[WORLD 2 DEMO] Scribble World (Mario + Portal Compatible)

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alesan99
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Post » 14 Sep 2013, 22:47

WORLD 2 NOW AVAILABLE!
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Mario jumps in to a 5 year old's journal where he finds himself in a world with bad beautiful drawings! Mario goes on a jorney full of puzzles.
So yeah, this is my first mappack with a lot portal elements (actually it was This is the only level but no one rememebers that).

The mappack is not complete but you can try the world 1 and 2 demo

Screenshots
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DOWNLOADS (zip)
Mappack Demo 2
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Mario + Portal
Mario + Portal - v0.8

CREDITS
Original tileset by mariomaster102
Mod by HugoBDesigner
I did everything else
Last edited by alesan99 on 28 Sep 2013, 20:17, edited 5 times in total.

Wilo
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Post » 14 Sep 2013, 22:51

This is hilarious. I think your designs need a small bit of improving, though.

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alesan99
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Post » 14 Sep 2013, 22:52

WiloKing wrote:I think your designs need a small bit of improving, though.
Mariomaster102 made the tileset.

B-Man99
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Post » 14 Sep 2013, 22:54

Definitely hilarious. And also pretty good for a demo. I can't really say too much but I'm looking forward to this growing!

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Mari0Maker
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Post » 14 Sep 2013, 23:08

This is one of the best mappacks I've ever played.
Keep up the good work, Alesan! :D

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HugoBDesigner
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Post » 14 Sep 2013, 23:22

Great mappack! The mix of overworld platform and underground puzzles was awesome! And you made a great use of Mari0 +Portal (the entities, menu images and menu "music" were awesome).
Ah, and a hint: to fix the block's texture from hitblocks (the block you get after hitting a coin block), add an image called "hitblock.png" at "custom" folder (the image is 16x60 with 5 hitblock images or search at "Mappack's Tool for Customizability", on my mod's thread). Also, I though that underground background was too dark, and sometimes it was hard too see the blocks of it.
Other than that, it was awesome!!!

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Superjustinbros
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Post » 14 Sep 2013, 23:54

I knew this would get made someday; Well done.

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alesan99
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Post » 15 Sep 2013, 00:53

HugoBDesigner wrote:Great mappack! The mix of overworld platform and underground puzzles was awesome! And you made a great use of Mari0 +Portal (the entities, menu images and menu "music" were awesome).
Ah, and a hint: to fix the block's texture from hitblocks (the block you get after hitting a coin block), add an image called "hitblock.png" at "custom" folder (the image is 16x60 with 5 hitblock images or search at "Mappack's Tool for Customizability", on my mod's thread). Also, I though that underground background was too dark, and sometimes it was hard too see the blocks of it.
Other than that, it was awesome!!!
I was confused but then i realized they didn't work in version 0.8.

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HugoBDesigner
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Post » 15 Sep 2013, 00:55

alesan99 wrote: I was confused but then i realized they didn't work in version 0.8.
What didn't work in version 0.8? The hitblock thing? Because I just updated the mod to v0.8 a few minutes ago, and when I payed it, I played in v0.8 too.

Also, I can't pass from World 1-3 to 1-4. The flag don't work for some reason :S

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alesan99
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Post » 15 Sep 2013, 00:59

HugoBDesigner wrote: Also, I can't pass from World 1-3 to 1-4. The flag don't work for some reason :S
NEVER MIND MY BAD
EDIT: Can you update the compatibility tool?
Last edited by alesan99 on 15 Sep 2013, 01:13, edited 1 time in total.

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HugoBDesigner
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Post » 15 Sep 2013, 01:10

alesan99 wrote: That's a bug in mari0 + Portal when you have it in scale 1. I just found that out so you might want to fix it.
I still don't understand the bug. What exactly don't work with scale 1?
alesan99 wrote: EDIT: Can you update the compatibility tool?
I'll update it tomorrow (probably). But I haven't changed it very much.
Everything from current version should work on this update...

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alesan99
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Post » 15 Sep 2013, 01:15

HugoBDesigner wrote:
alesan99 wrote: That's a bug in mari0 + Portal when you have it in scale 1. I just found that out so you might want to fix it.
I still don't understand the bug. What exactly don't work with scale 1?
alesan99 wrote: EDIT: Can you update the compatibility tool?
I'll update it tomorrow (probably). But I haven't changed it very much.
Everything from current version should work on this update...
1.My bad, that just happend to me when i was taking screenshots in scale one. It was a problem with the mappack.
EDIT: FIXED

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HugoBDesigner
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Post » 15 Sep 2013, 02:17

alesan99 wrote: 1.My bad, that just happend to me when i was taking screenshots in scale one. It was a problem with the mappack.
EDIT: FIXED
Great! So I'll add it to my "Mappacks Guide and Rating", under "Platform" category, with a rating of 10, OK?

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alesan99
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Post » 15 Sep 2013, 02:40

HugoBDesigner wrote: Great! So I'll add it to my "Mappacks Guide and Rating", under "Platform" category, with a rating of 10, OK?
Thanks :D

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HansAgain
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Post » 15 Sep 2013, 02:55

It's a very good mappack, but i think you should change the underground background, it doesn't let me see very well.

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alesan99
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Post » 15 Sep 2013, 03:03

Hans1998 wrote:It's a very good mappack, but i think you should change the underground background, it doesn't let me see very well.
Do you have the new version?

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HansAgain
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Post » 15 Sep 2013, 03:12

alesan99 wrote:Do you have the new version?
If you are talking about Hugo's mod, then yes.
But i'm talking about this:
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i think it's better making the background with less intense colors.

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alesan99
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Post » 15 Sep 2013, 03:18

Will be fixed in the next update.

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MM102
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Post » 15 Sep 2013, 04:21

ikr,, I hav maed teh bast tilset EVR!!!!!!! lololol #swag :DDDDDD
It was a good mappack but it needs more of a done-by-a-three-year-old feel
Hans1998 wrote:It's a very good mappack, but i think you should change the underground background, it doesn't let me see very well.
yeah =/
I didn't like how that turned out either,Too much contrast,
also the background looked very tiled... oh well!
Thanks for using my tileset btw.

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alesan99
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Post » 28 Sep 2013, 20:21

WORLD 2 DEMO
No, I'm not dead. I just didn't work on this cause I am busy on alesan99's entities mod.
So yeah... I really recommend using mario+portal because this mappack has some features (like overlay tiles and tiles you can only collide with above) that only work in Mario + Portal v0.8 and above.

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HugoBDesigner
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Post » 28 Sep 2013, 21:49

alesan99 wrote:WORLD 2 DEMO
No, I'm not dead. I just didn't work on this cause I am busy on alesan99's entities mod.
So yeah... I really recommend using mario+portal because this mappack has some features (like overlay tiles and tiles you can only collide with above) that only work in Mario + Portal v0.8 and above.
Great work on this update, Alesan! I loved the custom levelscreens! Oh, and a hint: the loading screen is great, but it's reversed. The bar goes reducing instead of growing, but, other than that, it is also very cool!

Good job!

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alesan99
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Post » 28 Sep 2013, 21:56

HugoBDesigner wrote:the loading screen is great, but it's reversed. The bar goes reducing instead of growing
I wanted I to look like the pencil is getting sharpened.

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HugoBDesigner
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Post » 28 Sep 2013, 22:15

alesan99 wrote:
HugoBDesigner wrote:the loading screen is great, but it's reversed. The bar goes reducing instead of growing
I wanted I to look like the pencil is getting sharpened.
Oh, I see. Haven't figured out this... xD

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