can put two levels into 1 level.
or a simpler way of saying
have all levels of smb3 world 1 into smb in just one world...
Hope you understand :P

TheOrangeNova
Posts: 25
Joined: 04 Mar 2012, 04:25

Post » 05 Mar 2012, 06:22

xXxrenhoekxXx wrote:It just ocurd to me.
there's no checkpoints in smb3 so you can make a second level in the level's submaps
and put a checkpoint there so you can put two levels into 1 level.
or a simpler way of saying
have all levels of smb3 world 1 into smb in just one world...
Hope you understand :P
So world 1-1(0,1,2) would be world 1-1, World 1-1(3,4) would be World 1-2 etc etc?

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renhoek
Posts: 4545
Joined: 11 Feb 2012, 10:04

Post » 05 Mar 2012, 06:33

yeah that way you don't have to create multiple map packs.

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