Tileset Respositorium

Mapping related threads and questions go in here!
Superjustinbros
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Post » 06 Apr 2015, 17:01

Expanded Fire 'n Ice tileset, now animated!
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Also fixed my Flappy (Bird) tileset from my previous post.

Max318
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Post » 07 Apr 2015, 19:53

Well, I have to post here.

There's some tilesets I made a great year ago, and I think the mappack that was supposed to be with them will never get finished, so I think those images should be more useful than that was for me.

And I, license this tileset as mine, and forbid everyone to use it without my agreement blah blah blah... Well, I just don't mind if you don't credit me or mention me, so feel free to do so.

First Tiles :

Image

Another Tiles :

Image

Hope you will make a good use of it.

HowToEatGirafes
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Post » 07 Apr 2015, 20:39

Max318 wrote:Well, I have to post here.

There's some tilesets I made a great year ago, and I think the mappack that was supposed to be with them will never get finished, so I think those images should be more useful than that was for me.

And I, license this tileset as mine, and forbid everyone to use it without my agreement blah blah blah... Well, I just don't mind if you don't credit me or mention me, so feel free to do so.

First Tiles :

Image

Another Tiles :

Image

Hope you will make a good use of it.


The images doesn't show :/ But you can use some sites like Imgur.com to upload them ;)

MM102
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Post » 08 Apr 2015, 00:30

Max318 wrote:Image

Fixed that for you.

Wow that's an amazing tileset, although you linked the same image same image twice instead of two different tilesets.
As for your mappack, I wouldn't mind seeing that either :)

Another thing is that Mediafire isn't all too great for hosting images because you can't link to the image directly. Also no one really does the "LFT" thing at the beginning of the thread basically if you put it in the thread anyone can use it :P

Hope to see you around

HowToEatGirafes
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Post » 08 Apr 2015, 08:20

Thanks MM :) And also , that's an awesome tileset !

Max318
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Post » 08 Apr 2015, 13:45

MM102 wrote:Fixed that for you.

Wow that's an amazing tileset, although you linked the same image same image twice instead of two different tilesets.
As for your mappack, I wouldn't mind seeing that either :)

Another thing is that Mediafire isn't all too great for hosting images because you can't link to the image directly. Also no one really does the "LFT" thing at the beginning of the thread basically if you put it in the thread anyone can use it :P

Hope to see you around


Thanks mate That's always great to have feedback of my work :)

Well, as said before, I don't mind using it myself anymore, so the LFT thing does not matter at all :)

Also here is the another image you can find there : http://www.mediafire.com/view/2mbtcp1b4vcur26/tilesxtra.png#

Sorry if hoped not I think I'll definetely never go back there Sadly, I'm just focusing on another things right now and That work I made a long time ago was just waste of time for me, Not saying it is crap by the way, Just saying, I hope people will make a good use of it.

Superjustinbros
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Post » 08 Apr 2015, 17:16

TIleset based on Flash Man's stage form the Mega Man 2 hack Rockman 2 Final Mix.
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...And one of Quick Man's stage form the same hack.
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Aquacycle
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Post » 16 Apr 2015, 06:23

DID SOMEONE SAY DR. MARIO?! No? okay than.
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Superjustinbros
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Post » 16 Apr 2015, 19:41

I hear ya loud and clear.
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Superjustinbros
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Post » 19 Apr 2015, 20:24

Duck Tales breakable tiles.
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UG and UW available in both tile and sprite palettes (since in Duck Tales, chests in the game are regarded as sprites, not tiles).

chasr34
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Post » 07 May 2015, 02:26

i just want to ask if anyone can make a bttf aka Back To The Future blocks and a T.A.R.D.I.S blocks just a request :)

QwertymanO07
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Post » 07 May 2015, 02:35

Here's some quickly-made TARDIS tiles. As for Back to the Future, I don't think that's possible.

