Random Crap (W1, 2, and some of M)

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TheJonyMyster
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Post » 01 Jun 2013, 06:15

Sorry for a completely new thread for the same mappack, but I couldn't find the original.
Random Crap
Worlds 1 and 2
And a corrupt negative world (corrupt both in theme and in that the boss crashes the game.)

Ze Screenies:
Notice: I used Ze instead of Le. Do I get a prize?
Sorry for the shadows. That's just my .
Image
Image
Image
Image
Image
I have no fear:
Image

Thanks to SJB for the text, and thanks to Killgruz for giving the game genie code which actually gives the corrupt tiles seen in the tileset.
(http://www.killgruz.com/?p=222)
Sorry to Turret Opera because I forgot to fix the tiles and probably will not do so until next update.

This one definitely has multiple castle levels: Do not try them, you will spoil yourself.
Download
http://www.mediafire.com/download/7ly4a ... m_Crap.zip
Last edited by TheJonyMyster on 02 Jul 2013, 04:21, edited 4 times in total.

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Costinteo
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Post » 01 Jun 2013, 10:43

You put 2 images that are the same. Also, there's a search bar for a reason. Found it in 2 seconds.

In my opinion, your mappack is EXTREMELY hard. From the first level it has Bullet Bills, Fire chains (or whatever), and spinies.
I know you wanted to have it like that, but I didn't really enjoy playing the first level... Then it became even harder: One time chance sprint jump, Hard to get to jumps (even with sprint, it's hard to get there) and so on.

I'm going to give it to you, It's really hard, but I don't think it's unfair (if it is completable).
Or maybe I'm complaining too much, I've seen that some people enjoy your mappack.

Either way, I really liked the hard traps/puzzles/platform (a.k.a your level design on gameplay, I hope it made sense) you've been putting the player into.

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Qcode
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Post » 01 Jun 2013, 13:14

...
Last edited by Qcode on 21 Oct 2021, 17:50, edited 1 time in total.

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TheJonyMyster
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Post » 01 Jun 2013, 16:31

To late to find the old map pack now.
Also, costinteo, the start isn't too hard. The whole thing is possible.

ucenna
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Post » 01 Jun 2013, 17:19

I'm pretty sure difficulty is sunjective.

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Firaga
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Post » 01 Jun 2013, 17:25

I saw this map earlier in your other thread, but never tried it out. Gonna have to take the time out to try it now.

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TheJonyMyster
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Post » 01 Jun 2013, 17:54

ucenna wrote:sunjective.
Not to try to be a jerk, but do you mean subjective? Or is sunjective a word?

Also, fixed the images.

Camewel
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Post » 01 Jun 2013, 18:01

My favourite part of playing a mappack is getting past something and thinking "I sure hope that wasn't the intended solution because it was stupid".

Just kidding I hate that and every single "puzzle" in your mappack had me thinking that.

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TheJonyMyster
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Post » 01 Jun 2013, 18:04

Camewel wrote:My favourite part of playing a mappack is getting past something and thinking "I sure hope that wasn't the intended solution because it was stupid".

Just kidding I hate that and every single "puzzle" in your mappack had me thinking that.
There were only two.

Camewel
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Post » 01 Jun 2013, 18:35

I mean "puzzles" as in the "how the fuck am I supposed to get past this" constructs you put everywhere.

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TheJonyMyster
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Post » 01 Jun 2013, 18:42

Camewel wrote:I mean "puzzles" as in the "how the fuck am I supposed to get past this" constructs you put everywhere.
Not always intentional.

ucenna
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Post » 01 Jun 2013, 19:33

TheJonyMyster wrote:
ucenna wrote:sunjective.
Not to try to be a jerk, but do you mean subjective? Or is sunjective a word?

Also, fixed the images.
my bad, i meant subjective

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TurretBot
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Post » 01 Jun 2013, 21:50

Camewel wrote:"how the fuck am I supposed to get past this" constructs
obstacles?

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Firaga
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Post » 01 Jun 2013, 21:56

I have to say, this is quite hard. Not 'priest at a playground' hard, but difficult enough that I gave a sigh after every time I died.

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TheJonyMyster
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Post » 01 Jun 2013, 22:00

Firaga wrote:I have to say, this is quite hard. Not 'priest at a playground' hard, but difficult enough that I gave a sigh after every time I died.
Wait until you see the final boss level.

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TurretBot
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Post » 01 Jul 2013, 16:48

PLEASE make 1-2 easier.
1-1 is fine. But the beginning of 1-2 is IMPOSSIBLE. Just get rid of those fire bars at the very beginning. Haven't gotten past it yet.
In any case, I hope you update soon. Fun, except 1-2.
y u no use my tiles? =(

Camewel
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Post » 01 Jul 2013, 17:51

It's honestly pretty impressive that you haven't thought to just throw a portal down on the other side.

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TurretBot
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Post » 01 Jul 2013, 18:02

Camewel wrote:It's honestly pretty impressive that you haven't thought to just throw a portal down on the other side.
But you need the star.

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TheJonyMyster
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Post » 02 Jul 2013, 03:58

Actually, the star just makes it easier after it took me years a long time to beat it without the star. But, I will humor you by removing ONE firebar.
Also, thanks for bumping this, I added a bigger negative world.

UPDATED

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