Baf wrote:Well, you can make some suggestions for some other forgotten ennemies you would like to see in Super 0'Brothers, if you want to.
I'm not saying I'm gonna make everything, but if I think it fit, why not.
Baf wrote:Well, you can make some suggestions for some other forgotten ennemies you would like to see in Super 0'Brothers, if you want to.
I'm not saying I'm gonna make everything, but if I think it fit, why not.
I made a small shyguypack you can use. It contains a flying and a normal one, because I dont think someone has made a flying one yet.
(I thought that there could always be shyguys in every world but they should fit into the world with their design, like the pirateguys, so I made some normal ones for a normal world)
Of course you can still change whatever you want at their code and/or design.
Download: https://www.dropbox.com/s/je6rf37xlv2wx ... uypack.zip
skyguys won't add anything to the map that wasn't already in the map, nor would they fit in with the world themes (unless baf has some sort of toy themed world we're not aware of)
MM102 wrote:unless baf has some sort of toy themed world we're not aware of
There isn't.
MissingWorld wrote:Also, those used blocks are really starting to bother me. Are you aware of how to change them, Baf?
They bother me too. Everything in its own time, there was a lot of things to do before ! Next video, you won't see those ugly used blocks anymore, I swear :)
Tecminer wrote:But have you made a flyng one yet?
I already have another ennemy moving the same way.
HowToEatGirafes wrote:I can't wait anymore ! Will this be released at all ? :D
It'll probably be released just after SE is officially released (if it's done by then) if not, understand that this is a massive project and Baf wants to try to get it as good as he can.
Mr.Q.Marx? wrote:
It'll probably be released just after SE is officially released (if it's done by then) if not, understand that this is a massive project and Baf wants to try to get it as good as he can.
I understand , But i think this will be the best mappack of all SE ! Btw , Baf keep up the good work !
Assasin-Kiashi wrote:How about pikkus. They're wierd lookin grub things that are creepy
Why not, but what is it anyway ? Looks like a tale cut from a giant lizard.
It appeared in the halloween zone of super mario land 2, so I'm guessing you can use it in places like boo houses or other scary themed places.
also, noone knows what it is. That's one of the reasons it's so freaky.
Implying you have at least the first levels(not worlds) 100% complete, do you plan on releasing some sort of demo(like, just 1-1 and 1-2, including the various sublevels if present) anytime soon? Or you'll release this only when it's completely 100% done?
TheSeek wrote:Implying you have at least the first levels(not worlds) 100% complete, do you plan on releasing some sort of demo(like, just 1-1 and 1-2, including the various sublevels if present) anytime soon?
I guess I could, but my entire tileset would be available to everyone by doing it. I would like everything to be a surprise to you guys.
Baf wrote:Well, you can make some suggestions for some other forgotten ennemies you would like to see in Super 0'Brothers, if you want to.
I'm not saying I'm gonna make everything, but if I think it fit, why not.
That's not possible, as far as I know.
The only checkbox is "Players only" so it's enemies or no enemies, not enemies and players, just players and just enemies.
Try transforming them into an invisible thing that falls through the floor and triggers a trigger that mario can't reach because it's in a solid object that the ghost of the boss goes through to touch the trigger
bubba_nate wrote:That's not possible, as far as I know.
The only checkbox is "Players only" so it's enemies or no enemies, not enemies and players, just players and just enemies.