Tileset Respositorium

Mapping related threads and questions go in here!
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Britdan
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Post » 22 Apr 2018, 11:27

iamamari0player wrote:
aidanTP wrote:
iamamari0player wrote:this is irrelevant but if anyone has alesian99's entities,wanna play online multiplayer? respond with all of the server info and ill join
as a matter of fact I do, I'm going out today but I will be happy to play later. I might need some playtesting on my upcoming mappack.
sweet.what time
well im leaving in 15 minuets and i will probably be back around 4 o clock

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Qwerbey
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Post » 22 Apr 2018, 12:42

Can you use PMs mate?

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iamamari0player
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Post » 22 Apr 2018, 15:17

holy shit i really have a problem with being here too much,but here is a weed to replace the star,fire flower to make mario actually genuinely feel high
Image



also its 9:20 AM where i live and if you live in a different time zone youll have to tell me how time works

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Qwerbey
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Post » 22 Apr 2018, 16:00

That would go here: viewtopic.php?f=12&t=4009

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iamamari0player
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Post » 22 Apr 2018, 16:39

QwertymanO07 wrote:That would go here: viewtopic.php?f=12&t=4009
oh,oki, also, do u want to do online multiplayer on alesian99's entities?

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Technochips
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Post » 22 Apr 2018, 16:54

No this is a post about tilesets

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iamamari0player
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Post » 22 Apr 2018, 17:08

Technochips wrote:No this is a post about tilesets
its not all about tile sets,you can post off topic things,like online multiplayer and mappacks, so you dont have to come in on something that i wasnt talking to you about and say some dumb shit like that,you would have been better off not even commenting

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Britdan
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Post » 22 Apr 2018, 18:37

Technochips wrote:No this is a post about tilesets
whoa, he is new here and when I was new here I don't get any remarks like that. either post some tiles or go away.

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Britdan
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Post » 22 Apr 2018, 18:39

iamamari0player wrote:
Technochips wrote:No this is a post about tilesets
its not all about tile sets,you can post off topic things,like online multiplayer and mappacks, so you dont have to come in on something that i wasnt talking to you about and say some dumb shit like that,you would have been better off not even commenting
I'm back now (sorry it took so long) and I am ready to do some online multiplayer. :-)

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Mari0_Player
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Post » 22 Apr 2018, 19:02

iamamari0player wrote:
Technochips wrote:No this is a post about tilesets
its not all about tile sets,you can post off topic things,like online multiplayer and mappacks, so you dont have to come in on something that i wasnt talking to you about and say some dumb shit like that,you would have been better off not even commenting
Waiting for Technochips to reply with the Navy Seals copypasta

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iamamari0player
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Post » 22 Apr 2018, 19:27

[collapse=][/collapse]
aidanTP wrote:
iamamari0player wrote:
Technochips wrote:No this is a post about tilesets
its not all about tile sets,you can post off topic things,like online multiplayer and mappacks, so you dont have to come in on something that i wasnt talking to you about and say some dumb shit like that,you would have been better off not even commenting
I'm back now (sorry it took so long) and I am ready to do some online multiplayer. :-)
It might take a minute,my computer is being an asshole but yep I'm ready! I need the port or the two short words

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Britdan
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Post » 22 Apr 2018, 19:30

iamamari0player wrote:[collapse=][/collapse]
aidanTP wrote:
iamamari0player wrote: its not all about tile sets,you can post off topic things,like online multiplayer and mappacks, so you dont have to come in on something that i wasnt talking to you about and say some dumb shit like that,you would have been better off not even commenting
I'm back now (sorry it took so long) and I am ready to do some online multiplayer. :-)
It might take a minute,my computer is being an asshole
ok, when you get it working the magicdns is sweet space

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iamamari0player
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Post » 22 Apr 2018, 19:33

aidanTP wrote:
iamamari0player wrote:[collapse=][/collapse]
aidanTP wrote: I'm back now (sorry it took so long) and I am ready to do some online multiplayer. :-)
It might take a minute,my computer is being an asshole
ok, when you get it working the magicdns is sweet space
Holy shit I might have to use my phone actually join me,my magicgnds is sweet bird

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Britdan
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Post » 22 Apr 2018, 19:40

iamamari0player wrote:It might take a minute, my computer is being an asshole but yep I'm ready! I need the port or the two short words
the two short words are sweet space, you need to go to the join side not the host side. and in the box that says magicdns put sweet space.
Last edited by Britdan on 22 Apr 2018, 19:41, edited 1 time in total.

