Mari0 Time Twisted (WIP)

Mapping related threads and questions go in here!
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Legend_of_Kirby
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Post » 16 Oct 2012, 03:48

Hello People of the Earth I am here to show you my new time related map pack i am working on :D
now HERE IS THE DOWNLOAD LINK: http://www.mediafire.com/?fecyw8my7fpkdrt Here are some pictures of the Map pack SO FAR..: http://imgur.com/Ktxcl And: http://imgur.com/BOeWU

EDIT: World 1 is now 100% DONE link is updated
Last edited by Legend_of_Kirby on 17 Oct 2012, 22:54, edited 6 times in total.

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Qcode
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Post » 16 Oct 2012, 03:55

...
Last edited by Qcode on 21 Oct 2021, 08:48, edited 1 time in total.

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Superjustinbros
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Post » 16 Oct 2012, 05:49

Blatant edit of W1-1. Once again, good mappacks take time. Download and play other user packs (I can list off at least 20) to understand how the whole concept works, then create levels from scratch that don't consist of 80% flat foundation with good enemy and item placement and is at least 150 blocks in width. I recommend working on a mappack for at least 14 days (2 weeks) so you can provide us with one decent set of levels.

If you want a recommendation, you can use these tiles. http://i.imgur.com/1nzze.png They have transparency unlike the Mega Man 2 tileset you used in your previous map pack.

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Legend_of_Kirby
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Post » 16 Oct 2012, 15:36

Superjustinbros wrote:Blatant edit of W1-1. Once again, good mappacks take time. Download and play other user packs (I can list off at least 20) to understand how the whole concept works, then create levels from scratch that don't consist of 80% flat foundation with good enemy and item placement and is at least 150 blocks in width. I recommend working on a mappack for at least 14 days (2 weeks) so you can provide us with one decent set of levels.

If you want a recommendation, you can use these tiles. http://i.imgur.com/1nzze.png They have transparency unlike the Mega Man 2 tileset you used in your previous map pack.
Hmn thanks but i haven't posted my mappacks this is the only one ive posted you might have confused me with my brothers account he is lazy and stole my avatar.

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Legend_of_Kirby
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Post » 16 Oct 2012, 15:50

Superjustinbros wrote:Blatant edit of W1-1. Once again, good mappacks take time. Download and play other user packs (I can list off at least 20) to understand how the whole concept works, then create levels from scratch that don't consist of 80% flat foundation with good enemy and item placement and is at least 150 blocks in width. I recommend working on a mappack for at least 14 days (2 weeks) so you can provide us with one decent set of levels.

If you want a recommendation, you can use these tiles. http://i.imgur.com/1nzze.png They have transparency unlike the Mega Man 2 tileset you used in your previous map pack.
Thanks for the construction critisism but keep in mind this is only a small demo and that this isn't going to be a level after level kind-of mappack but more of a mappack that will tell a story about the past and present thanks for the tileset though!

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renhoek
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Post » 09 Mar 2013, 15:39

you just replied to the same comment twice... in a row.


Last bumped by Legend_of_Kirby on 09 Mar 2013, 15:39.

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