Blackout DEMO
Ok the story is that Mario and friends experince a blackout and Mario must find out who cause it.
Credits:
Superjustinbros for the tileset!!!!
Finished Levels:
1-1
1-1_1
1-1_2
Download:
https://www.dropbox.com/sh/3ewj9emsesjfe4w/BLay_cM2fc
then do what i said in Super Mario Adventures DEMO ok?
Last edited by Bazvie999 on 20 Dec 2013, 23:58, edited 1 time in total.
- OrbitalBlueprint
- Posts: 528
- Joined: 08 Sep 2013, 20:11
- Contact:
For some weird reason the map shows up like this:
- Superjustinbros
- Posts: 2119
- Joined: 29 Mar 2012, 20:39
- Contact:
@Orbital
Sadly that's a downside with massive tile sets with a height higher than 512 pixels, such as my Colors tileset.
@Bazive
Surprisingly for a newcomer you do know how to make good level designs. The only real gripe with 1-1 I had was the platform located in the batch of mushrooms. If placed close to the top of the screen it won't pass through the lower mushroom before heading back up.
Here's an alternative BGM you can opt to use.
http://www.mediafire.com/listen/f8gt9s1 ... lPlace.ogg
Sadly that's a downside with massive tile sets with a height higher than 512 pixels, such as my Colors tileset.
@Bazive
Surprisingly for a newcomer you do know how to make good level designs. The only real gripe with 1-1 I had was the platform located in the batch of mushrooms. If placed close to the top of the screen it won't pass through the lower mushroom before heading back up.
Here's an alternative BGM you can opt to use.
http://www.mediafire.com/listen/f8gt9s1 ... lPlace.ogg
- Mari0Maker
- Posts: 1348
- Joined: 07 Apr 2012, 17:10
- Contact:
Expanding on what Superjustinbros said, tilesets bigger than 512x512 don't always load up on some computers. I believe this is due to the GFX card.OrbitalBlueprint wrote:For some weird reason the map shows up like this: *image*
The same thing happened to me.
thanks for the BGM Superjustinbros!!!Superjustinbros wrote:@Orbital
Sadly that's a downside with massive tile sets with a height higher than 512 pixels, such as my Colors tileset.
@Bazive
Surprisingly for a newcomer you do know how to make good level designs. The only real gripe with 1-1 I had was the platform located in the batch of mushrooms. If placed close to the top of the screen it won't pass through the lower mushroom before heading back up.
Here's an alternative BGM you can opt to use.
http://www.mediafire.com/listen/f8gt9s1 ... lPlace.ogg