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iamamari0player
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Post » 22 Apr 2018, 19:41

aidanTP wrote:
iamamari0player wrote:It might take a minute, my computer is being an asshole but yep I'm ready! I need the port or the two short words
the two short words are sweet space
I'm in

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Britdan
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Post » 22 Apr 2018, 19:43

iamamari0player wrote:
aidanTP wrote:
iamamari0player wrote:It might take a minute, my computer is being an asshole but yep I'm ready! I need the port or the two short words
the two short words are sweet space
I'm in
I cant see your name

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iamamari0player
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Post » 22 Apr 2018, 19:45

aidanTP wrote:
iamamari0player wrote:
aidanTP wrote: the two short words are sweet space
I'm in
I cant see your name
I'll create one

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iamamari0player
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Post » 22 Apr 2018, 19:46

iamamari0player wrote:
aidanTP wrote:
iamamari0player wrote: I'm in
I cant see your name
I'll create one
It's called sweet bird

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Britdan
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Post » 22 Apr 2018, 19:51

iamamari0player wrote:It's called sweet bird
nope, it isn't working[this is not going well -_-] whats the port

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iamamari0player
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Post » 22 Apr 2018, 19:53

aidanTP wrote:
iamamari0player wrote:It's called sweet bird
nope, it isn't working[this is not going well -_-]
I'm really hating my computer right now,I can't tell you on how many times it blue screened on me today,maybe later,I'll let you know when it gets working

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Britdan
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Post » 22 Apr 2018, 19:56

iamamari0player wrote:
aidanTP wrote:
iamamari0player wrote:It's called sweet bird
nope, it isn't working[this is not going well -_-]
I'm really hating my computer right now,I can't tell you on how many times it blue screened on me today,maybe later,I'll let you know when it gets working
I know how it feels, I had an old computer that I had to trash because it wouldn't stop blue screening, ok talk to you later

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iamamari0player
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Post » 22 Apr 2018, 21:44

if anybody has alesian99's entities,can u show me how to put in animated tiles

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alesan99
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Post » 22 Apr 2018, 22:44

iamamari0player wrote:if anybody has alesian99's entities,can u show me how to put in animated tiles
There's a guide in the thread.
viewtopic.php?f=13&t=3636
BTW you are going off topic by talking about multiplayer, you should go to the mod thread if you have any issues.

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iamamari0player
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Post » 22 Apr 2018, 23:38

alesan99 wrote:
iamamari0player wrote:if anybody has alesian99's entities,can u show me how to put in animated tiles
There's a guide in the thread.
viewtopic.php?f=13&t=3636
BTW you are going off topic by talking about multiplayer, you should go to the mod thread if you have any issues.
i said in a post,i know this is irrelevant,i stopped though becuase i sent him an email,but i do appreciate the help you are trying to offer,btw i love your mod

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iamamari0player
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Post » 24 Apr 2018, 22:51

hi! so here is a tile-set collab! i made a few tiles and i want everyone to add some,i might make a map-pack out of them,also extra bonus points on who ever can make the coin blocks animated! so here is the tile setImage and good luck! You can post the tiles in the forum or you can email them to me. (btw if youre wondering why i put the ground and underground tile in because theyre breakable like they are in the original smb!)

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Technochips
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Post » 25 Apr 2018, 03:38

To make the coin block animated, you'd have to use SE and its custom graphics feature to replace the coin block's textures, which replaces all coin block textures. But because of this, you can only use one single custom coin block texture for every coin blocks in your whole mappack.

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Villager103
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Post » 25 Apr 2018, 05:53

Actually, you can (sorta) get multiple skins for coinblocks in a single mappack. I have 2 methods for this:

1. Use the different spritesets to create different coinblocks. This method doesn't work too well in mappacks that use multiple spritesets, like SMB for example, although this works great for mappacks that wouldn't normally utilise spritesets, like Portal mappacks.

2. Animated tiles with the breakable property. You can have as many frames and coinblock types as you want. The only downside to this is that you can't put single coins in it, otherwise they will just act like bricks. You can put enemies, powerups and manycoins in there if you want, though.

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Qwerbey
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Post » 25 Apr 2018, 06:44

I couldn't get the delay right, but here's animated versions of your coinblocks.
https://www.dropbox.com/s/bjxqu57m4l698 ... s.zip?dl=1

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Tecminer
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Post » 25 Apr 2018, 14:59

Tecminer wrote:Where do you get all the time to do all this stuff?

Also: what's the delay time of the in-game coinblocks?

