Baf wrote:You shouldn't had done that...
Oh what, you think that laughing thing with the spikes and
threatening me is going to solve anything? Besides, most other Mari0 map packs on earth have not been given any love, even the ones that don't rely on cryptic puzzles (including mine, A0zora) ever since you've created 0'Brothers. This map pack is one of, if not the most over-hyped maps yet, and in the end, it ended up being a next to disappointing payoff. Only because of the scenery porn (which
is a good thing, as few other mappacks have demonstrated such) and the trailers that promised great things, yet many of us found the overused shell puzzles very repetitive.
I know you can create a good mappack, as you've demonstrated (says Maurice), but I suggest you start from scratch and devote the entire thing to just normal platforming with the Portal Gun for crossing specific areas normal jumps cannot cover. Don't be afraid to use Portal entities; as I can see you using Faith plates, Light Bridges, and Lasers to create some clever stages. You only should have to have four shell puzzles in the entire game.
xXxrenhoekxXx wrote:I don't get it :S
Your critique a few posts back. Next to impossible jumps, one-block length platforms, unforgiving shell puzzles, checkpoints JUST after the starting point, Bullet Bills spawn-killing you in 4-1, Reset pipes not in every area, Small Mario only areas, and 8-2's "glitch level" where you can't even tell what you're doing.