Squidish
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Post » 07 May 2015, 03:11

QwertymanO07 wrote:As for Back to the Future, I don't think that's possible.

http://www.spriters-resource.com/nes/bttf/
Victory.
Image

HowToEatGirafes
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Post » 07 May 2015, 08:06

PrincessKiller wrote:
QwertymanO07 wrote:As for Back to the Future, I don't think that's possible.

http://www.spriters-resource.com/nes/bttf/
Victory.
Image

Nice tileset , but ... (•_•) / ( •_•)>⌐■-■ / (⌐■_■) There's no blocks

Squidish
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Post » 07 May 2015, 15:51

I didn't make it. I was just pointing out it was possible.

chasr34
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Post » 08 May 2015, 02:45

Tecminer wrote:Quickly made Tardis tiles: Image

thanks!

chasr34
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Post » 08 May 2015, 03:19

PrincessKiller wrote:
QwertymanO07 wrote:As for Back to the Future, I don't think that's possible.

http://www.spriters-resource.com/nes/bttf/
Victory.
Image

thats a game

Tecminer
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Post » 08 May 2015, 16:04

chasr34 wrote:
Tecminer wrote:Quickly made Tardis tiles: Image

thanks!

Thanks?

chasr34
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Post » 09 May 2015, 03:03

thanks for the tiles

Tecminer
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Post » 09 May 2015, 10:05

no need to thank me here but ok

Villager103
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Post » 10 May 2015, 04:19

Image
My new Portal Tileset! Most was made by me.
Last edited by Villager103 on 10 May 2015, 06:24, edited 1 time in total.

QwertymanO07
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Post » 10 May 2015, 04:24

Even the tiles from the default Portal tileset?

HugoBDesigner
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Post » 10 May 2015, 04:56

I love how he specifically says "All made by me" when he didn't do most of it.

Image

Villager103
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Post » 10 May 2015, 06:23

HugoBDesigner wrote:I love how he specifically says "All made by me" when he didn't do most of it.

Image

I actually kinda laughed at that.

Tecminer
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Post » 10 May 2015, 10:06

I think this is a good situation to re-post this thing: https://www.dropbox.com/s/vuf6yt6mnmxjv ... D.zip?dl=0
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originally created by Hans1998, animated by me

Villager103
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Post » 12 May 2015, 14:15

So I dug through one of my old hard drives and found this.
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bubba_nate
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Post » 26 May 2015, 02:15

Okay.
I have a thing, not in Mari0 format (yet)

Was supposed to be Mario-ish but not any particular game. I will (hopefully) get it into mari0 format today or tomorrow... This uses an Atari 2600 palette, if I remember correctly. It's the weird looking tile in the red area.

EDIT: Image Magic is not, in fact, as simple to use as I thought. Working on figuring out Windows Powershell, or perhaps I'll learn Python. I have the command figured out, I just need a FOR loop that takes the height and width and extracts all the tiles.

bubba_nate
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Post » 28 May 2015, 03:32

Guess what.
I just spent like 3 days writing a script to make it work.
Running this through QCode's python splittiles thing.
EDIT: Finished, most doesn't have properties yet but at least ART IS ART use some invisible block entity or something

HugoBDesigner
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Post » 28 May 2015, 03:59

I literally fixed it in less than 10 minutes:
Image

Qcode
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Post » 28 May 2015, 04:01

bubba_nate wrote:Running this through QCode's python splittiles thing.

That was probably made by Auto, he's the python man.

bubba_nate
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Post » 28 May 2015, 06:07

I don't know. I now know it wasn't you. Probably. I dunno. I searched it up in this thread, just search splittiles.

Also, thank you, Hugo. I was gonna do that myself but I was kinda done with the script. Debugging is stressful.

(You didn't separate out the entity files, though. I'll do that once I actually do the mappack I was planning to make with it.)

chasr34
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Post » 30 May 2015, 03:40

MM102 wrote:
Max318 wrote:Image

Fixed that for you.

Wow that's an amazing tileset, although you linked the same image same image twice instead of two different tilesets.
As for your mappack, I wouldn't mind seeing that either :)

Another thing is that Mediafire isn't all too great for hosting images because you can't link to the image directly. Also no one really does the "LFT" thing at the beginning of the thread basically if you put it in the thread anyone can use it :P

Hope to see you around

why is there like randome textures at the end of the set?

Technochips
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Post » 30 May 2015, 10:27

chasr34 wrote:why is there like randome textures at the end of the set?