EDIT: The almost perfect delay seems to be 0.148

Another edit: Animated tiles! https://www.dropbox.com/s/lv8mjtgqunk17 ... s.zip?dl=0 Image credit still goes to turretbot
The closest I got to the actual delay was this
Jesus, was that really 3 years ago already?

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HugoBDesigner
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Post » 25 Apr 2018, 15:09

If we want to be exact:
Image
Image

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Tecminer
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Post » 25 Apr 2018, 17:51

I guess i did get pretty close considering that i only did it through trial and error

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Technochips
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Post » 25 Apr 2018, 21:18

Wait a minute did he just told me that the tileset respositorium which is about posting tilesets is also for offtopic stuff such as chatting about online multiplayer and trying to connect together using local ips? Sounds great!

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iamamari0player
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Post » 25 Apr 2018, 22:17

QwertymanO07 wrote:I couldn't get the delay right, but here's animated versions of your coinblocks.
https://www.dropbox.com/s/bjxqu57m4l698 ... s.zip?dl=1
Thanks dude! I appreciate thatbut did you use Alesan99's entities to test it out?

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iamamari0player
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Post » 25 Apr 2018, 22:18

[anchorl=][/anchorl]
Technochips wrote:To make the coin block animated, you'd have to use SE and its custom graphics feature to replace the coin block's textures, which replaces all coin block textures. But because of this, you can only use one single custom coin block texture for every coin blocks in your whole mappack.
Actually you can use alesan99's entities as well

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Qwerbey
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Post » 26 Apr 2018, 04:35

No, I used SE like a decent person.

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Villager103
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Post » 26 Apr 2018, 07:52

iamamari0player wrote:hi! so here is a tile-set collab! i made a few tiles and i want everyone to add some,i might make a map-pack out of them,also extra bonus points on who ever can make the coin blocks animated! so here is the tile setImage and good luck! You can post the tiles in the forum or you can email them to me. (btw if youre wondering why i put the ground and underground tile in because theyre breakable like they are in the original smb!)
Considering it all looks SMB1 themed to me, i'll just save you some time and give you this tileset I made:
Image
It has every SMB1 tile(if i'm not mistaken) along with some custom ones and a few Super Mario Maker ones. You can use this as a custom tileset, or replace smbtiles.png in the graphics folder in your mappack. It's compatible with SE.

It doesn't have background elements(fences, bushes, clouds, etc.) because I designed it to go with these backgrounds in an upcoming mappack:
https://imgur.com/a/lsnSrMs album because there's a lot of them(don't mind any duplicates, uploading multiple images and bad internet don't go well together)
I can make a different tileset with background tiles if you want, I don't have anything better to do.

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Qwerbey
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Post » 26 Apr 2018, 11:15

Additionally, here's a link to Turret's Omnipalette tileset:
viewtopic.php?p=104094#p104094

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iamamari0player
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Post » 27 Apr 2018, 02:32

Villager103 wrote:
iamamari0player wrote:hi! so here is a tile-set collab! i made a few tiles and i want everyone to add some,i might make a map-pack out of them,also extra bonus points on who ever can make the coin blocks animated! so here is the tile setImage and good luck! You can post the tiles in the forum or you can email them to me. (btw if youre wondering why i put the ground and underground tile in because theyre breakable like they are in the original smb!)
Considering it all looks SMB1 themed to me, i'll just save you some time and give you this tileset I made:
Image
It has every SMB1 tile(if i'm not mistaken) along with some custom ones and a few Super Mario Maker ones. You can use this as a custom tileset, or replace smbtiles.png in the graphics folder in your mappack. It's compatible with SE.

It doesn't have background elements(fences, bushes, clouds, etc.) because I designed it to go with these backgrounds in an upcoming mappack:
https://imgur.com/a/lsnSrMs album because there's a lot of them(don't mind any duplicates, uploading multiple images and bad internet don't go well together)
I can make a different tileset with background tiles if you want, I don't have anything better to do.
Dude! I appreciate this so much! It looks great and I can't wait to test it! And it's totally fine! You don't have to add background tiles,as most of us on this forum have paint.net and we can make tiles,but this tile set is amazing! Thank you so much!

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iamamari0player
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Post » 28 Apr 2018, 03:38

Welp tonight is gonna succ. No internet other than this unlimited data on my phone,so i cant post tiles, but ill talk to everyone tommorow tho

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Villager103
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Post » 28 Apr 2018, 12:14

I decided to make my own rendition of the popular Omnipallete tileset. Credit to TurretBot for the original one this is based off of.

It includes basically everything from Omnipallete, SMB1, SMB2J and Super Mario Maker, along with some pipes from another tileset of mine.

