How do you guys work around the whole "ever screen is secretly still up" glitch in mari0 SE beta 9 enemies?
Because at first I thought that upgrading to the new thing wouldn't be much of a hassle, but now I'm at the point where in the level editor I basically have to save before changing to each different tile and sometimes before placing each individual tile.
I just wanna know if there's a trick to minimizing un-intentional level switching and the like (like clicking the centre of the tile or whatever).
If there is no solution and I just have to wait for a fix I'll do it. I dont feel like going back to the previous beta and would rather wait for the eventual update.
Level Switch Problem in newest beta
- Flutter Skye
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- Joined: 08 Apr 2012, 17:54
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