Super Flappy Bros [SE]
- MagicPillow
- Posts: 1108
- Joined: 20 Jul 2013, 04:59
- Contact:
No, this is not a copy of Fl0ppy Bird.
This is Super Flappy Bros!
In this mappack, you have five lives and must fly through a smb-themed
level while avoiding pipes, enemies, mushrooms, blocks, and more!
-No mods required!
-No special characters needed!
But simple text won't convince you...
So have pictures!
Download
This is Super Flappy Bros!
In this mappack, you have five lives and must fly through a smb-themed
level while avoiding pipes, enemies, mushrooms, blocks, and more!
-No mods required!
-No special characters needed!
But simple text won't convince you...
So have pictures!
Download
Last edited by MagicPillow on 06 Mar 2014, 04:13, edited 5 times in total.
- MissingWorld
- Posts: 230
- Joined: 06 Jan 2014, 01:45
There's quite a few notable issues;
-Coins don't disappear when collected.
-THAT FREAKING INVISIBLE BLOCK. Not only does it not appear when you crash into it, it's in a terrible position.
-Nothing troubling, but press jump when you die.
I think a couple of these are more an issue with SE's buggy state, but still, that invisible block...
-Coins don't disappear when collected.
-THAT FREAKING INVISIBLE BLOCK. Not only does it not appear when you crash into it, it's in a terrible position.
-Nothing troubling, but press jump when you die.
I think a couple of these are more an issue with SE's buggy state, but still, that invisible block...
- MagicPillow
- Posts: 1108
- Joined: 20 Jul 2013, 04:59
- Contact:
Yeah, that happens in SE for some reason.MissingWorld wrote:There's quite a few notable issues;
-Coins don't disappear when collected.
That's why I had to add in the animation.
You also don't die when you fall off a cliff, so I had to add in an animation to kill you when you fall outside.
I'll see if I can fix this. Spikes do some weird things...MissingWorld wrote:-THAT FREAKING INVISIBLE BLOCK. Not only does it not appear when you crash into it, it's in a terrible position
UPDATE
-Fixed Invisible block killing you from all sides
-Removed invisible block
-Moved some mushrooms
-Added more coins
-Balanced out the end.
- MissingWorld
- Posts: 230
- Joined: 06 Jan 2014, 01:45
You are really just a walking advertisement as of late, aren't you?SauloFX wrote:Good Job!i will not download right now because i need to finish my mappack.
Also the current download link kinda doesn't work properly.
- MagicPillow
- Posts: 1108
- Joined: 20 Jul 2013, 04:59
- Contact:
What do you mean? It works fine for me.MissingWorld wrote: Also the current download link kinda doesn't work properly.
EDIT: Nevermind...
Last edited by MagicPillow on 01 Mar 2014, 18:51, edited 1 time in total.
"Good job" really doesn't mean anything seeing how you didn't even download it
And the download link is fine but the zip is completely empty so uh yeah
And the download link is fine but the zip is completely empty so uh yeah
- MagicPillow
- Posts: 1108
- Joined: 20 Jul 2013, 04:59
- Contact:
Yeah, I just found that out.B-man99 wrote:the download link is fine but the zip is completely empty so uh yeah
Should be fixed now.
...Except for the fact that it's named "Super Falppy Bros"...
Let me fix that...
MissingWorld wrote:You are really just a walking advertisement as of late, aren't you?SauloFX wrote:Good Job!i will not download right now because i need to finish my mappack.
Also the current download link kinda doesn't work properly.
I Don't Like making advertisements,i just sayed the reason why i wasn't going to download!
- MissingWorld
- Posts: 230
- Joined: 06 Jan 2014, 01:45
Well, it isn't really much of a reason to not download another thing.SauloFX wrote:I Don't Like making advertisements,i just sayed the reason why i wasn't going to download!
i know,i'm just working hard because i want to release my mappack before the release dateMissingWorld wrote:Well, it isn't really much of a reason to not download another thing.SauloFX wrote:I Don't Like making advertisements,i just sayed the reason why i wasn't going to download!
I rage quit :P
This mappack is really hard, not really a problem since flappy bird was also hard I think (never played it).
offtopic:
This mappack is really hard, not really a problem since flappy bird was also hard I think (never played it).
offtopic:
- gemwrecker
- Posts: 200
- Joined: 16 Jun 2013, 22:30
- Contact:
Please, don't do that. You'll just end up like me.SauloFX wrote:i know,i'm just working hard because i want to release my mappack before the release date
viewtopic.php?f=12&t=3358
This map pack went to a complete disaster because of the focus on the release. I tried to release it as quick as possible, because I wanted to show that I was active. From that day, I've never worked on a schedule. Ever.
- Sunset_Moth
- Posts: 781
- Joined: 02 Sep 2012, 23:22
- Contact:
Not always, I couldn't get going on a mappack unless I had some time I had to have it done by. Set one for each world that is PLENTY far away and just be sure you're done by then.alesan99 wrote:Having a release date is a bad idea since it ends up making you rush the mappack.
I can't finish a mappack unless I have a time to do it by.