And after doing this in one sitting, I can safely say that I don't want to make tilesets for at least another week after this.

The tileset is so big, it literally could not fit on 3 374 x 3842 tilesets, which is why I had to omit some of the palletes near the very bottom(the neon-looking black ones, i tried to fit them in but not all of them could fit, plus i was pretty fucking sick of tileset making at that point)

To use this tileset fully, you will have to replace the smbtiles and portaltiles images in your mappack's graphics folder, this is why the default tilesets are at the very top, so they can still be used.
Image
Image
Image
if there's any issues, you can fix it yourself, because i'm really sick of tilesets right now

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iamamari0player
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Post » 28 Apr 2018, 18:43

Villager103 wrote:I decided to make my own rendition of the popular Omnipallete tileset. Credit to TurretBot for the original one this is based off of.

It includes basically everything from Omnipallete, SMB1, SMB2J and Super Mario Maker, along with some pipes from another tileset of mine.

And after doing this in one sitting, I can safely say that I don't want to make tilesets for at least another week after this.

The tileset is so big, it literally could not fit on 3 374 x 3842 tilesets, which is why I had to omit some of the palletes near the very bottom(the neon-looking black ones, i tried to fit them in but not all of them could fit, plus i was pretty fucking sick of tileset making at that point)

To use this tileset fully, you will have to replace the smbtiles and portaltiles images in your mappack's graphics folder, this is why the default tilesets are at the very top, so they can still be used.
Image
Image
Image
if there's any issues, you can fix it yourself, because i'm really sick of tilesets right now
wow,dude that is alot of tiles, like alot. but damn they look good! good job

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Qwerbey
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Post » 28 Apr 2018, 21:50

Looks a lot like one of SuperJustinBros.'s sets.

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Qwerbey
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Post » 29 Apr 2018, 19:31

Though they're already free to use, for the sake of accessibility I'm posting the tilesets from my Map Contest entries here.
Image
Image

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Britdan
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Post » 30 Apr 2018, 18:54

hello everyone... (don't worry I'm not here to block the forum again with online multiplayer)
I'm here to most some new tiles yay. this is a Minecraft one. I haven't done any maps because of tile packs.
this one took me a while. I forgot his name but I grabeed a set of minecraft tiles a while ago and just built upon it so....... HE'R YAY GOU!!!

Image

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Qwerbey
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Post » 30 Apr 2018, 19:15

It's been a long time since I've seen a Minecraft tileset. Let's hope you don't repeat the mistakes of the past.

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Britdan
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Post » 30 Apr 2018, 19:29

QwertymanO07 wrote:It's been a long time since I've seen a Minecraft tileset. Let's hope you don't repeat the mistakes of the past.
i have 2 things to say
1- its for a mappack
2- i know what you mean -_-

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iamamari0player
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Post » 01 May 2018, 15:30

aidanTP wrote:
QwertymanO07 wrote:It's been a long time since I've seen a Minecraft tileset. Let's hope you don't repeat the mistakes of the past.
i have 2 things to say
1- its for a mappack
2- i know what you mean -_-
hey dude,long time no see,btw i really like that tileset you made and i cant wait to try it out!

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Mari0_Player
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Post » 01 May 2018, 20:50

Image
Knytt Stories tutorial tileset, except 16x16. Only problem is that all tiles are on the same layer.

Cave tiles are unportalable, and crate tiles are breakable. I've included the colorful "no tile" blocks, which aren't used often in KS levels. The red slash tiles and credit tiles were not selectable in the original tileset and should not be used.

As a bonus, here's a custom background resembling the tutorial gradient:
Image

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maidenTREE
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Post » 03 May 2018, 00:21

Remember long ago when I posted that mess of a Minecraft tileset? Well, this time, I split them into specific versions, and they're also somewhat SE-tile entity compatible, yay. (Such as water letting you swim in it and lava killing you.) The splitting up was planned, but I didn't really get around to it...until now.
Image (Indev tiles) (SE version) You may have noticed that this tileset is much smaller.

Image (Indev tiles) (Alesan-compatible version)

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iamamari0player
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Post » 03 May 2018, 15:23

Turtley3 wrote:Remember long ago when I posted that mess of a Minecraft tileset? Well, this time, I split them into specific versions, and they're also somewhat SE-tile entity compatible, yay. (Such as water letting you swim in it and lava killing you.) The splitting up was planned, but I didn't really get around to it...until now.
Image (Indev tiles) (SE version) You may have noticed that this tileset is much smaller.

Image (Indev tiles) (Alesan-compatible version)
funny enough is that i still use that tileset,but cool revamp tho

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