I'm pretty sure its an "glitched" part of his mappack.

chasr34
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Post » 02 Jun 2015, 01:00

Julien12150 wrote:
chasr34 wrote:why is there like randome textures at the end of the set?

I'm pretty sure its an "glitched" part of his mappack.

ah ok bcause i figured out one of them were a ? block

chasr34
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Post » 02 Jun 2015, 01:13

Superjustinbros wrote:
Murphmario wrote:Where are the tile properties?

Image
If you want one for Mari0 1.6: http://i.imgur.com/02xGZEr.png

Also, welcome to the forums.

hey uh how do you make blocks with these? i really want to make custom blocks

QwertymanO07
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Post » 02 Jun 2015, 02:42

You can use a tileset base like this one:
Image

HugoBDesigner
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Post » 02 Jun 2015, 06:58

Or you could use a smaller preset, since this is too big for some computers.

I also found this thread of mine, of a grid generator. I wonder if I can improve it to include tile properties and such...

chasr34
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Post » 03 Jun 2015, 01:12

hey i finaly made 2 of my 1st costom blocks! but when i test the level it changes to a coin :/ can someone help me with that? btw here is my first block its a christmas themed ? block and a beta breakible candy
http://images.akamai.steamusercontent.c ... olor=black
Last edited by chasr34 on 04 Jun 2015, 02:37, edited 2 times in total.

QwertymanO07
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Post » 03 Jun 2015, 02:41

I get a 404 when I go through that link, but I'm just gonna guess that you're using MS Paint.

chasr34
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Post » 03 Jun 2015, 05:04

QwertymanO07 wrote:I get a 404 when I go through that link, but I'm just gonna guess that you're using MS Paint.

.... you mean Paint on my windows 8? btw i fixed the link

FuriousHedgehog
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Post » 03 Jun 2015, 05:32

chasr34 wrote:
QwertymanO07 wrote:I get a 404 when I go through that link, but I'm just gonna guess that you're using MS Paint.

.... you mean Paint on my windows 8? btw i fixed the link

Nope.

QwertymanO07
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Post » 03 Jun 2015, 05:37

chasr34 wrote:.... you mean Paint on my windows 8?

Yes, as a matter of fact. Any property you don't want needs to be transparent, and Paint can't do that. Paint.NET or GIMP are two free programs that can do transparency.

chasr34
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Post » 04 Jun 2015, 02:43

QwertymanO07 wrote:
chasr34 wrote:.... you mean Paint on my windows 8?

Yes, as a matter of fact. Any property you don't want needs to be transparent, and Paint can't do that. Paint.NET or GIMP are two free programs that can do transparency.

oh thanks btw i fixed the link agen

chasr34
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Post » 04 Jun 2015, 04:41

hey i made some stuff that works in game!! this is still in beta and the skins for the ? block and the candy coin dont work so ill just leave thoes but all of the rest of the blocks work this is still in beta though http://images.akamai.steamusercontent.c ... B4192A87E/

chasr34
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Post » 04 Jun 2015, 06:34

here is the updated one of my costom blocks http://images.akamai.steamusercontent.c ... 06A893877/ and yes this is christmas theme,that black brick block is cole, and the ? block and candy coin has no skin sadly :(

QwertymanO07
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Post » 04 Jun 2015, 07:06

Tilesets can't change coins or ?-blocks, you need to edit their graphics.

chasr34
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Post » 05 Jun 2015, 00:49

QwertymanO07 wrote:Tilesets can't change coins or ?-blocks, you need to edit their graphics.

ok but... it does not let you save 1 or 2 it saves all of that plus i dont know how to change the graphics

chasr34
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Post » 06 Jun 2015, 01:16

ok i updated it here it is http://images.akamai.steamusercontent.c ... 4EF10BDBF/ still candy coin and ? block skins dont work

Mari0_Player
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Post » 06 Jun 2015, 01:24

chasr34 wrote:ok i updated it here it is http://images.akamai.steamusercontent.c ... 4EF10BDBF/ still candy coin and ? block skins dont work

I can't view the image because when I click on it it just says "Not Found".

QwertymanO07
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Post » 06 Jun 2015, 02:47

I think you should invest in imgur lessons.


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