Something (not really) like some industry-themed thing[SE]

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Tecminer
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Post » 22 Feb 2014, 16:22

Well, I've been very excited for goomba industries, but after waiting very long i got bored, so I created my own version of it and call it:
The Mooshroom facility!
(I hope i am allowed to upoad this, Jorichi!)
Download:
https://www.dropbox.com/sh/fnzz6uf81fp8d40/LcEMxsICFF
Screenshots:
Image Image Image Image Image
And yes, I know that it is the worst, but it's my first mappack, you know...
Last edited by Tecminer on 23 Feb 2014, 14:32, edited 2 times in total.

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renhoek
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Joined: 11 Feb 2012, 10:04

Post » 22 Feb 2014, 17:00

I'm bored so I guess I'll take a look at this.

I decided to look into the files and already I can see you've taken enemies from other mappacks. I just want to through this out there you should always ask people permission before using resources from their pack (I know you didn't do this as I can see you've taken my spike enemy from my mappack) though I don't know what I was expecting seeing as this is a "alternative" version of Jorichi's map. (btw how's this anything like goomba industries when a majority of the custom enemies you're using aren't goomba at all?)

Anywho.
1-1
... I have no idea what just happened.
well I guess I'll start with this, that wan't a level. you only had one enemy that could be considered threatening (which wasn't even a goomba) and for some reason there was a completely harmless goomba and koopa in the first room. then I entered the pipe got thrown to the next pipe and then won the level in about let's say, half a minute?

1-2
- I have completely given up hope that this was going to at least look visually interesting. http://i.imgur.com/Rm858gJ.png
- I can't enter the pipe. Had to reload
The maps gone from "well at least it looks visually apealing" to "oh look everything's empty" and even less threats than the first level.

1-3
- everything in the last room is cut off and looks horrible, also the cloud platforms blend into the background
Honestly don't know how to feel, it to short again but you did up the enemy count... Inside cages although you still did add at least 2 more enemies that had potential to kill you.

still haven't killed 1 goomba yet.

1-4
- invisible walls because why not.
THERE'S EVEN LESS ENEMIES HOW DO YOU KEEP DOING THIS?
anyway same problem as level 2, nothing here no challenge and to short.

After this my game crashed and I've lost all interest to continue.

I give this game a big rigs/10, Everything in here's a mess, the level design, the graphics, the enemies, the theme and the worst part of this map is that most of if not all the resources and ideas have been stolen from other maps on the forum.

This map is such a mess that if I listed everything wrong with this I'd be here all night but I'm very tired so I may come back to this tomorrow to properly finish this map review.
I can tell that this was an experiment pack to get you used to how the level editor works and you wanted to have fun with what it can do, however releasing it to everyone is not a good idea as you have to take this really seriously and think out your map if you want positive feedback.

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Tecminer
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Post » 22 Feb 2014, 19:09

I know that it isnt as good as the most out there, but i tried...
and sorry for not-mentioning all the enemies and tiles i used from others, i keep forgetting doing that.

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Jorichi
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Post » 22 Feb 2014, 23:50

I don't see harm in this at all. Go nuts. As long as you have fun!
Though saying "something like Goomba Industries" is quite the bold statement as I did my best to keep the main concept of the mappack a secret.
So most of what you've seen is scenery porn.
But hey, whatever inspires you to make something, right?

As for Goomba Industries:
I kind of feel bad for taking so long and I wouldn't have announced it if I knew it would take me this long. But I'm not gonna rush things, I'm gonna work on it until I'm completely satisfied with it before releasing it (and that'll still be quite a while), and I don't know if I can release it before SE gets out of beta either as I have just as less of a clue to its full release like any of you guys.
So I'm just going to have to apologize for taking so long.
But on the other hand, I am working on ways to speed up the process without losing quality.

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Tecminer
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Post » 23 Feb 2014, 14:29

Well, i do have to admit that it doesnt really have to do that much with the upcoming original, but i think nobody's perfect(except for Jorichi) and i am just another one that just started on his way to... i dont really know
And I can understand that goomba industries takes a while to make, I would need at least a year, just to make that trailer!

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