[Mappack] Concept - demo

Mapping related threads and questions go in here!
Post Reply
User avatar
MM102
Posts: 970
Joined: 11 May 2012, 06:08
Contact:

Post » 02 Apr 2014, 03:25

Image
well unfortunatly I hit a snag in making this mappack
I get this error on every level of my mappack and I don't know why
I can't move more than two steps in a level without getting this error
I tried everything to the best of my ability to get it to work but.. its not looking to good
So at the moment I have two options

A) find out what is causing the error. Fix it and get back to work.
or
B) start over from scratch, and I don't want to do that.

So if any of you have ideas please let me know so I can get back to work on it asap
and thanks in advance :)
old post below
VVV
*Edit* jokes over guys, no this wasn't a serious demo but instead a April fools joke. hope you had fun regardless!
Download anyways

Hey guys!
I just wanted to give you guys a little taste of what I've been working on!
This is going to be mappack full of new gimmicks, tricks, and concepts to show off the abstract possibilities of mari0 SE.

Screenshots:
ImageImageImageImage
Download
Last edited by MM102 on 06 Jun 2014, 21:21, edited 3 times in total.

User avatar
Mari0Maker
Posts: 1348
Joined: 07 Apr 2012, 17:10
Contact:

Post » 02 Apr 2014, 03:33

This was awesome! I loved every bit of it!
Very nice job, MM102! :D
^ lies the map is a rickroll :P

B-Man99
Posts: 1868
Joined: 02 Jul 2012, 00:32
Contact:

Post » 08 Apr 2014, 00:31

The first link is a 404 just so you know
I loved the mappack though :D

User avatar
TurretBot
Posts: 4412
Joined: 15 Mar 2012, 23:18
Contact:

Post » 08 Apr 2014, 01:09

0/10 didn't crash

User avatar
SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 08 Apr 2014, 01:28

SO FREAKIN AWESOME!

Nice job!

User avatar
Mr.Q.Marx?
Posts: 849
Joined: 15 May 2012, 18:35

Post » 08 Apr 2014, 14:18

Are there any plans to actually release this?

User avatar
MM102
Posts: 970
Joined: 11 May 2012, 06:08
Contact:

Post » 08 Apr 2014, 14:40

I am still working on an actual version of this map although it will be a while since all the graphics a custom. As for a demo maybe not, I could release the first level but it doesn't set the best precedent for this map as it is a generic level.

User avatar
MM102
Posts: 970
Joined: 11 May 2012, 06:08
Contact:

Post » 06 Jun 2014, 21:24

*bump*

well I hit a snag in progress
read the op for more details

MF064DD
Posts: 719
Joined: 20 May 2014, 00:08

Post » 06 Jun 2014, 22:39

This is crashing mine too. It kinda sucks. I really wanted to try this out.

User avatar
alesan99
Posts: 2335
Joined: 30 May 2013, 21:42
Contact:

Post » 06 Jun 2014, 22:48

MM102 wrote:Image
One of your enemy's .JSON needs "distancetime"

An easy way to find this is out is by reading the part of the error below the "Graphics" information.
If it says "enemy" it has to do with your enemy.
Around the end of the sentence it says a parameter (in this case "distancetime") and if it says "(a nil value)" then you need to put the parameter in the .json.

Post Reply