Need enemies list
-
- Posts: 48
- Joined: 29 Apr 2014, 17:51
Alright, so I've compile a list of all the enemies I need for my "Super Mari0 Compilation" mappack:
- Super Mario World: Goombas, Koopas (all colors, both para, and grounded), Rexes, Those guys in football armor (forgot the name), and those fire spewing plants.
- Super Mario Land 2 The 6 golden Coins: Pretty much the entire enemy list from the game except for Wario, obviously.
- Mario and Luigi Superstar Saga: Beanie, Gritty goomba, Troopea (para and grounded), Sharpea (can be killed with fireballs and stars), and Fawful as a boss if possible
- Luigi's mansion: Chauncey (Boss), Bogmire (Boss), Boolosous (Boss and fires smaller boos at mario), and King Boo (world boss)
- Paper Mario 64: pretty much every basic mario enemy, Goombas, Koopas, Pokeys, Lakitu, Buzzy Bettle, Boo (invincible), Piranah Plants
if anybody can get me these packs I'd greatly appreciate it, plus don't forget about the bonus level in world 8-4 with all the contributor's usernames.
- Super Mario World: Goombas, Koopas (all colors, both para, and grounded), Rexes, Those guys in football armor (forgot the name), and those fire spewing plants.
- Super Mario Land 2 The 6 golden Coins: Pretty much the entire enemy list from the game except for Wario, obviously.
- Mario and Luigi Superstar Saga: Beanie, Gritty goomba, Troopea (para and grounded), Sharpea (can be killed with fireballs and stars), and Fawful as a boss if possible
- Luigi's mansion: Chauncey (Boss), Bogmire (Boss), Boolosous (Boss and fires smaller boos at mario), and King Boo (world boss)
- Paper Mario 64: pretty much every basic mario enemy, Goombas, Koopas, Pokeys, Lakitu, Buzzy Bettle, Boo (invincible), Piranah Plants
if anybody can get me these packs I'd greatly appreciate it, plus don't forget about the bonus level in world 8-4 with all the contributor's usernames.
- Sunset_Moth
- Posts: 781
- Joined: 02 Sep 2012, 23:22
- Contact:
All colors? Let's see... 256x256x256 is... 16777216 koopas. :)
All primary and secondary colors? (Blue, Red, Yellow, Green, Purple, Orange)
I need an ability list for them.
Sharpeas are just a Beanbean version of Spinies. Just recolor them tan.
All primary and secondary colors? (Blue, Red, Yellow, Green, Purple, Orange)
I need an ability list for them.
Sharpeas are just a Beanbean version of Spinies. Just recolor them tan.
-
- Posts: 48
- Joined: 29 Apr 2014, 17:51
bubba_nate wrote:All colors? Let's see... 256x256x256 is... 16777216 koopas. :)
All primary and secondary colors? (Blue, Red, Yellow, Green, Purple, Orange)
I need an ability list for them.
Sharpeas are just a Beanbean version of Spinies. Just recolor them tan.
Koopas (green and yellow without wings) Walk off cliffs
Koopas (Red and Blue without wings) Turn on Cliffs
Koopas (green and yellow with wings) Default parakoopa
Koopa (Red and Blue with wings) Default Red Parakoopa
- Sunset_Moth
- Posts: 781
- Joined: 02 Sep 2012, 23:22
- Contact:
Should yellow/blue be faster?
-
- Posts: 48
- Joined: 29 Apr 2014, 17:51
Sorry for the late reply, no they should all be normal speed red, blue, green, and yellow.bubba_nate wrote:Should yellow/blue be faster?
Edit: Also could you add goombas and para goombas? Para goombas just jump up and down, but it needs to be smw sprites.
- MagicPillow
- Posts: 1108
- Joined: 20 Jul 2013, 04:59
- Contact:
What's the point of having multiple koopas if they do the same thing?
-
- Posts: 48
- Joined: 29 Apr 2014, 17:51
MagicPillow wrote:What's the point of having multiple koopas if they do the same thing?
It's based off smw with multiple colored koopas, that don't change much in terms of behavior. It's just to make a decent remake sort of thing.
- MagicPillow
- Posts: 1108
- Joined: 20 Jul 2013, 04:59
- Contact:
Except that there WAS a difference in SMW.
-
- Posts: 48
- Joined: 29 Apr 2014, 17:51
The only difference I remember is what happened when yoshi swallowed them, however yoshi isn't in this game.MagicPillow wrote:Except that there WAS a difference in SMW.
http://www.mariowiki.com/Koopa_Troopa#Super_Mario_WorldRevan XVII wrote:The only difference I remember is what happened when yoshi swallowed them, however yoshi isn't in this game.MagicPillow wrote:Except that there WAS a difference in SMW.
Additionally, Red Koopas don't walk off ledges.
*five days late*
also blue koopa can kick shells it the y are not in a shell
also blue koopa can kick shells it the y are not in a shell
- MissingWorld
- Posts: 230
- Joined: 06 Jan 2014, 01:45
Except I highly doubt you could get the game to shove a Koopa out of the shell. Even if you could, it wouldn't be able to recognize there's a shell there and kick it.MM102 wrote:*five days late*
also blue koopa can kick shells it the y are not in a shell