Streaming game development: https://www.twitch.tv/stabyourself Image

[Mappack] [Concept] Curved Science [Mari0 +Portal Update 2]

Mapping related threads and questions go in here!
HugoBDesigner
User avatar
Posts: 2100
Joined: 19 Sep 2012, 02:23
Reputation: 662
Contact:

Post » 03 Jul 2013, 05:49

Wow, you're selecting this area... For nothing?
-.-'-.-Image


OK, first of all: I made this mappack because some day I was bored and decided to make a custom tileset. I shared it here (on Tileset Respositorium), but it wasn't very appreciated because we couldn't see what this tileset could do (in terms of custom maps). So, I decided to make this concept mappack (only 2 worlds), because I don't feel like making a full mappack for this and I don't care if someone wants to make a mappack looking exactly like this. Even because that's why I'm posting here.

So, here's the tileset (again and updated):
Image


And some screenshots of the mappack itself:
World 1-1:
Image
World 1-2:
Image
World 1-3:
Image
World 1-4:
Image
World 2-1:
Image
World 2-2:
Image
World 2-3:
Image
World 2-4:
Image

Custom title menu using "Mari0 +Portal":
Image


But, of course, if you guys want me to continue working on this mappack, I'll sure do it. But if not, then that's all.

Download - .ZIP
Download - .RAR

Thanks for downloading!
Custom music is "Robot Waiting Room #4" from Portal 2.

This is fully compatible with either my mod or with vanilla Mari0.
This mod is compatible with the most recent versions of Mari0 +Portal (v0.9.3 or higher)
Last edited by HugoBDesigner on 03 Jan 2014, 17:54, edited 3 times in total.

Superjustinbros
User avatar
Posts: 2101
Joined: 29 Mar 2012, 20:39
Reputation: 132
Contact:

Post » 03 Jul 2013, 06:41

One sexy title screen.

HugoBDesigner
User avatar
Posts: 2100
Joined: 19 Sep 2012, 02:23
Reputation: 662
Contact:

Post » 03 Jul 2013, 06:46

Ha ha ha... Thanks!

Mari0Maker
User avatar
Posts: 1347
Joined: 07 Apr 2012, 17:10
Reputation: 39
Contact:

Post » 03 Jul 2013, 17:39

I must say Hugo, you really know how to make graphics and mappacks. :)

Costinteo
User avatar
Posts: 701
Joined: 09 Mar 2013, 17:49
Reputation: 9

Post » 03 Jul 2013, 21:56

Man, those curves.

Looks interesting. I'll be sure to check it out whenever I have some time to spare.

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32
Reputation: 35

Post » 03 Jul 2013, 22:00

This is honestly a really fun and good looking mappack. It's just a shame that curves don't collide properly.

HugoBDesigner
User avatar
Posts: 2100
Joined: 19 Sep 2012, 02:23
Reputation: 662
Contact:

Post » 04 Jul 2013, 05:03

Mari0Maker wrote:I must say Hugo, you really know how to make graphics and mappacks. :)

Costinteo wrote:Man, those curves.

Looks interesting. I'll be sure to check it out whenever I have some time to spare.

Camewel wrote:This is honestly a really fun and good looking mappack. It's just a shame that curves don't collide properly.

Thanks, guys. I never thought that you would like this mappack because, for me, it looks so simple... But thanks, anyway!

Gramanaitor
User avatar
Posts: 175
Joined: 24 May 2013, 14:34
Reputation: 2

Post » 04 Jul 2013, 17:54

Well, this looks promising! You never disappoint me Hugo :)

HugoBDesigner
User avatar
Posts: 2100
Joined: 19 Sep 2012, 02:23
Reputation: 662
Contact:

Post » 03 Jan 2014, 17:54

Kind of a giant bump, I know. But not in vain: I've updated Curved Science once again! And now it is fully compatible with either vanilla Mari0 or the recent versions of Mari0 +Portal! Updated the download links and the screenshots on the main post, so go check that out!

For the lazy ones:
Download - RAR
Download - ZIP

And some screenshots:
World 1-1:
Image
World 1-2:
Image
World 1-3:
Image
World 1-4:
Image
World 2-1:
Image
World 2-2:
Image
World 2-3:
Image
World 2-4:
Image

Custom title menu using "Mari0 +Portal":
Image


I haven't made any major changes. I mostly made it work with Mari0 +Portal again. Any error, let me know!

Snowburger
User avatar
Posts: 85
Joined: 23 Jun 2014, 21:21
Reputation: 0

Post » 27 Aug 2014, 15:48

Hey Hugo.Sorry,I know this is reaaaallly old,but I like the concept of this mappack.But,the doors don't open after each chamber(Not the main door activated by a cube or button,the on leading to the following chamber).You proberly don't even care,but please fix. D:

HugoBDesigner
User avatar
Posts: 2100
Joined: 19 Sep 2012, 02:23
Reputation: 662
Contact:

Post » 27 Aug 2014, 18:04

Snowburger wrote:Hey Hugo.Sorry,I know this is reaaaallly old,but I like the concept of this mappack.But,the doors don't open after each chamber(Not the main door activated by a cube or button,the on leading to the following chamber).You proberly don't even care,but please fix. D:

This was a mappack just to test features from an old version of Mari0 +Portal (in this case, 0.9.3). I'm planning on making ANOTHER concept mappack for the newest version (3, actually, but we'll see how they work). Meanwhile, I'd recommend you to play it on Mari0 +Portal v0.9.3, since from there on there were several changes in the game (mainly custom indicators, which were used a lot in this mappack). Here's the version 0.9.3:

Mari0 +Portal v0.9.3

(I have most of the old versions of Mari0 +Portal in my Mediafire account. I'll try to transfer them all to my Dropbox, so as soon as I do it I'll make a list of old versions to download in Mari0 +Portal's thread)


Return to “Mapping”

Who is online

Users browsing this forum: No registered users and 2 guests