Mapping related threads and questions go in here!
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MagicPillow
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» 27 Oct 2013, 17:51
Do you ever get tired of playing day after day of basic overworld Mario?
Do you want something new and different?
Then this mappack is for YOU!
Screenshots:
The Golden Barrel is a mappack in which you venture through a mysterious gold barrel to reach the bottom.
-Requires
Alesan99's Entities Mod
Changelog:
Download Worlds 1 & 2 Demo
Last edited by
MagicPillow on 02 Nov 2013, 02:19, edited 6 times in total.
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HansAgain
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» 27 Oct 2013, 18:05
There are some missing tiles, you should fix that.
Last edited by
HansAgain on 27 Oct 2013, 18:07, edited 1 time in total.
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MagicPillow
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» 27 Oct 2013, 18:06
What do you mean?
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HansAgain
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» 27 Oct 2013, 18:11
Last edited by
HansAgain on 27 Oct 2013, 18:21, edited 2 times in total.
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alesan99
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» 27 Oct 2013, 18:12
Me too
JK That was fake
This mappack looks really nice (:
Last edited by
alesan99 on 27 Oct 2013, 18:24, edited 1 time in total.
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MagicPillow
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» 27 Oct 2013, 18:17
FIXED! :D
Lets just pretend that never happened.
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HansAgain
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» 27 Oct 2013, 18:30
Alright! I finished it! And i only dead like 5 times, this is a good mappack.
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alesan99
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» 27 Oct 2013, 18:35
I love the puzzles in this mappack! The 3rd sublevel was very creative.
I can't wait to see this when it's complete!
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MagicPillow
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» 27 Oct 2013, 20:57
Any suggestions for music?
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alesan99
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» 27 Oct 2013, 21:01
MagicPillow wrote:Any suggestions for music?
Donkey Kong Music? (I just thought about donkey kong because it's called golden
barrel)
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MagicPillow
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» 28 Oct 2013, 01:20
-UPDATE-
Changelog:
Code: Select all
-added world 2
-changed icon
-added secret in world 1
World 2 is extremely difficult, but it is 100% possible.
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Superjustinbros
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» 28 Oct 2013, 01:46
Can you make a version that can run with vanilla Mari0? Even if the map is just shown onscreen while picking a map pack it still crashes the game.
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MagicPillow
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» 28 Oct 2013, 02:00
You could just take the mappack out of the folder when you play vanilla.
Since most of the enemies are special ones added by the mod, I don't think a vanilla version would be possible.
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TurretBot
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» 01 Nov 2013, 18:33
MagicPillow wrote:You could just take the mappack out of the folder when you play vanilla.
Since most of the enemies are special ones added by the mod, I don't think a vanilla version would be possible.
I think you need to take them out of the first level only so it won't crash when it loads that level
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MagicPillow
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» 02 Nov 2013, 02:16
Done! I fixed it so that the first room no longer uses modded entities.
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Sunset_Moth
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» 05 Nov 2013, 02:41
Insanely hard... Too much of a punishment for dying, you have to go back to the start of all the puzzles... But I suck at platformers anyways.