my first mappack)

Mapping related threads and questions go in here!
Post Reply
User avatar
NickIAm
Posts: 142
Joined: 02 Feb 2012, 22:49

Post » 04 Mar 2012, 18:49

I spent my whole day for it.
It's shorty, but I thinking that interesting...
Updated updated link...
Last edited by NickIAm on 06 Mar 2012, 13:14, edited 3 times in total.

User avatar
meiskooler
Posts: 20
Joined: 04 Mar 2012, 00:47

Post » 04 Mar 2012, 18:56

Played through the first couple levels and I gotta say it's pretty cool. I liked the lasers and emancipation grill effect.

User avatar
NickIAm
Posts: 142
Joined: 02 Feb 2012, 22:49

Post » 04 Mar 2012, 18:58

oh, I forgot to say, that I took GlaDOS of winner, that picture whith mustashes...

User avatar
NickIAm
Posts: 142
Joined: 02 Feb 2012, 22:49

Post » 04 Mar 2012, 19:20

I have changed link, sorry for mastake in 1-4...

User avatar
NickIAm
Posts: 142
Joined: 02 Feb 2012, 22:49

Post » 04 Mar 2012, 21:07

soon will update, with all 10 maps...

User avatar
NickIAm
Posts: 142
Joined: 02 Feb 2012, 22:49

Post » 05 Mar 2012, 00:22

hey, Maurice, could you, add it into dlc?
when I'll post when will ad six more maps?

User avatar
Raicuparta
Posts: 539
Joined: 04 Feb 2012, 02:07
Contact:

Post » 05 Mar 2012, 00:43

NickIAm wrote:oh, I forgot to say, that I took GlaDOS of winner, that picture whith mustashes...
you will be hearing from my lawyer.

Why would you have a box spawner that is triggered by a cube 100 miles back in the map, how is anyone supposed to know that's how it works. The second time around the map I didn't press that button because it appeared useless, and just stud there like an idiot wondering how to get that box I needed.

Anyway, I don't care that you use the pixelated GLaDOS I made, I'm just angry at how horrible of a job you did, it's all blurry (it's pixel art, damn it) shes all sliced,

The first levels looked and played good, apart for that box nonsense.

User avatar
NickIAm
Posts: 142
Joined: 02 Feb 2012, 22:49

Post » 05 Mar 2012, 01:21

Raicuparta wrote:
NickIAm wrote:oh, I forgot to say, that I took GlaDOS of winner, that picture whith mustashes...
you will be hearing from my lawyer.

Why would you have a box spawner that is triggered by a cube 100 miles back in the map, how is anyone supposed to know that's how it works. The second time around the map I didn't press that button because it appeared useless, and just stud there like an idiot wondering how to get that box I needed.

Anyway, I don't care that you use the pixelated GLaDOS I made, I'm just angry at how horrible of a job you did, it's all blurry (it's pixel art, damn it) shes all sliced,

The first levels looked and played good, apart for that box nonsense.
ok)
I'll remake it)
and place 1-3 that white things, don't remember how they are called...

BlackJack
Posts: 12
Joined: 04 Mar 2012, 23:51

Post » 05 Mar 2012, 01:30

First level you can skip the last button by jut jumping to the blocks above the flag pole, also in the second level I can't drop the cube after picking it up, I keep getting a crash. Neat maps though.

User avatar
Raicuparta
Posts: 539
Joined: 04 Feb 2012, 02:07
Contact:

Post » 05 Mar 2012, 01:31

BlackJack wrote:First level you can skip the last button by jut jumping to the blocks above the flag pole, also in the second level I can't drop the cube after picking it up, I keep getting a crash. Neat maps though.
You probably have the first version, right? Redownload, that shouldn't happen anymore.

User avatar
NickIAm
Posts: 142
Joined: 02 Feb 2012, 22:49

Post » 06 Mar 2012, 13:15

I have uploaded last version of maps, enjoy)

User avatar
PvtVain
Posts: 123
Joined: 04 Mar 2012, 10:36

Post » 06 Mar 2012, 13:15

Creativity: 1.00/5.00 (Had barely any creativity in my opinion. Try merging your ideas with ideas from other peoples levels.)

Diversity: 0.50/5.00 (Wasn't much different then what I've played. Try making it more abstract.)

Length: 1.00/5.00 (Could've been longer. Try extending the map.)

Fun: 0.25/5.00 (Kinda hard to have fun, but I had a tad bit.)

Challenge: 0.00/5.00 (There was no challenge in this, in my opinion of course. Try increasing the difficulty.)

Overall: 2.75/25.00 (Honestly, there was hardly any Creativity. Not that different from other levels. Was kinda short. I had little to no fun. And not much of a challenge IMO.)
Last edited by PvtVain on 08 Mar 2012, 00:52, edited 1 time in total.

User avatar
NickIAm
Posts: 142
Joined: 02 Feb 2012, 22:49

Post » 06 Mar 2012, 23:39

PvtVain wrote:Will try and review.

First Impression: It's looks promising.

1-1: I honestly didn't like it too much, was really easy. The puzzle was kinda bad too. -3 (7/10)

1-2: I liked it alot more, but was way too easy. The puzzle was a bit better this time. -1 (6/10)

1-3: I really didn't like this one to be honest. Shittiest puzzle I've ever done. -4 (2/10)

1-4: Same thing as the last 3. -2 (0/10

2-1: Was better then the last one, but still pretty bad. +1 (1/10)

2-2: Showed a bit more then the last 5 did, but still didn't give enough for me to change my opinion. -1 (0/10)

End Impression: Honestly, this is really bad. Most if not alot of the puzzles practically did themselves, and this was way too easy.
really sad(((

Post Reply