Skyrush: Islands of The Sky.
- Jackostar10000
- Posts: 417
- Joined: 17 Jun 2012, 12:06
So i got board. and i made a prototype for a new map pack.
Skyrush: Islands of The Sky
Ill most likely wait til SE before continuing.
I'm Looking at you Maurice and Saso
Due to response:
Skyrush: Islands of The Sky
Ill most likely wait til SE before continuing.
I'm Looking at you Maurice and Saso
Due to response:
Last edited by Jackostar10000 on 21 Oct 2013, 11:27, edited 1 time in total.
- Jackostar10000
- Posts: 417
- Joined: 17 Jun 2012, 12:06
SE's Vertical Scrolling will make it much easier
- TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
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that's correct
make it anyway
make it anyway
- Mari0Maker
- Posts: 1348
- Joined: 07 Apr 2012, 17:10
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This looks pretty neat! I would say to continue this when SE comes out.
In the meantime, you could make more tiles, like vines with thorns.
In the meantime, you could make more tiles, like vines with thorns.
Last edited by Mari0Maker on 20 Oct 2013, 21:01, edited 1 time in total.
- Superjustinbros
- Posts: 2119
- Joined: 29 Mar 2012, 20:39
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I like the tileset, very reminiscent of the NES days.
- Jackostar10000
- Posts: 417
- Joined: 17 Jun 2012, 12:06
Hey do u think one of you guys could "8-bitify" this song. I played the game and this tune really stuck And i thought it would work good for the airship levels. THATS RIGHT AIRSHIPS. I just came up with the idea
EDIT: Stupid me no add link.
http://www.youtube.com/watch?v=uVT1gU6e840
EDIT: Stupid me no add link.
http://www.youtube.com/watch?v=uVT1gU6e840
If you use Stickerbrush Symphony as the main song, I think you might need a different song for the airships.
Darn it, I had a similar idea for SE... This looks pretty nice, though. Can't wait to try it out.
I think I'll still follow through with my take.
I think I'll still follow through with my take.
- Superjustinbros
- Posts: 2119
- Joined: 29 Mar 2012, 20:39
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Hey Jacko, if you don't mind, could you maybe post the tileset for this map pack? I could probably clean up some parts to make the tiles not look as flat and dim, but it's up to you.
- Jackostar10000
- Posts: 417
- Joined: 17 Jun 2012, 12:06
I'm sticking to this palette. but i'm not restricting the amount of colours per tile. Because i want to make it look flashy. i'm still making the tiles so i may update with more tiles.
- Superjustinbros
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- Joined: 29 Mar 2012, 20:39
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Okay, I'll take a look and see what I can help with, then post my results later.
- Jackostar10000
- Posts: 417
- Joined: 17 Jun 2012, 12:06
Two new screens! who likes helpful Lakitus!?
- Superjustinbros
- Posts: 2119
- Joined: 29 Mar 2012, 20:39
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- Jackostar10000
- Posts: 417
- Joined: 17 Jun 2012, 12:06
Al right everyone. i have begun work on Skyrush.
this most likely counts as bumping.
But its now relevant again because of its development.
this most likely counts as bumping.
But its now relevant again because of its development.
- Jackostar10000
- Posts: 417
- Joined: 17 Jun 2012, 12:06
SO like this thread is dead, made a new one for all updates and stuff for now on.